Owon Ground Vehicle Transport
by OwonBKK
1.0.29
- Game Version
- 1.8.0.13
- Created
- Wed, 09 Sep 2026 16:36:24 GMT
- Last Modified
- Wed, 09 Sep 2026 16:36:28 GMT
1.0.28
- Game Version
- 1.8.0.13
- Created
- Wed, 09 Sep 2026 15:48:22 GMT
- Last Modified
- Wed, 09 Sep 2026 15:48:28 GMT
1.0.27
Fixed Team Marker compile failure. Team Marker now uses server-authoritative native marker synchronization, remains faction-visible, orange, 2× size and expires after 60 seconds. Vanilla marker classes are no longer modified.
- Game Version
- 1.8.0.13
- Created
- Wed, 09 Sep 2026 15:35:51 GMT
- Last Modified
- Wed, 09 Sep 2026 15:35:54 GMT
1.0.26
- Game Version
- 1.8.0.13
- Created
- Wed, 09 Sep 2026 14:35:17 GMT
- Last Modified
- Wed, 09 Sep 2026 14:35:20 GMT
1.0.25
- Game Version
- 1.8.0.13
- Created
- Fri, 04 Sep 2026 22:53:37 GMT
- Last Modified
- Fri, 04 Sep 2026 22:53:40 GMT
1.0.24
Added high-priority retreat-follow commands for the selected group and nearby free friendly infantry, plus a dedicated cover command. Retreat continuously tracks the player using forced movement.
- Game Version
- 1.8.0.13
- Created
- Fri, 04 Sep 2026 22:36:27 GMT
- Last Modified
- Fri, 04 Sep 2026 22:36:30 GMT
1.0.23
Added a dedicated Free Soldiers submenu with separate Move and Attack commands for nearby independent friendly AI groups. Existing selected-group commands and all confirmed vehicle, helicopter and blue-arrow behaviour remain unchanged.
- Game Version
- 1.8.0.13
- Created
- Fri, 04 Sep 2026 22:11:15 GMT
- Last Modified
- Fri, 04 Sep 2026 22:11:18 GMT
1.0.22
Restored Reforger’s original blue target preview and waypoint arrow for Move Here and Attack Here. Existing AI, vehicle and helicopter command behaviour remains unchanged.
- Game Version
- 1.8.0.13
- Created
- Fri, 04 Sep 2026 13:19:34 GMT
- Last Modified
- Fri, 04 Sep 2026 13:19:38 GMT
1.0.21
- Game Version
- 1.8.0.10
- Created
- Wed, 02 Sep 2026 04:10:59 GMT
- Last Modified
- Wed, 02 Sep 2026 04:11:03 GMT
1.0.20
- Game Version
- 1.8.0.10
- Created
- Wed, 02 Sep 2026 03:41:05 GMT
- Last Modified
- Wed, 02 Sep 2026 03:41:07 GMT
1.0.19
- Game Version
- 1.8.0.10
- Created
- Wed, 02 Sep 2026 00:43:29 GMT
- Last Modified
- Wed, 02 Sep 2026 00:43:32 GMT
1.0.18
- Game Version
- 1.8.0.10
- Created
- Wed, 02 Sep 2026 00:34:51 GMT
- Last Modified
- Wed, 02 Sep 2026 00:34:54 GMT
1.0.17
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 00:22:28 GMT
- Last Modified
- Tue, 01 Sep 2026 00:22:30 GMT
1.0.16
Restored the original Suppressive Fire command to the main command wheel. Moved MG-Nest besetzen into the Vehicle submenu to free a visible wheel slot. No gameplay scripts were changed.
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 00:16:17 GMT
- Last Modified
- Tue, 01 Sep 2026 00:16:19 GMT
1.0.15
Restored the original Suppressive Fire command to the main command wheel. Moved MG-Nest besetzen into the Vehicle submenu to free a visible wheel slot. No gameplay scripts were changed.
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 00:08:27 GMT
- Last Modified
- Tue, 01 Sep 2026 00:08:29 GMT
1.0.14
Added an always-visible Suppressive Fire command using the original Reforger suppress waypoint. Existing vehicle, helicopter and stationary weapon functions remain unchanged.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 23:57:13 GMT
- Last Modified
- Mon, 31 Aug 2026 23:57:15 GMT
1.0.13
Restored the original AAC Suppress Fire command to the main command wheel. Existing truck, helicopter and stationary weapon functions remain unchanged.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 23:47:07 GMT
- Last Modified
- Mon, 31 Aug 2026 23:47:10 GMT
1.0.12
Added the new "Stellung beziehen" command. Recognized buildings use the existing AAC Garrison system, while built bunkers, fortifications and ground positions receive a Defend waypoint. Existing vehicle, helicopter and stationary weapon commands remain unchanged.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 23:26:09 GMT
- Last Modified
- Mon, 31 Aug 2026 23:26:12 GMT
1.0.11
Added a command-wheel action for manning stationary MG nests and ground emplacements. The nearest selected-group AI within 30 metres occupies the weapon and is detached into an independent group after successful mounting. Vehicle and helicopter commands remain unchanged.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 15:26:53 GMT
- Last Modified
- Mon, 31 Aug 2026 15:26:57 GMT
1.0.10
Restored the original helicopter command mapping, moved Door Guns to the final menu position, and added a dedicated helicopter category icon. Ground vehicle commands remain unchanged.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 14:50:40 GMT
- Last Modified
- Mon, 31 Aug 2026 14:50:43 GMT
1.0.9
Added a helicopter door-gun command for up to two AI passengers. AI door gunners now remain seated during ground offboarding and fastrope operations. The helicopter submenu also uses a distinct icon.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 13:48:43 GMT
- Last Modified
- Mon, 31 Aug 2026 13:48:47 GMT
1.0.8
Improved helicopter boarding reliability for all nearby friendly AI. Offboarded groups now clear the helicopter safely and no longer return to their old base waypoint.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 13:24:56 GMT
- Last Modified
- Mon, 31 Aug 2026 13:24:58 GMT
1.0.7
Added a dedicated helicopter command-wheel submenu for AI boarding, ground offboarding, rope deployment, group fastrope exit and rope retraction.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 12:37:17 GMT
- Last Modified
- Mon, 31 Aug 2026 12:37:20 GMT
1.0.6
Friendly AI occupants are now offboarded group by group at two-second intervals, preventing separate squads from blocking each other's dismount orders.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 03:00:50 GMT
- Last Modified
- Mon, 31 Aug 2026 03:00:53 GMT
1.0.5
Added automatic offboard retries for AI that remain inside the vehicle. Commands are repeated after two and four seconds before the AI moves clear of the vehicle.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 02:44:41 GMT
- Last Modified
- Mon, 31 Aug 2026 02:44:44 GMT
1.0.4
Owon_GroundVehicleTransport.c(322): Unknown operator '%'
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 02:28:17 GMT
- Last Modified
- Mon, 31 Aug 2026 02:28:19 GMT
1.0.3
Vehicle offboard commands now recognize all friendly AI occupants regardless of group membership. Passenger-only and full-vehicle offboarding remain separate.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 01:11:19 GMT
- Last Modified
- Mon, 31 Aug 2026 01:11:22 GMT
1.0.2
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 00:55:18 GMT
- Last Modified
- Mon, 31 Aug 2026 00:55:21 GMT
1.0.1
Reworked vehicle transport controls. Removed the separate test truck and moved all AI vehicle commands into a new Vehicle submenu in the AAC command wheel. Added boarding, passenger offboarding, turret assignment, turret release and full AI offboarding. Human players are never moved automatically.
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 12:15:40 GMT
- Last Modified
- Sun, 30 Aug 2026 12:15:43 GMT
1.0.0
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 11:48:35 GMT
- Last Modified
- Sun, 30 Aug 2026 11:48:38 GMT
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