Summary
Escapists with permadeath on bleedout, and distributed player spawn
Description
Features:
- Death when character bleeds out: you cannot be revived anymore and are locked to specator
- Players are spawned at different locations depending on the player count
- Tasks are hidden
- All map locations stay unrevealed
- Heli location hidden, grid coordinate given
- Uncon tweak: Stay unconscious until you decide to wake up
- Global player map markers disabled
- Map hint disabled
Early version, might contain bugs!
Known issues:
- Extra spawn areas have no items (players are given some default items for this reason)
- Waking up with epinephrine in inventory may cause the epi UI to get stuck. Visit pause menu to refresh it.
License
Arma Public License (APL)