Project Outbreak Zombies
by Project Outbreak
1.1.4
Hotfix 1.1.4: - Fixed players being kicked with a system failure the moment they spawned in as a US soldier with a saved loadout.
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 21:15:43 GMT
- Last Modified
- Tue, 01 Sep 2026 21:16:47 GMT
1.1.3
Hotfix 1.1.3: - Fixed the crash that was disconnecting players from servers. A nametag setting could end up empty, and the game then crashed the moment your character changed - on spawn, on respawn, or when taking control of something. Players saw this as being kicked with a system failure. - Nametags now work normally again.
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 14:10:23 GMT
- Last Modified
- Tue, 01 Sep 2026 14:11:31 GMT
1.1.2
Hotfix 1.1.2: - Creatures no longer keep calling the pack to a body they cannot reach. A corpse that nothing can get to now stops drawing creatures after a few tries instead of forever. - Added server logging to help track down players being disconnected. Server owners see a line for every join and every drop, and can turn on extra detail with -POLastWords. - No gameplay changes beyond the creature behaviour above.
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 12:23:02 GMT
- Last Modified
- Tue, 01 Sep 2026 12:24:03 GMT
1.1.1
Outbreak 1.1.1: Reanimate All is now host-admin only. Ordinary Game Masters still get Reanimate This Corpse. Reduced load-time script overhead without changing gameplay. Hardened reanimate so it leaves the corpseif it fails.
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 08:41:38 GMT
- Last Modified
- Tue, 01 Sep 2026 08:42:50 GMT
1.1.0
Project Outbreak — 1.1.0 - Zombies now feed on you while you are knocked out, not only after you die. - Being eaten hurts. You lose health while they feed, and they will finish you off if nobody drives them away. - Killing the zombie that tackled you now frees you properly instead of leaving you stuck. - A zombie whose pinned victim dies now gets off the body with the proper animation instead of snapping upright. - You are less shoved or repositioned while you are being tackled, pinned, bitten, or pounced on. - Zombies walking in to feed no longer push the ones already feeding out of the way. - Zombie Headshot Only Kills as game master setting
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 07:34:59 GMT
- Last Modified
- Tue, 01 Sep 2026 07:36:16 GMT
1.0.2
Hotfix 1.0.2: - Fixed a startup failure that could prevent large modpacks from loading Project Outbreak. - Reduced load-time script overhead without changing gameplay.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 15:13:55 GMT
- Last Modified
- Mon, 31 Aug 2026 15:14:57 GMT
1.0.1
- Hotfix: animations were not shipped in last release
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 20:38:08 GMT
- Last Modified
- Sun, 30 Aug 2026 20:39:22 GMT
1.0.0
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 18:23:05 GMT
- Last Modified
- Sun, 30 Aug 2026 18:23:54 GMT