Sanatorium
by ExtaZzZ404
1.0.4
1.0.4 - Fixed the below-ground foundation texture mapping exposed by raised placement or uneven terrain. - Stone column and wall extensions now sample the stone section of the atlas consistently; other underground infill uses plain concrete. - Removed white/red atlas bands on the foundations without changing collision topology, door models or building layout. - Corrected 1991 inward-facing foundation surfaces that disappeared when viewed from outside. - Added closed masonry continuations below remaining raised wall and stair edges, including both administration side walls. - Includes all 1.0.3 structural repairs: full administration terrace, solid wing entrance platforms, connected rear porches, continuous corridor plinths, 64 extended column bases and closed administration basement portals.
- Game Version
- 1.9.0.37
- Created
- Wed, 11 Nov 2026 19:47:46 GMT
- Last Modified
- Wed, 11 Nov 2026 19:59:33 GMT
1.0.3
1.0.3 - Rebuilt the administration front terrace across its full width, with stairs along the front and both sides. - Replaced the narrow added wing entrance steps with solid broad platforms joining the original side and main stairs. - Closed gaps under both administration side porches and under the low connecting corridors. - Extended all 64 stone column bases below the building origin, including the ten raised bridge columns. - Closed the actual basement portals beside the administration staircase with solid plaster walls and tiled bases. - Refreshed local projectile and explosion collision to match the revised entrance geometry. - Preserved the 1.0.2 door texture fixes, 304 functioning doors, breakable glass and precise furniture collision.
- Game Version
- 1.9.0.37
- Created
- Wed, 11 Nov 2026 19:06:46 GMT
- Last Modified
- Wed, 11 Nov 2026 19:09:39 GMT
1.0.2
1.0.2 - Fixed UV mapping on all 15 added door models (304 placed doors). - Removed stretched stripes and hardware fragments from door edges. - Removed the old painted handle marks and bright atlas artifacts from both door faces. - Kept consistent texture scale on the leaf and its edges. - Door geometry, handles, colliders, opening behavior and bullet penetration are preserved.
- Game Version
- 1.9.0.37
- Created
- Wed, 11 Nov 2026 09:32:52 GMT
- Last Modified
- Wed, 11 Nov 2026 09:43:24 GMT
1.0.1
1.0.1 - Restored missing staircase surfaces and repaired entrance platforms. - Extended foundations and columns; sealed remaining administration basement access. - Removed protruding corridor floor overlays. - Replaced oversized furniture hulls with detailed collision; small litter no longer blocks movement. - Cleared room 314 balcony routes and room 115 entrances; repositioned the administration sofa. - Added native grenade occlusion along masonry walls and floors, preserving openings. - Added breakable, bullet-penetrable windows and removed overlapping duplicate panes. - Added rubble ramps to the side breaches. - Retained 304 working doors, whole-building GM placement and catalog thumbnail.
- Game Version
- 1.9.0.37
- Created
- Wed, 11 Nov 2026 08:21:15 GMT
- Last Modified
- Wed, 11 Nov 2026 08:31:53 GMT
1.0.0
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 19:13:31 GMT
- Last Modified
- Tue, 10 Nov 2026 19:24:51 GMT
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