ENDEX - Task Force Anvil

by vixtify

1.0.81

ArmaVision fix: properties window works again (server-side attributes from other mods no longer break it). Player name tags default to off in ArmaVision.
Game Version
1.8.0.13
Created
Sat, 17 Oct 2026 04:02:36 GMT
Last Modified
Sat, 17 Oct 2026 04:05:16 GMT

1.0.80

Dependency cleanup: removed SOCOMD Uniforms, SOCOMD Patches, 1ST SFOD GRS Patches and Deployable Cameras requirements. TFA loadouts now use RHS CP G3 MultiCam uniforms.
Game Version
1.8.0.13
Created
Sat, 17 Oct 2026 03:31:06 GMT
Last Modified
Sat, 17 Oct 2026 03:33:33 GMT

1.0.79

1.0.79: HQ lights now work. Ceiling tubes, wall lights, table lamps and the upstairs wall lamps in the 75th RR and 24th STS HQs are lit day and night (also the 160th HQ and TFA compound table lamps). Lancer L5AWM magazines removed: hidden from the arsenal, and all TFA loadouts now carry standard 5.56 STANAG or 300 Blackout PMAG mags, with the HK416 FDE and MCX spawning with those loaded. Plus Bailey's HQ prop edits.
Game Version
1.8.0.13
Created
Fri, 16 Oct 2026 21:39:03 GMT
Last Modified
Fri, 16 Oct 2026 21:41:27 GMT

1.0.78

1.0.78: New 75th RR HQ at FOB Michigan (furnished briefing room, kit room, lounge, spawn point) with shoothouse. New 24th STS HQ on the west taxiway (briefing room with live-map TV, kit room, TOC, PJ med bay, special warfare gallery, spawn point). Pave Hawk pad with spawn, repair, fuel and rearm next to the 24th HQ. 24th shoothouse redesigned (more rooms, 18 targets). New 75th and 24th posters and flags. Ranger callsign patches (1-6, 1-7, 1-1 to 1-4, 1-6R, 1-7M). Deployment group renamed to 75th RR.
Game Version
1.8.0.13
Created
Fri, 16 Oct 2026 18:27:17 GMT
Last Modified
Fri, 16 Oct 2026 18:29:54 GMT

1.0.77

1.0.77: 75th Ranger tees in ENDEX Group Apparel: 75th Ranger Regiment Tee (Black), Ranger Tab Tee (Black), RASP Candidate Tee (Coyote), Plain Tee (Coyote).
Game Version
1.8.0.13
Created
Fri, 16 Oct 2026 14:38:31 GMT
Last Modified
Fri, 16 Oct 2026 14:40:59 GMT

1.0.76

1.0.76: live campaign board. The server reports base ownership and counter-attacks to the TFA bot, which updates the board in #the-situation.
Game Version
1.8.0.13
Created
Fri, 16 Oct 2026 14:05:02 GMT
Last Modified
Fri, 16 Oct 2026 14:07:22 GMT

1.0.75

1.0.75: Garrison survivors saved across restarts. 75th Ranger Regiment deployment group with Ranger loadouts. Air Force OCP badges (Parachutist, Combat Diver, MFF) plus Army black MFF. Raising Cane's K9 tee.
Game Version
1.8.0.13
Created
Fri, 16 Oct 2026 11:29:21 GMT
Last Modified
Fri, 16 Oct 2026 11:31:45 GMT

1.0.74

1.0.74: New officer berets in a 'TFA | Berets' arsenal list - SR Officer (grey, SR crest) and CRO (maroon, PJ crest), 1LT / CPT / MAJ with rank below the crest like the STO berets.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 17:26:01 GMT
Last Modified
Thu, 15 Oct 2026 17:28:20 GMT

1.0.73

1.0.73: SATCOM antenna relay moved to COMMAND 36.0 (comms plan: Ground 40 / Command 36 / Air 44 / SR 38 / Alt 50).
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 15:51:46 GMT
Last Modified
Thu, 15 Oct 2026 15:54:11 GMT

1.0.72

1.0.72 - Group nets: Command 36.0, ground groups (1st SFOD-D (A) SQD, 5th SFG, 24th STS, Reserve) 40.0, 160th SOAR 44.0. Unused group roles disabled so no stray groups (e.g. the 38.8 STS group) appear.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 15:20:12 GMT
Last Modified
Thu, 15 Oct 2026 15:22:12 GMT

1.0.71

1.0.71 - Deployment Setup groups reworked: Command (TF ANVIL), 1st SFOD-D (A) SQD, 5th SFG, 24th STS (SR/CCT/PJ), 160th SOAR, Reserve (TF ANVIL).
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 14:56:32 GMT
Last Modified
Thu, 15 Oct 2026 14:58:25 GMT

1.0.70

1.0.70 - JSOTF patch mod is back with only the patches we didn't want hidden (Spartan/Ocelotl/Ymir/Hermes/Rajin/Nicor, Ranger V1/V2, Pedro, 724th, AFSOC, TACP, Silver Team, Nomad, Widowmaker, Geronimo, Deus Vult, Malta, Rosa, Crusade, Red Man, MARSOC, 4th ID, 11th/101st Airborne, MED/CCT/JTAC). Skull, Ranger V3, Red Man Chew, Snek, Warrior Supper, Warhead and LA patches stay.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 13:56:43 GMT
Last Modified
Thu, 15 Oct 2026 13:59:14 GMT

1.0.69

1.0.69 - Arsenal cleanup: hid the unwanted ACE patches, GRS vest flags, GRS Molon Labe/Morale/Reaper patches, 1st SFOD XA-XC callsigns, 75th Regiment unit patches (503rd, FiST, Fafnir, Med, Vanguard, Bad Idea Fairy, Lizard, Nomad, Snek, Savage, CRO, STO) and SOCOMD big ANF/CDO flags. Dropped the JTF-K patch dependency.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 13:41:24 GMT
Last Modified
Thu, 15 Oct 2026 13:43:26 GMT

1.0.68

1.0.68 - Added a CQB shoothouse on the airfield (between the perimeter fence and the taxiway, NW of the vehicle maintenance garage): VRT shell with 5 rooms, entry hall, doorways, catwalks and shoot/no-shoot targets.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 12:35:16 GMT
Last Modified
Thu, 15 Oct 2026 12:37:20 GMT

1.0.67

Two more armed Network vehicle patrols (Shuryak and Zahran), four in total. Vehicle patrols now follow the proximity rule: they only spawn when a player on the ground is within 900 m of their start point, and they are parked (vehicle and crew removed) once nobody is within 1.5 km for 2 minutes. Destroyed vehicles and dead crews keep their normal respawn timers.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 11:08:42 GMT
Last Modified
Thu, 15 Oct 2026 11:10:37 GMT

1.0.66

New art on the five 24th STS tees (First There, CCT First There, TACP Death On Call, PJ That Others May Live, SR Those Who Dare), back in the arsenal. Added U.S. Air Force Special Warfare hoodies in Grey and Navy.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 09:46:51 GMT
Last Modified
Thu, 15 Oct 2026 09:49:01 GMT

1.0.65

Campaign AI (garrisons, guards, checkpoints, HVT cells) stay parked where they were placed and only spawn when a player is within 700 m (players flying above 150 m don't count). Once everyone is over 1.1 km away for 90 s they despawn and keep their losses until their respawn time passes.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 09:01:19 GMT
Last Modified
Thu, 15 Oct 2026 09:03:40 GMT

1.0.64

Only counter-attack waves can retake ground we hold: Network patrols, checkpoints and vehicles passing through no longer flip or contest US bases. Rear Pech Valley bases around FOB Michigan are restored to US on startup.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 08:22:37 GMT
Last Modified
Thu, 15 Oct 2026 08:24:34 GMT

1.0.63

Counter-attack scaling now counts front-line ground held (not HQ or rear bases). Logs base ownership at startup.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 08:11:23 GMT
Last Modified
Thu, 15 Oct 2026 08:13:43 GMT

1.0.62

Network counter-attacks: bases we capture now get hit back. Waves stage from the nearest Network strongpoint and push in to retake the base. Attacks start small and grow with the ground we hold (1-4 groups per wave, 1-3 waves). Only launches with players nearby, checks the AI budget before every group, never saved, and stands down when players leave. If the Network retakes a base its garrison returns.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 08:01:01 GMT
Last Modified
Thu, 15 Oct 2026 08:03:30 GMT

1.0.61

1.0.61: Kunar objective rework for server performance. Enemy points hold 2 groups (3 at Gulz Abad, COP Korengal, Kharbash Mine, Seljuks Castle, Khunbar) and stop respawning once captured. Village and trail patrols removed, 2 vehicle patrols kept, checkpoints and network sites are one-time. HVT cells now spawn only when players approach. Fewer civilians.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 07:16:09 GMT
Last Modified
Thu, 15 Oct 2026 07:18:02 GMT

1.0.60

1.0.60: Added the black U.S. Air Force Special Warfare tee to ENDEX Group Apparel.
Game Version
1.8.0.13
Created
Wed, 14 Oct 2026 19:17:33 GMT
Last Modified
Wed, 14 Oct 2026 19:19:49 GMT

1.0.59

1.0.59: Updated art on the Navy SW Instructor and Navy SW Candidate tees, 5th SFG Nous Defions tee, ENDEX Stargazing tee and the AFSW wordmark cap. Removed the black AFSOC shield tees (24th STS First There, TACP, CCT, PJ, SR, AFSOC Special Warfare, SW Candidate).
Game Version
1.8.0.13
Created
Wed, 14 Oct 2026 16:57:46 GMT
Last Modified
Wed, 14 Oct 2026 16:59:38 GMT

1.0.58

1.0.58: Fixed the AFSW cap artwork update (1.0.57 shipped the old textures).
Game Version
1.8.0.13
Created
Wed, 14 Oct 2026 16:34:23 GMT
Last Modified
Wed, 14 Oct 2026 16:36:34 GMT

1.0.57

1.0.57: Updated artwork on the two black AFSW caps (badge and wordmark).
Game Version
1.8.0.13
Created
Wed, 14 Oct 2026 16:21:50 GMT
Last Modified
Wed, 14 Oct 2026 16:23:52 GMT

1.0.56

1.0.56: AFSOC Special Warfare hoodie. Special Warfare Instructor tees (charcoal, coyote, navy, black). Special Warfare Candidate tees (coyote, black, navy). 5th SFG Nous Defions tee, Special Forces De Oppresso Liber tee, ENDEX Stargazing tee. Two black AFSW caps (badge and wordmark).
Game Version
1.8.0.13
Created
Wed, 14 Oct 2026 16:05:33 GMT
Last Modified
Wed, 14 Oct 2026 16:07:37 GMT

1.0.55

1.0.55: Added 9 tees to ENDEX Group Apparel (War Club, ENDEX Skull, 24th STS First There, TACP Death On Call, CCT First There, PJ That Others May Live, SR Those Who Dare, AFSOC Special Warfare, SW Candidate). Reworked Green Team Cadre tee. New TFA | Morale Patches list with the PJ 'The Louder You Scream' patch.
Game Version
1.8.0.13
Created
Wed, 14 Oct 2026 10:02:49 GMT
Last Modified
Wed, 14 Oct 2026 10:04:40 GMT

1.0.54

Clean build: no NVG changes (same content as 1.0.51).
Game Version
1.8.0.13
Created
Tue, 13 Oct 2026 21:03:34 GMT
Last Modified
Tue, 13 Oct 2026 21:05:41 GMT

1.0.53

Rolled back the 1.0.52 NVG change (client crash on join). Same content as 1.0.51.
Game Version
1.8.0.13
Created
Tue, 13 Oct 2026 20:51:14 GMT
Last Modified
Tue, 13 Oct 2026 20:53:58 GMT

1.0.52

44th NVGs (GPNVG-18, Chimera, PVS-31) now run on the GRS NVG system so GRS lasers, illuminators and strobes show through them.V
Game Version
1.8.0.13
Created
Tue, 13 Oct 2026 20:34:46 GMT
Last Modified
Tue, 13 Oct 2026 20:36:32 GMT

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