Summary
Round-based co-op zombie survival. Earn points, buy weapons and gear, and build a fortified base to hold out against endless rounds of zombies.
Description
SHOOTHOUSE Zombies is a round-based co-op survival mode. Each round brings more zombies, and they get faster and tougher as you go. Survive as long as you can.
HOW IT WORKS
- Every hit and kill earns points. Spend them at the shop on weapons, ammo, armour, medical supplies, explosives and structures.
- Build a base between rounds: sandbag walls, gates, compounds, barbed wire, electric fences, MG nests, sentry guns and floodlights.
- Zombies wear down and climb your walls. Repair and upgrade them with the e-tool.
- Keep your base running with supply hubs, which repair and refill everything in their radius from a shared pool.
- Medic tents heal players inside their area and revive anyone who goes down there.
- Kill zombies without going down to earn support calls: flare, UAV, siren lure, mortar strike, supply drop, instaheal, gun run and chopper gunner.
- Downed players can be revived by a teammate. Dead players can be bought back. If everyone goes down, the game is over.
FEATURES
- Rounds of walkers, runners and ferals, plus special rounds with giants, a blitz, and the Nightingale boss.
- Bloaters from round 10 that walk at your structures and explode.
- Power-ups: insta-kill, double points, nuke, bonus points and fire sale.
- Mystery box with weapons not sold in the shop.
- Armour that matters: a vest doubles the hits you can take and stops giants throwing you; a helmet protects against head hits.
- Rejoin within 2 minutes of a disconnect and keep your points.
- Leaderboard, run records and per-game stats.
- All mode controls can be rebound under Settings > Controls > Zombies.
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License
Arma Public License No Derivatives (APL-ND)