CSC-GameMaster
by .jbd
1.0.9
Event objective: two editor context actions (start, complete), `gmevent` permission, `gm event` verbs, gm.json `event` defaults. Needs CSC-Core 1.1.7; the event actions and verbs answer "CSC-Modes is not loaded." until CSC-Modes 1.0.6 is on the server.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 23:49:47 GMT
- Last Modified
- Sat, 07 Nov 2026 23:49:52 GMT
1.0.8
Game Master Vehicles tab now lists every vehicle on the server mod list, not only the faction catalogs. Switch: gm.json vehicles.on. Start log line with the list hash.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 22:57:36 GMT
- Last Modified
- Sat, 07 Nov 2026 22:57:42 GMT
1.0.7
gm budget now finds vanilla SCR_BudgetEditorComponent on the editor manager (never worked before); kind ALL, scope all (server-wide, applied to editors opened later, HEAD), gm budget status, reset all; Game Master right-click menu on a player gains staff actions (Heal, Send to respawn, Teleport to cursor, Bring to me, Go to player, Warn, Mute 10 min, Unmute, Ground 10 min, Unground, Knock out 1 min, Kick), each gated and logged like its chat command; switch gm.json actions.admin. No-AI hardening: vehicle placement with crew or passengers is refused on the server and the toggles are ignored on the client; fire-support prefabs configured in gm.json are checked at start and refused if they contain characters, AI agents or groups. No AI spawns.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 18:06:41 GMT
- Last Modified
- Sat, 07 Nov 2026 18:06:49 GMT
1.0.6
Content filter per role (gm content), fire support mortar, flare, smoke and flyover (gm fire, gm flyover, map context actions), registry of placed bases and spawn points (gm placed) through the Core placement port, staff ESP performance pass. No AI spawns. Needs CSC-Core 1.1.4 and CSC-Admin 1.1.8.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 14:31:07 GMT
- Last Modified
- Sat, 07 Nov 2026 14:31:15 GMT
1.0.5
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 02:00:00 GMT
- Last Modified
- Fri, 06 Nov 2026 02:29:17 GMT
1.0.4
A bad value in a hand-edited config no longer crashes the engine: it warns and uses the default.
- Game Version
- 1.8.0.13
- Created
- Thu, 05 Nov 2026 01:29:43 GMT
- Last Modified
- Thu, 05 Nov 2026 01:29:47 GMT
1.0.3
Default editor modes no longer include one with no prefab.
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 23:03:41 GMT
- Last Modified
- Wed, 04 Nov 2026 23:03:46 GMT
1.0.2
1.0.2: admin forms.
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 11:20:46 GMT
- Last Modified
- Wed, 04 Nov 2026 11:20:52 GMT
1.0.1
1.0.1: BaseContainerProps attribute restored on modded SCR_KickPlayerContextAction.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 01:05:03 GMT
- Last Modified
- Tue, 03 Nov 2026 01:05:14 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 22:14:03 GMT
- Last Modified
- Mon, 02 Nov 2026 22:14:09 GMT
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