ATG UI Dev

by Smudge202

1.5.1

ADDED
- The chat grows to fit a burst of messages, up to twelve lines, and shrinks back when it fades. On by default, and switched per player on the ATG tab with ATG Core.
- A mod can close a card on a player's screen from the server.
- Card bodies take placeholders such as %code%, filled in by the mod that shows the card.

CHANGED
- A card always shows the server owner's configured body. Text a mod adds goes beneath it instead of replacing it.
- For mod authors: ATG_UiCards.Show takes named values and a note instead of a body, and ATG_UiCards.Close is new. A mod built against the old Show will not compile against this version.
Game Version
1.8.0.13
Created
Mon, 28 Sep 2026 18:23:49 GMT
Last Modified
Mon, 28 Sep 2026 18:23:52 GMT

1.4.3

CHANGED
- Name tag ranges follow a replicated settings change by event rather than by polling for one.
- The killfeed policy and the log level are withheld from clients, who set their own log level.
Game Version
1.8.0.13
Created
Mon, 21 Sep 2026 20:26:55 GMT
Last Modified
Mon, 21 Sep 2026 20:26:57 GMT

1.4.2

## ADDED
- The card service and the message of the day.

## CHANGED
- The message of the day starts from the game mode rather than from world init, which on a dedicated server runs before the game mode exists.
- The QR code is dropped from the message of the day while registration is gated.

## FIXED
- The message of the day and the nag show on a live server.
Game Version
1.8.0.13
Created
Sat, 19 Sep 2026 20:05:02 GMT
Last Modified
Sat, 19 Sep 2026 20:05:04 GMT

1.4.1

Game Version
1.8.0.13
Created
Sat, 19 Sep 2026 13:55:42 GMT
Last Modified
Sat, 19 Sep 2026 13:55:48 GMT

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