Conflict PvE IO Linear Edition

by Ignatius_Fenix

1.0.3

Game Version
1.6.0.119
Created
Tue, 05 May 2026 15:19:37 GMT
Last Modified
Tue, 05 May 2026 15:19:41 GMT

1.0.2

โš™๏ธ Linear PvE Server Config Added
Added a dedicated server config preset for Linear PvE
Introduced a new recommended host config: 
Fenix_PvE_Linear_ServerConfig.json 
Designed specifically for focused, objective-based PvE gameplay 
Whatโ€™s different from Iron Occupation config
Reduced wide ambient patrols to prevent AI spreading too thin 
Reduced vehicle patrol count and patrol radius 
Reduced roadblock and static defense spread across the map 
Reduced supply depot defender count 
Slightly increased garrison density for stronger objective defense 
Disabled non-essential debug/log spam for cleaner server performance 
Result
AI is more concentrated around active objectives 
Better combat pacing for Linear-style gameplay 
Lower background AI load and improved performance stability 

๐Ÿ“Œ Important
This config is only for Linear PvE 
Do not use Iron Occupation config with Linear (and vice versa) 
Linear servers should use: 
$profile:FenixPVEIOLinearEdition_Config.json
Game Version
1.6.0.119
Created
Tue, 28 Apr 2026 15:25:17 GMT
Last Modified
Tue, 28 Apr 2026 15:25:30 GMT

1.0.1

๐Ÿ”ง Stability & Server Safeguards Update
Added empty-server PvE pause system
All PvE systems now pause automatically when no players are active on the server 
Prevents: 
AI recapturing objectives while server is empty 
Counterattacks and frontline assaults triggering with no players 
Patrols, garrisons, and ambient systems continuing to run 
Systems safely resume when players rejoin without sudden AI spikes 
Added clear logging for pause/resume state 

Improved vehicle patrol stability (FPS fix)
Fixed an issue where failed vehicle patrol routes could repeatedly retry and impact server performance 
Vehicle patrols now: 
Stop retrying endlessly when route generation fails 
Disable themselves after repeated failed route attempts 
Avoid stacking multiple retry/refresh timers 
Reduced log spam from failed route generation 
Added smarter handling for invalid patrol locations
Game Version
1.6.0.119
Created
Tue, 28 Apr 2026 15:18:44 GMT
Last Modified
Tue, 28 Apr 2026 15:18:56 GMT

1.0.0

Game Version
1.6.0.119
Created
Mon, 27 Apr 2026 20:24:22 GMT
Last Modified
Mon, 27 Apr 2026 20:24:41 GMT

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