BUSHWAR Admin-GM Tools
by Sgt.James
1.0.71
- Game Version
- 1.8.0.13
- Created
- Mon, 12 Oct 2026 04:34:57 GMT
- Last Modified
- Mon, 12 Oct 2026 04:35:02 GMT
1.0.70
1.0.70 - BUSHWAR Admin Tool, split out of the old Admin/GM tool. It now owns the staff floor on its own: roles and the permission matrix, the in-game admin menu, the ESC and V-menu entries, the join messages and server rules, bans, player tools and the chat commands our Discord bot drives. It needs BUSHWAR Core, and the Game Master content now ships separately in BUSHWAR Gamemaster, so a server runs both.
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 15:25:36 GMT
- Last Modified
- Sat, 10 Oct 2026 15:25:41 GMT
1.0.69
The catalog census hook no longer unregisters SCR_EntityCatalog: the base game declares it with a BaseContainer config-root attribute, and a modded class replaces that declaration, so the class could not be built by name from a config. The vanilla attribute is re-declared above our override.
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 07:30:29 GMT
- Last Modified
- Sat, 10 Oct 2026 07:30:40 GMT
1.0.68
1.0.68 - the snake bites only from on top of it (0.8 m instead of 3 m) and it hisses: a first-party bite clip through a new BW_Snakebite.acp.
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 03:38:29 GMT
- Last Modified
- Sat, 10 Oct 2026 03:38:43 GMT
1.0.67
The per-faction supply cost factor is removed: charging is vanilla again on the arsenal item price, the deploy charge and the pad price (the spawner's own Price % stays)
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 15:27:19 GMT
- Last Modified
- Fri, 09 Oct 2026 15:27:30 GMT
1.0.66
1.0.66 - the Automatic Garbage Collector defaults are Sgt.James' own tuning from the test box (sweep every 80s, player proximity 250m, safe-zone radius 250m, vehicles with supplies ON), so a fresh server starts where his setup left off.
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 06:48:32 GMT
- Last Modified
- Fri, 09 Oct 2026 06:48:42 GMT
1.0.65
1.0.65 - placing a content category your role does not have now tells you so on screen (Your Staff role does not have permission to spawn that!) instead of refusing in silence (BUG-263).
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 05:52:41 GMT
- Last Modified
- Fri, 09 Oct 2026 05:52:57 GMT
1.0.64
1.0.64 - the snake bites (a server-side sphere sensor replaces the mine contact trigger, which needed collision geometry the model lacks) and the garbage collector stops removing live kit: its dropped-gear pass tested an item parent alone, so carried weapons and vehicle turrets were read as ground piles. BUG-268, AGC.
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 04:14:32 GMT
- Last Modified
- Fri, 09 Oct 2026 04:14:53 GMT
1.0.63
1.0.63 - the BUSHWAR TOOLS snake card is now our own model, and a bite gives you BUSHWAR Survive's sickness instead of killing you. The explosion cards now read RPG before Small.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 19:31:58 GMT
- Last Modified
- Thu, 08 Oct 2026 19:32:14 GMT
1.0.62
1.0.62 - the Vehicle Spawner & Vehicle Caps section (renamed) and its cap descriptions no longer name a third-party limiter or tell the admin to toggle one that this server does not run.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 09:45:15 GMT
- Last Modified
- Thu, 08 Oct 2026 09:45:28 GMT
1.0.61
1.0.61 - QA round 1: a revoked spawn category is now honoured (the GM Tool row no longer grants every category), and the supply-cost rows describe the real 0-2 range.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 09:00:50 GMT
- Last Modified
- Thu, 08 Oct 2026 09:01:02 GMT
1.0.60
1.0.60 - the Supply Cost Factor rows rebuilt as self-contained rows after the gate pass (same behaviour)
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 16:59:18 GMT
- Last Modified
- Tue, 06 Oct 2026 16:59:33 GMT
1.0.59
1.0.59 - the Supply Cost Factor rows: per-faction Default/Custom masters plus Gear / Vehicles / Air multipliers in General Settings, greyed while a side pays vanilla
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 16:01:40 GMT
- Last Modified
- Tue, 06 Oct 2026 16:01:58 GMT
1.0.58
1.0.58 - the UH-1H gunship is a BUSHWAR TOOLS card: its vanilla vehicle labels are overridden, so it leaves the game vehicle filter and appears under BUSHWAR Admin/GM Tools
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 15:12:44 GMT
- Last Modified
- Tue, 06 Oct 2026 15:12:57 GMT
1.0.57
1.0.57 - 1.0.56 shipped from a pack built before its own UH-1H row landed, so the BUSHWAR TOOLS card was in no build. Repacked from the current sources and republished. WR-COMPILE|PASS, WR-PACK|PASS.
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 10:48:54 GMT
- Last Modified
- Tue, 06 Oct 2026 10:49:10 GMT
1.0.56
The vanilla UH-1H gunship (rocket pods) joins the BUSHWAR TOOLS filter, listed after the wildlife block.
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 09:20:23 GMT
- Last Modified
- Tue, 06 Oct 2026 09:20:35 GMT
1.0.55
Bug-tracker fix pass: the barrage Enable row now reports the in-force value, the write-only RplComponent field is gone, and the prefab cluster is cleaned up (dead mine removed, flare labels, RPG explosion card).
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 11:19:16 GMT
- Last Modified
- Mon, 05 Oct 2026 11:19:27 GMT
1.0.54
1.0.54 - places the Third Person View staff-override row in the General Settings header and greys it out while third person is allowed.
- Game Version
- 1.8.0.13
- Created
- Sun, 04 Oct 2026 18:50:28 GMT
- Last Modified
- Sun, 04 Oct 2026 18:50:41 GMT
1.0.53
1.0.53 - registers the Core Third Person View row in the General Settings header.
- Game Version
- 1.8.0.13
- Created
- Sun, 04 Oct 2026 17:35:33 GMT
- Last Modified
- Sun, 04 Oct 2026 17:35:46 GMT
1.0.52
1.0.52 - the M777 integration is removed (module, conf row, probes and gate exemptions); the shared third-party shim that the snake row and the wildlife server-parity hook need survives as BW_ThirdPartySoftDependency.c.
- Game Version
- 1.8.0.13
- Created
- Sun, 04 Oct 2026 07:45:19 GMT
- Last Modified
- Sun, 04 Oct 2026 07:45:34 GMT
1.0.51
1.0.51 - supersedes 1.0.50, whose upload carried a stale pak (the pack step silently did not run). Content is the intended 1.0.50 fix: the AGC save no longer prints 'config saved' over a failed write and no longer reloads the old file over the change in memory, and the vehicle caps check their write.
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 21:40:57 GMT
- Last Modified
- Sat, 03 Oct 2026 21:41:07 GMT
1.0.50
1.0.50 - the AGC save no longer prints config
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 21:39:36 GMT
- Last Modified
- Sat, 03 Oct 2026 21:39:49 GMT
1.0.49
1.0.49 - the GC age gate and the gas exposure clock now use Core's wrap-safe tick (BW_TickClock). A server older than 24.86 days kept reading every candidate as 'too young' and its gas clouds read a negative exposure time.
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 18:32:06 GMT
- Last Modified
- Sat, 03 Oct 2026 18:32:18 GMT
1.0.48
1.0.48 - the vehicle-cap store now sanitises the config it loads, so a hand-edited BW_VehicleCaps.json cannot raise a cap past the panel's own maximum.
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 16:12:50 GMT
- Last Modified
- Sat, 03 Oct 2026 16:13:04 GMT
1.0.47
1.0.47 - the barrage round count, fire rate and radius, and the vehicle-cap ceiling, now enforce their panel ranges server-side instead of trusting the slider.
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 15:32:16 GMT
- Last Modified
- Sat, 03 Oct 2026 15:32:32 GMT
1.0.46
1.0.46 - the area-damage trigger now fills the impact point, direction and normal it had been copying into its damage context unwritten (fire barrels, gas clouds). Damage amount and cadence are unchanged.
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 15:02:29 GMT
- Last Modified
- Sat, 03 Oct 2026 15:02:42 GMT
1.0.45
1.0.45 - the garbage collector stores the first-seen ORIGIN with each age key, so a recycled replication id can no longer hand an old age to a fresh vehicle/body/bag and have it collected on its first scan
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 11:38:06 GMT
- Last Modified
- Sat, 03 Oct 2026 11:38:18 GMT
1.0.44
1.0.44 - twenty legacy GM log lines now carry the [BW_GM] tag (a QA grep for the addon tag could not see them, including the ERROR lines), and seven Resource.Load guards gained the IsValid() half their Core counterparts already had
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 11:17:23 GMT
- Last Modified
- Sat, 03 Oct 2026 11:17:36 GMT
1.0.43
1.0.43 - the GC damaged-vehicle health threshold can now actually be set to 0 or 1: the load-time sanitise snapped those two ends back to 0.05/0.95, so an operator choice of 0 or 1 was silently rewritten on the next boot
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 10:05:14 GMT
- Last Modified
- Sat, 03 Oct 2026 10:05:28 GMT
1.0.42
1.0.42 - the GM tool's entity-properties panel gets the descriptions it was missing: nine attributes (barrage radius/step/speed/final/client, the Total Destruction warhead delay - in MILLISECONDS - the lethal-gas switch and the area-mesh radius) rendered as unlabelled numeric fields before
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 09:34:42 GMT
- Last Modified
- Sat, 03 Oct 2026 09:34:51 GMT