LONE ACTUAL - Mechanized

by MACA JP

1.0.4

Public release — LONE ACTUAL: Mechanized NVG

The previously Unlisted edition is now publicly available.

Included in this release:
• Eight AI infantry companions with automatic reinforcement and saved-loadout restoration.
• Two four-soldier teams with separate movement, follow, halt and boarding commands.
• Two support vehicles with dedicated AI crews and independent movement and fire commands.
• Split boarding and combined dismount-and-follow.
• GPS, squad map, HUD navigation and map-marker display.
• Monochrome night vision and hidden companion overhead markers.
• Player-proximity vehicle stops and manual gate-opening prompts.
• Manual vehicle replacement through Force Respawn.
• Boarding reminders after 60 seconds.
• Limited stuck-soldier recovery during Split boarding, followed by reissued team boarding orders.

Requires only the base game. Disable other LONE ACTUAL squad editions.
Designed for local and host play. AI detection is unchanged.
Game Version
1.8.0.13
Created
Sat, 17 Oct 2026 19:02:04 GMT
Last Modified
Sat, 17 Oct 2026 19:02:21 GMT

1.0.3

Added stuck-soldier recovery during Split boarding only. Stuck AI soldiers are respawned near their assigned vehicle with their equipment, rank, and remaining ammunition retained, then their team’s boarding order is reissued. Recovery is limited to once per soldier per Split command. Soldiers waiting near vehicles and ordinary movement commands are excluded.
Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 18:56:27 GMT
Last Modified
Sun, 04 Oct 2026 18:56:31 GMT

1.0.2

Added a prompt to respawn the affected vehicle if soldiers have not boarded within 60 seconds. The message identifies the vehicle and remaining soldiers. Dismount all players and infantry before using Force Respawn, then retry Split boarding.
The reminder is cancelled when a new team order is issued or the team dismounts. Player safety stops, night vision, and hidden companion overhead tags remain unchanged.
Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 12:44:59 GMT
Last Modified
Sun, 04 Oct 2026 12:45:05 GMT

1.0.1

- Support vehicles now block departure near players on foot.
- Vehicles halt when a player approaches their travel path.
- A new Vehicle Move is required after a safety stop.
- Existing AI infantry avoidance, night vision and hidden companion overhead markers are unchanged.
Game Version
1.8.0.13
Created
Sat, 03 Oct 2026 17:32:08 GMT
Last Modified
Sat, 03 Oct 2026 17:32:22 GMT

1.0.0

Game Version
1.8.0.13
Created
Sat, 03 Oct 2026 16:42:01 GMT
Last Modified
Sat, 03 Oct 2026 16:42:18 GMT

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