SEAL Platoon Command

by Allen Krause

0.2.19

0.2.19:
- Guaranteed NATO paper map for the Commander: checked on spawn, respawn and load, plus a 15s backup check.
- The map is saved in the Commander Kit.
- Team Leaders get a map on rearm.
- New 'Get Map' radial command.
Game Version
1.8.0.13
Created
Thu, 29 Oct 2026 04:28:10 GMT
Last Modified
Thu, 29 Oct 2026 04:28:16 GMT

0.2.18

0.2.18:
- Billionaire floor: every player starts with and never drops below $1,000,000,000 (overflow-safe server-side top-up).
- Elite 5-Man SEAL Team: full spec-ops kit, max skill, upright fluid movement (no random crouch/prone), anti-bounce hysteresis and slot deconfliction (2.2m CQB, 6.5-9m travel).
- Breach & Clear 5-man door drill: wall stack-up out of the fatal funnel, breach grenade + 'STACK READY - BREACHING DOOR!' callout, buttonhook/cross dynamic entry, then sweep.
- Boxless Rearm & Equip Full Kit (never drains the box) + auto-equip watchdog for recruits still in civilian clothes.
- Area Patrol from every HC platoon/squad and Recruit menu opens the map, with a live patrol-radius preview ring and persistent boundary ring.
Game Version
1.8.0.13
Created
Thu, 29 Oct 2026 03:35:48 GMT
Last Modified
Thu, 29 Oct 2026 03:35:53 GMT

0.2.15

0.2.15:
- Epic Stealth Commander Kit (G28 Patrol BLK w/ suppressor, Snipe-IR/PEQ-15/M300C, GPNVG-18, black Crye/JPC/FILBE); rearm no longer swaps out the commander's primary.
- New: Recon Scout + sitreps, Pull Back (smoke), Water Insertion, multi-point map routes, Tactical Pause [H], route queue clear, spacing presets 3/5/8m, Elite SEAL upgrade.
- New formations Ranger File, Staggered Column, Diamond; Ranger Line fixed to 5m spacing (no bunching).
- Single-squad Surround splits into N/E/S/W elements; Breach & Clear sweeps then returns to the leader.
- High Command Platoons 3-4; member cap 96. Undercover civilian mode, ambient citizen replenish, round-up/recruit citizens.
- No integer modulo anywhere.
Game Version
1.8.0.13
Created
Wed, 28 Oct 2026 22:57:41 GMT
Last Modified
Wed, 28 Oct 2026 22:57:45 GMT

0.2.14

0.2.14:
- Fixed Rearm & Loadout Main-Thread Freeze/Crash: Removed the 2,500-item shop catalog dump into SEAL Loadout Box ledgers, pre-cached magazine compatibility and suppressor attachment matches, and auto-pruned bloated savegame box ledgers so equipping/rearming squads runs instantaneously without freezing the game.
- Removed all remaining integer modulo (%) operators across all Enforce scripts, fixed unbraced loadouts check in SaveCommanderKitForPlayer, removed invalid Ryder_9Ti2 suppressor GUIDs, and reset singleton session state cleanly on scenario reload.
Game Version
1.8.0.13
Created
Tue, 27 Oct 2026 03:04:09 GMT
Last Modified
Tue, 27 Oct 2026 03:04:13 GMT

0.2.13

0.2.13:
- Fixed ~ Radial Menu Crash: Resolved a misplaced seal_all_map_patrol_area command entry outside m_aElements in SEAL_CommandingMenu.conf (byte offset 3874) that caused BaseContainerTools.LoadContainer to crash when pressing ~.
- Restored Building Breach & Clear: Added Breach & Clear directly to All Forces and Recruits > All Recruits > Combat Orders (in addition to all Recruit and HC squads), prevented active travel formations from pushing assault/breach targets outside buildings, kept active Search & Destroy waypoints alive until building rooms are cleared, and added interior room/floor clearing point generation for non-exclusive squads.
Game Version
1.8.0.13
Created
Tue, 27 Oct 2026 02:14:59 GMT
Last Modified
Tue, 27 Oct 2026 02:15:02 GMT

0.2.12

Adds sniper loadouts, full shop stock, and ACR ammunition.
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 04:42:35 GMT
Last Modified
Mon, 26 Oct 2026 04:42:40 GMT

0.2.11

Added map-selected area patrols across All Forces, Recruit, and HC scopes. Click the center and boundary to set a 25-500m radius; units cycle through eight points until given another order. The map marks the patrol center and radius.
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 04:23:16 GMT
Last Modified
Mon, 26 Oct 2026 04:23:20 GMT

0.2.10

Form Up and At Ease now snap selected units into formation slots and hold them. Added Train HC across All Forces, Battalion, platoon and squad scopes. Recruit training now applies across every Recruit in the selected All Recruits or squad scope, with training counts and rank feedback.
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 02:37:06 GMT
Last Modified
Mon, 26 Oct 2026 02:37:11 GMT

0.2.9

Expanded Recruit roster to Alpha-Foxtrot and 24 men with dedicated HC Echo/Foxtrot controls. Added Send All Recruits to HC and individual Clear Checkpoint map orders for every HC squad. Ranger Line, Wedge and Echelon choices now keep selected units following you in that travel formation. Fixed recruit rearming opening the player inventory and increased ammo box stock for 24 Recruit plus 48 HC soldiers.
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 02:18:01 GMT
Last Modified
Mon, 26 Oct 2026 02:18:06 GMT

0.2.8

Align Recruit and High Command rearm stocks with the 82nd loadout SOP. Rifle and GL roles carry 7-10 magazines, stock is sized for 16 Recruits plus 32 HC soldiers, and roster reports use a brief confirmation.
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 01:37:05 GMT
Last Modified
Mon, 26 Oct 2026 01:37:09 GMT

0.2.7

Rearm now uses compatible partial ammo stock and prefers stocked weapons; increased common 5.56, M249/M60, 9mm, HEDP, and US medical supplies; removed low-use default 40mm flares and Soviet dressings while preserving saved/custom kits; shortened loadout and roster reports; corrected full-magazine status text.
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 01:21:05 GMT
Last Modified
Mon, 26 Oct 2026 01:21:08 GMT

0.2.6

Added visible Recruit Training command and clear in-game results.
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 00:57:23 GMT
Last Modified
Mon, 26 Oct 2026 00:57:28 GMT

0.2.5

Added All Forces and separate Rally / Follow Me commands across All Forces, High Command, and Recruit scopes. Added Ranger Line, Wedge, Echelon Left, and Echelon Right form-ups, with formation-aware movement.
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 00:48:41 GMT
Last Modified
Mon, 26 Oct 2026 00:48:46 GMT

0.2.4

Separates Recruit and High Command command wheels. Restores Breach & Clear for recruits, squads, platoons, and Battalion.
Game Version
1.8.0.13
Created
Sun, 25 Oct 2026 23:00:28 GMT
Last Modified
Sun, 25 Oct 2026 23:00:33 GMT

0.2.2

0.2.2:
- High Command & Squad Rules of Engagement (ROE): Added Fire at Will, Hold Fire, Return Fire (Self-Defense), and Stealth / Weapons Tight under High Command > HC Rules of Engagement and All Squads > Rules of Engagement.
- Promoted High Command to a top-level slice on the SEAL Platoon radial wheel for instant access.
- Recruits automatically walk to the nearest SEAL Loadout Box upon hire to equip their role weapon, suppressor, ammo, and military uniform.
- Platoon Report now displays as a non-blocking 5-minute HUD box in the top-right corner with the [H] Hide button (never pauses the screen).
- Manage Recruits menu now organizes recruits into Alpha Squad (4/4), Bravo Squad (4/4), Charlie Squad (4/4), and Delta Squad (4/4) headers and allows converting each 4-man squad to High Command cleanly without merging into a 16-man group or colliding.
Game Version
1.8.0.13
Created
Sun, 25 Oct 2026 01:47:39 GMT
Last Modified
Sun, 25 Oct 2026 01:47:43 GMT

0.2.1

0.2.1:
- Clean 6-Slice Radial Menus & Fixed All Radial Icons: Reorganized All Squads and Alpha-Delta into spacious 6-slice nested submenus with short labels (<= 17 chars) and fixed all radial icon quad names so every slice renders its crisp single icon instead of the 25-icon sprite sheet.
- Fixed Fall In (At Ease) Formation Lock: Clears the slave group follow waypoint, zeroes movement velocity, and locks soldiers' AI & world position in place at ease so they never walk away when you move until you issue your next order.
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 20:18:44 GMT
Last Modified
Sat, 24 Oct 2026 20:18:48 GMT

0.2.0

0.2.0:
- Redesigned Radial Menus (Max 5-7 Slices Per Wheel, Zero Overlap): Reorganized All Squads (previously 26 items on one wheel) and Alpha-Delta (previously 15 items on one wheel) into clean nested submenus (Combat Orders, Formations & Map, Squad & Vehicles, High Command, Setup & Kits, More Orders..., Squad Admin...) with short, readable labels (<= 17 chars).
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 19:51:56 GMT
Last Modified
Sat, 24 Oct 2026 19:52:00 GMT

0.1.10

0.1.10:
- Redesigned Radial Menus (Max 5-7 Slices Per Wheel, Zero Overlap): Reorganized All Squads (previously 26 items on one wheel) and Alpha-Delta (previously 15 items on one wheel) into clean nested submenus (Combat Orders, Formations & Map, Squad & Vehicles, High Command, Setup & Kits, More Orders..., Squad Admin...) with short, readable labels (<= 17 chars).
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 19:40:54 GMT
Last Modified
Sat, 24 Oct 2026 19:40:58 GMT

0.1.9

0.1.9:
- Strict Separation & Mutual Exclusion: SEAL Platoon Command (Overthrow Edition, GUID C4A91E7B2D08F563) and SEAL Platoon Command - Server (Standalone Edition, GUID D5B82F8C3E19A674) now use completely separate script paths (Scripts/Game/SEAL vs Scripts/Game/SEAL_SA) and class namespaces (SEAL_* vs SEAL_SA_*) with a runtime mutual-exclusion guard so the two versions can never run at the same time.
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 06:11:26 GMT
Last Modified
Sat, 24 Oct 2026 06:11:32 GMT

0.1.8

mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm0.1.8:
- Added full suppressor / silencer stocking to the SEAL Loadout Box for all ACR Coyote/FDE variants (ACR SBR Coyote, ACR SBR, ACR 5.56, ACR K MOD1, ACR DMR), DDC/FDE M4s, M16s, and M9 sidearms (SureFire SOCOM 300SPS FDE/BLK, SOCOM MINI2 762 FDE, SF RC2/RC3 TAN & BLK, AAC SDN-6 FDE, HUXWRX Flow 556K FDE, KAC NT4 MC, M16 Suppressor, Ryder 9Ti2 FDE, SIG SRD9, Gemtech GM9).
- Automatically mounts a compatible suppressor/silencer onto every soldier's and Commander's primary rifle and sidearm when equipping or rearming from the box (automatically swapping out any non-suppressor flash hider or muzzle brake).
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 05:39:46 GMT
Last Modified
Sat, 24 Oct 2026 05:39:50 GMT

0.1.7

0.1.7:
- Added "Fall In: Line & Cover (Stand At Ease)" and "Fall In: Single Line (Stand At Ease)" under All Squads, Alpha/Bravo/Charlie/Delta, and High Command Platoon.
- Forms your platoon or squad in razor-sharp military ranks & files (dressed right and covered down) 5.5m in front of you, facing you directly, standing upright with weapons lowered at ease until given a move/combat order.
- Separated "Return to My Command" (rallies squads to follow you while keeping their Alpha-Delta squad assignments) from "Unassign to Personal Squad" (returns soldiers to your untagged personal recruit squad).
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 05:13:33 GMT
Last Modified
Sat, 24 Oct 2026 05:13:42 GMT

0.1.6

0.1.6:
- Whole-Platoon Control After High Command Conversion: Converted High Command squads remain controllable as a unified platoon via All Squads orders (with HC Platoon Sync: ON), Alpha-Delta menus, and a dedicated "High Command Platoon" submenu.
- Added "Surround Unseen & Assault" (3D radial & "Map Order: Surround & Assault"): Phase 1 stealth-infiltrates all squads around a 360-degree perimeter ring (Hold Fire + crouched dogleg approach), then Phase 2 automatically triggers a synchronized 360 Weapons-Free assault once everyone is in position.
- Multi-Box Placement: "Spawn Stocked Loadout Box" now places additional boxes (up to 25 per General) without despawning previous boxes, and soldiers automatically use the nearest box.
(Includes 0.1.5: Newly hired recruits stay in your Personal Recruit Squad until you issue "Send Recruits to Platoon" or "Send Recruits to Alpha/Bravo/Charlie/Delta".)
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 05:02:14 GMT
Last Modified
Sat, 24 Oct 2026 05:02:18 GMT

0.1.5

0.1.5:
- Newly hired recruits now stay in your normal Personal Recruit Squad by default (m_bAutoAssignOnHire = 0) instead of automatically moving into SEAL Platoon squads on hire.
- Added "Send Recruits to Platoon" under All Squads and "Send Recruits to Alpha / Bravo / Charlie / Delta" under each squad's radial menu so you can send an aimed recruit (or fill a squad/platoon from your personal recruits) whenever you choose.
- "Return to My Command" now also releases soldiers from their SEAL Platoon slot back into your Personal Recruit Squad.
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 04:59:51 GMT
Last Modified
Sat, 24 Oct 2026 04:59:56 GMT

0.1.4

0.1.4:
- Added modern Squad Kit support + "Save Squad Kit From Nearest Recruit" (automatically stocks any Overthrow saved loadout or custom soldier kit into the SEAL box with zero external mod dependencies).
- Added 1x 68W Combat Medic per platoon (Alpha Slot 2) with heavy medical loadout, plus full IFAK (6 bandages, 2 tourniquets, 2 morphine, 2 saline) and explosives (2x M112 C4 demo blocks, 1x M34 clacker, 2x frags, 2x smokes) on every soldier.
- Added "Save My Commander Kit" and "Equip My Commander Kit" under All Squads so each commander has their own distinct uniform and saved loadout.
- Added multi-commander support for up to 5 concurrent Generals (General #1-#5) and randomized military ranks (PVT through SFC) across each platoon.
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 04:34:14 GMT
Last Modified
Sat, 24 Oct 2026 04:34:18 GMT

0.1.3

0.1.3:
- Added preset-stocked US Platoon Loadout Box (role weapons, magazines, grenades, medical, and full BDU uniforms/vests/helmets/boots/backpacks for 16 soldiers, auto-refill, plus "Spawn Stocked Loadout Box" in the radial menu).
- Recruits now replace their civilian clothes with military uniforms when equipping/rearming from the box.
- Added one-button "Hold 360 Security" (spreads all 4 squads N/E/S/W around you, or spreads one squad's 4 soldiers in 4 directions facing outward).
- Added "Map Order: Move To Click" and live color-coded SEAL Squad & Target markers on the map (click any squad marker on the map, then click a destination coordinate).
- Direct 1-click "Convert to High Command" and "Convert Platoon to High Command" (creates separate 4-man High Command squads and immediately frees your 16 recruit slots so you can recruit new waves).
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 03:37:59 GMT
Last Modified
Sat, 24 Oct 2026 03:38:03 GMT

0.1.2

0.1.2:
- Added automatic box loadout on recruit hire: recruits walk to the nearest ammo box and equip their slot role weapon (Rifleman, Grenadier, Auto Rifleman/SAW, Machine Gunner/M240) + ammo, fall back to any primary weapon in the box with enough ammo, or send you an on-screen alert if none is available.
- Fixed squad auto-assignment (on hire, group join, and every 3s in stable hire order) with on-screen hints.
- Hold position no longer blocks squad assignment or SEAL orders.
- Recruits remain under your command until you use Convert to High Command (confirm twice).
- Added Return to My Command, Reassign Squads, and Squad Roster under All Squads.
- Fixed Rearm and Suppress-Flank-Clear radial icons.
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 02:26:47 GMT
Last Modified
Sat, 24 Oct 2026 02:26:51 GMT

0.1.1

0.1.1 - Radial menu revamp: SEAL Platoon, squads and orders now have proper icons and visible names. Bounding Overwatch shows ON/OFF.
Game Version
1.8.0.13
Created
Fri, 23 Oct 2026 23:01:30 GMT
Last Modified
Fri, 23 Oct 2026 23:01:36 GMT

0.1.0

Game Version
1.8.0.13
Created
Fri, 23 Oct 2026 21:36:24 GMT
Last Modified
Fri, 23 Oct 2026 21:36:30 GMT

Showing 1 to 28 of 28 results

Rows per page