Summary
A pocket rubber door wedge. Jam any door shut from your side, pick it back up when you move on, or kick in a door the enemy jammed. Three kicks, gunfire or a charge break it.
Description
Hold the house, not the doorway.
Four of you, five doors, and somebody always walks in through the kitchen. WD TacWedge adds a heavy rubber door wedge you carry in your pocket: jam the back doors, leave one way in, and put your guns on it. Made by Warhawk Division.
HOW IT WORKS
- Get one: every faction's arsenal, under Equipment. 5 supplies on Conflict, 0.05 kg.
- Jam Door: hold F at any door, open or closed. The wedge goes on the floor on your side and the door locks where it is. Players and AI can't open or close it.
- Pull Wedge / Pick Up Wedge: from your side, take it back at the handle or straight off the floor. The door works again.
- Kick Door: from the other side, three kicks break it open. Every kick is a loud thump and a grunt, so the people inside hear you coming.
- Shoot it or blow it: gunfire or a charge at the door breaks the wedge and frees the door.
GOOD TO KNOW
- Works on vanilla building doors (houses, sheds, barns). Doors from other mods may not show Jam Door.
- AI can't open a jammed door and doesn't kick it.
- Multiplayer and dedicated server ready. Players need the mod too.
- A wedge that is kicked loose lands on the floor, and anyone can pick it up.
- No arsenal configs are overridden, so it sits alongside faction and arsenal mods.
Full guide on warhawkdivision.com, Field Manual, Guides.
License
Arma Public License (APL)