AI High Command: two AI headquarters (rule-based or LLM-driven) wage a war with fog of war, logistics, bases and SITREPs. Join either side as a soldier or squad leader. The first player picks factions (incl. RHS/WCS packs) and war mode in the setup menu.
Scenario ID
{C1A05E7B3D9F5A01}Missions/CLW_Arland.conf
Game mode
Clausewitz
Player count
64
Clausewitz - Kolguyev
AI High Command: two AI headquarters (rule-based or LLM-driven) wage a war with fog of war, logistics, bases and SITREPs. Join either side as a soldier or squad leader. The first player picks factions (incl. RHS/WCS packs) and war mode in the setup menu.
Scenario ID
{C1A05E7B3D9F5A03}Missions/CLW_Cain.conf
Game mode
Clausewitz
Player count
64
Clausewitz - Everon
AI High Command: two AI headquarters (rule-based or LLM-driven) wage a war with fog of war, logistics, bases and SITREPs. Join either side as a soldier or squad leader. The first player picks factions (incl. RHS/WCS packs) and war mode in the setup menu.