ALGZ Construction
by ExtaZzZ404
Contributors
ExtaZzZ404
1.0.6
Replaces the enemy dismantling requirement with cooperative construction. Each building model can require 1, 2, 3 or more connected players actively digging the same layout at the same time. Nearby idle players, AI, other layouts, dead or disconnected players do not count. Construction progress pauses when the group is insufficient and displays a Russian waiting message. Server authority checks tool use, contribution, faction and distance. KGB Panel configures shared coalition, subfaction and construction-point limits and builder requirements, includes enable-all and disable-all buttons, groups verified vanilla/RHS duplicates and labels distinct weapon variants. Existing building quantities and allowances are preserved; old numerical group settings migrate to builder requirements. All Heine structures and ALGZ arsenals/garages remain available. Dependencies unchanged.
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 22:49:26 GMT
- Last Modified
- Thu, 01 Oct 2026 22:49:35 GMT
1.0.5
Includes all 147 placeable entries from Structures for GM by Heine through native command-tent construction, with 137 additional building models. Individual construction models can require 1, 2, 3 or more connected enemy players to dismantle an opposing coalition building; friendly dismantling retains native rules. Requirements are configurable through KGB Panel per coalition, allied subfaction and construction point. Living, conscious attacking players within 15 metres of the dismantler count; AI does not count. Server authority rechecks requirements and original builder ownership. Russian refusal text displays the required and nearby player counts. Construction cards show remaining shared, model and point quotas. Existing arsenals, garages, weapons and quantities are preserved; dependencies are unchanged.
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 10:50:24 GMT
- Last Modified
- Thu, 01 Oct 2026 10:50:37 GMT
1.0.4
Expanded command-tent construction with 26 functional objects: four concrete firing-position bunkers, ten trench layouts, BGM-71 TOW, 9K135 Kornet, KORD and NSV variants, AGS-17 variants, M2HB, M60, M252 and 2B14 mortars. TOW and Kornet are supplied with one loaded missile; further ammunition uses native reloading. Constructed weapons retain firing, aiming and reloading and cannot be packed or moved to bypass construction quotas. NATO/Russia and allied subfaction eligibility, shared quantities, individual overrides and construction-point limits are preserved. Existing constructions remain available. No decorative or anti-air additions.
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 06:45:40 GMT
- Last Modified
- Thu, 01 Oct 2026 06:45:45 GMT
1.0.3
Added shared NATO/Russia building lists and quotas inherited by allied subfactions. A quota of 10 is ten buildings in total across the entire side. Individual faction overrides and construction-provider caps remain available and cannot bypass shared quantities. Upgrades retain previous faction settings. Added seven functional Minus defensive compositions: single/triple/five-section/curved HESCO barriers, an earth cover, a firing-position bunker and a concrete bunker. Decorative props, split arsenals, supply/service depots and helipads remain excluded.
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 01:27:09 GMT
- Last Modified
- Thu, 01 Oct 2026 01:27:12 GMT
1.0.2
Added server-authoritative building whitelists and quantities for each exact faction within NATO and Russia. Budgets may be unlimited or limited for the entire faction and for individual construction providers; global and point caps apply together. Draft layouts reserve quota and removal frees it. Added catalogue export and confirmed panel configuration protocol, persistent settings/usage, and live owner-only editor updates. Allied factions can use ordinary buildings of their side; ALGZ NATO/Russia arsenals and garages retain their correct faction.
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 00:07:48 GMT
- Last Modified
- Thu, 01 Oct 2026 00:07:50 GMT
1.0.1
Constructed NATO arsenals now belong to ALGZ_NATO; Russian arsenals belong to ALGZ_RUS. Their ALGZ catalogues remain selected independently of the tent faction. Verified on an isolated dedicated server and connected client.
- Game Version
- 1.8.0.13
- Created
- Wed, 30 Sep 2026 20:52:03 GMT
- Last Modified
- Wed, 30 Sep 2026 20:52:05 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Wed, 30 Sep 2026 18:24:24 GMT
- Last Modified
- Wed, 30 Sep 2026 18:24:26 GMT
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