Summary
Red dot, 1x scope and rear sight housings fade out while you aim, so you can see around them like shooting with both eyes open.
Description
While you aim down a red dot sight, a variable scope set to 1x, or iron sights with a flip-up rear sight, the body of the sight fades to a faint outline so you can see the world around it. This simulates shooting with both eyes open. The dot, reticle and front sight post are never touched and stay fully visible. Made for the A-TAG unit's servers.
Features:
- Sight housings fade out smoothly when you aim, and come back when you stop
- Red dots and holographic sights
- Variable scopes (LPVOs) while set to 1x; they go back to solid when you zoom in
- Rear iron sights that are separate attachments (flip-up sights, carry handles); the front post stays solid
- Works with base-game and modded sights. Modded sights fade to a plain dark outline
- Players can turn it off for themselves: Settings > Addon Options > "See-through sights while aiming"
- Client-side visual only: no gameplay or network impact
Requirements: Base game only.
Notes:
- Only affects sights on the weapon in your own hands, not vehicle sights or other players.
- Iron sights built into the rifle itself (most base-game rifles, AKs) and red dots built into a pistol are not affected.
- Scopes are only affected at 1x, and only with the default 3D scope view, not the "2D scopes" option.
- Scopes with a small red dot mounted on top fade completely while you aim through that dot.
License
Arma Public License (APL)