FPVUR Drones

by Smart Insights Apps

Contributors

DaleDimmadrone

1.3.40

UPDATE 1.3.40 — Gamepad stick drift on stabilized drones
Added a 5% stick deadzone where the sticks command a speed: DJI-style camera drones and heavy multirotors in LOITER. Small gamepad drift no longer makes them creep and lean, and position hold engages again. FPV acro and angle modes keep their radio deadzone. Checked with scripted tests and the heavy-carrier navigation test; not yet tried with a physical gamepad. The level-camera fix is in FPVUR Base 1.3.40.
Game Version
1.9.0.37
Created
Wed, 11 Nov 2026 19:22:14 GMT
Last Modified
Wed, 11 Nov 2026 19:24:09 GMT

1.3.39

UPDATE 1.3.39 — Arma Reforger 1.9
Removed obsolete Skyranger vehicle settings ignored by the 1.9 engine. Checked forward and reverse driving, automatic camera switching, braking and parking with scripted native controls. The shared update also passed flight, equipment, video and local dedicated-server checks, including reconnecting. This compatibility update does not retune vehicle handling. Requires Arma Reforger 1.9 and FPVUR Base 1.3.38.
Game Version
1.9.0.37
Created
Thu, 05 Nov 2026 16:57:39 GMT
Last Modified
Thu, 05 Nov 2026 17:08:55 GMT

1.3.38

UPDATE 1.3.38 — AI obstacle avoidance
AI FPV drones check their flight path against solid obstacles and foliage. They can fly around an obstacle or climb over it, and keep the detour until they are clear. Long buildings no longer end the detour halfway across the roof. A drone without a safe local passage brakes and uses its normal return and landing sequence. Checked with trees, houses, rocks, containers and narrow passages, plus a local dedicated server and reconnection. Radio reception and physical cable limits still apply. Requires FPVUR Base 1.3.37.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 09:08:50 GMT
Last Modified
Wed, 04 Nov 2026 09:10:15 GMT

1.3.37

UPDATE 1.3.37 — Simpler Skyranger crew controls
The Skyranger supports automatic drone defence and direct crew control with fewer commands. Marking a contact leaves the gunner free to fire. Use the ammunition action to select a belt. The driver has front and rear monitor views. Parking-brake hold is improved. Gunner optics, hand positions and the rear ramp frame are corrected. Native firing, all four seats and actual rear-ramp passage were checked in game. AI guidance changes are included. Use FPVUR Base 1.3.36 or newer.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 00:22:17 GMT
Last Modified
Tue, 03 Nov 2026 00:23:49 GMT

1.3.36

UPDATE 1.3.36 — Launch stands for FPV operators
FPV operator loadouts now include the existing 3D-printed launch stand. AI can unpack a carried stand or use one nearby before arming a compatible FPV. Players use the existing placement action. Stands are reusable and available in US, Soviet and FIA arsenals.
Checked actual takeoffs, broken props and spare aircraft. Checked on a local dedicated server, including reconnecting.
The stand fits the small FPV frame. It cannot prevent every takeoff accident. Previous Skyranger changes are included.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Mon, 02 Nov 2026 09:45:41 GMT
Last Modified
Mon, 02 Nov 2026 09:47:02 GMT

1.3.35

UPDATE 1.3.35 — Universal aerial AI and Skyranger zoom/input trace
AI radio operators use supplied FPV, fibre, digital, assisted/training, camera, relay, bomber, supply and fixed-wing devices through their native capabilities. Native warheads and proximity fuzes perform strikes and airborne interception; bombers release actual finite stores. Reconnaissance shares observed contacts with native allied AI groups. Fixed-wing launchers consume their existing stock and use the aircraft route/launch checks. Optional Airlift uses the same existing carried robot for transport and release. Controllers retain the native motor mixer, battery, signal and payload constraints.
The Skyranger wheel now drives the named native turret zoom actions in the sight and the 2–14x value shown outside it. Optional PerfLog traces named action/state transitions to help diagnose physical RMB. Crew roles, HOLD/ACK separation, manual aiming and voluntary cue slew remain.
Skyranger remains a work in progress. Physical right-click sight entry/exit remains open for player review; other bugs may remain.
Tests use distinct real server/client processes on one PC, including a fresh-client reconnect. No WAN/console certification or physical keyboard/mouse acceptance is claimed.
Known cosmetic limits: an aligned turn can read "TURN -0 deg"; the legacy console label ARMED may coexist with HUD HOLD FIRE. HUD HOLD expresses fire restraint; ARMED is not fire clearance.

UPDATE 1.3.34 — Skyranger crew cooperation / work in progress
Separates the commander's engagement policy from the gunner's aiming, trigger and ammunition selection. Only the fire-control holder changes modes or resumes/authorizes firing. Ctrl+Home explicitly delegates or reclaims control; a gunner may claim relief when no active human commander is present. Any active crew member may order HOLD. Crew/ownership changes, even in the same seated body, restore HOLD and invalidate inherited rights or acknowledgments.
End designates a real sight target or terrain point. PgUp acknowledges that numbered cue only: it never authorizes fire or lifts HOLD. In MANUAL and the native sight, Ctrl+End explicitly accepts and slews toward the acknowledged cue through native turret control. It is bounded to eight seconds, remains separate from fire clearance, and can be cancelled by Ctrl+PgDn or manual intervention. Ctrl+Delete declines the cue. A new cue invalidates the former acknowledgment; target loss, mode/seat/ownership changes and exit stop incompatible slew. The commander sees shared status and a real gunner-sight PIP.
Commander Ctrl+Arrow keys send numbered MOVE/STOP/FACE/REVERSE instructions to the current driver. MOVE uses a visible ground point within 800m; instructions expire after 90 seconds or become obsolete when their issuer leaves or changes control. The driver sees bearing/distance and acknowledges with PgUp; a new driver must acknowledge again. REVERSE explicitly says to keep hull heading while travelling backwards. No automatic driving or mandatory stop for firing is introduced.
Retains the published seat/arm, three-second finite-belt selection, native 2–14x zoom and stopped-vehicle crouched-ramp fixes. Existing drone flight physics and CPU fixes are preserved; no new FPS gain is claimed.
The exact final candidate passed 782 native assertions and repeated samples: hosted crew roles, the 58-equipment fleet, a dedicated server with two clients and an actual fresh-client restart. Complete production and a genuine private 60-table production-margin calibration also passed without enabling delivered functional test code.
Skyranger remains a work in progress. Other bugs may remain; fixes and player reviews continue.
Physical keyboard/mouse controls, including Ctrl combinations and right-click sight entry/exit, remain NOT VALIDATED; player review is still required.
Known cosmetic limits: an aligned turn can read "TURN -0 deg"; the legacy console label ARMED may coexist with HUD HOLD FIRE. HUD HOLD expresses fire restraint; ARMED is not fire clearance.
Requires FPVUR Base 1.3.30 or newer. The other eight modules, galleries, contributor, licence and dependencies are preserved. This game adaptation is not a manufacturer operating manual, WAN/console certification or human handling acceptance.

UPDATE 1.3.33 — Skyranger fixes / work in progress
Corrects stretched gunner arms by replacing inherited animated hand targets with fixed console targets. The seated character and native entry/exit animations are retained.
Selecting an already available ammunition belt now takes 3 seconds, with visible countdown/progress and synchronized client/server completion. Repeated requests are rejected while busy, finite ammunition is preserved, and firing works after the change. This selects an available belt; it does not add external ammunition replenishment or claim a manufacturer-certified timing.
Native gunner zoom now covers 2–14x with the mouse wheel. The console image and commander's PIP stay consistent with the selected zoom; the first zoom step and restoration after reconnection are corrected.
The open rear ramp now permits real crouched entry and exit while the vehicle is stationary. The lowered aisle provides 1.45m of visible headroom, with solid platforms preserving the existing crew foot supports. The ramp still closes and physically blocks passage, including after a fresh client reconnect. Free passengers inside a moving vehicle are not qualified.
From the commander's sight, End designates a nearby track or a real terrain/object point. The gunner receives a cyan cue with designation number, range, bearing and off-screen direction; PgUp acknowledges that exact designation. Acknowledgment does not lift HOLD, authorize fire or automatically turn the gun. The commander sees the shared acknowledgment and PIP.
Qualified on the exact final package with 899 checks, including real post-selection firing, the 58-equipment fleet, dedicated commander/gunner cooperation and real crouched ramp walks before and after actual client-process restarts. Previous drone CPU fixes are preserved; no new FPS gain is claimed.
Skyranger remains a work in progress. Other bugs may remain; fixes and player handling reviews continue.
Network testing used separate processes on one development PC; no WAN/Xbox certification or human handling acceptance is implied. Requires FPVUR Base 1.3.29 or newer. Base and the other eight modules are unchanged.

UPDATE 1.3.32 — Skyranger development snapshot / known bugs
The current Skyranger development work is being shared while further repairs continue. Known Skyranger issues: stretched crew limbs in some seats, excessively long or stuck reloads, blocked walk-in access through the open rear ramp, missing gunner zoom controls, and unclear commander-to-gunner target designation. These reports are acknowledged and fixes are in progress. Other defects may remain.
Includes the common station-access, ammunition, native-impact, targeting and network work prepared after 1.3.31, alongside Base 1.3.29 and its recognition-panel update. Automated checks cover their stated technical scenarios; they do not certify the reported seat poses, reload duration, walk-in ramp access, zoom ergonomics or cooperation workflow as resolved.
The previous resting-drone CPU optimizations are preserved. No new universal FPS or manufacturer-accuracy claim is made. Use FPVUR Base 1.3.29 or newer.

UPDATE 1.3.31 — Additional CPU optimizations
Further reduces CPU work when many multicopters are placed on the ground. Reuses electrical calculations within the same synchronous physics step and avoids a duplicate terrain-protection check on unpiloted, disarmed drones when no input branch runs.
Flight tuning, physics update frequency, available thrust, mass, battery use, cooling and terrain-recovery protections are preserved. Current and battery-charge changes remain immediately visible; calculation reuse does not persist across steps.
Qualified on the exact package with 476 fleet checks, client and dedicated-server electrical/terrain tests, resting/arming/falling/external-impulse tests, fibre takeover and real client reconnection, and production loading of all ten modules.
An isolated A/B/A benchmark with 24 mixed drones showed about 8–11% less flight-simulation CPU time than 1.3.30 on the development PC. This is not an equivalent FPS increase or a universal performance guarantee.
Includes the previous 1.3.30 resting-drone improvements. The separate Skyranger overhaul and reserve-case capacity changes are still in development.

UPDATE 1.3.30 — Further ground-fleet performance improvement
Reduced the CPU work of disarmed multicopters resting on confirmed ground contact with stopped rotors. Their wind drag, native collisions, electronics, battery use and cooling remain active. Arming, external motion or loss of support returns the aircraft to the full flight calculation.
Flight-control tuning, hardware mass, available thrust and airborne handling parameters are unchanged. Applies to radio and fibre-optic multicopters.
Qualified with a mixed 24-drone ground benchmark, resting/arming/falling/external-impulse tests, 476 fleet checks, actual motor-driven fibre flight, and dedicated-server fibre takeover/reconnection tests. Results depend on hardware and scene; this update does not guarantee a particular frame rate.
The separate Skyranger overhaul and reserve-case capacity changes are not included.

UPDATE 1.3.29 — Urgent ground-fleet performance fix
Fixed progressively increasing CPU cost while multiple drones rest on the ground. Ground-support checks now use a fresh native trace query instead of reusing mutable query state. Applies to radio and fibre-optic multicopters. Flight forces, mass, thrust and control response are unchanged.
The mobile Skyranger starts in MANUAL mode and does not engage autonomously while unmanned. The fixed automated variant is unchanged. The separate Skyranger ammunition and ballistic overhaul is still in development and is not included.
Qualified with a mixed 24-drone ground benchmark, an 18-minute endurance run, actual motor-driven fibre flight, 476 fleet checks, and dedicated-server/two-client/reconnection tests. Benchmarks are hardware- and scenario-specific; no universal frame-rate guarantee.

UPDATE 1.3.28 (requires FPVUR Base 1.3.28) — Skyranger crew and interior overhaul
Rebuilt the four crew stations with dedicated interior materials, clearer driver glazing, detailed seats, consoles, fittings and cabin lighting. Corrected the commander's viewpoint, animated the steering wheel, aligned the headlights and moved the rear lights clear of the ramp.
Added a real rear opening and an animated loading ramp with collision. Native entry and exit are checked for all four seats; ramp state and collision also synchronize for players joining an ongoing session. Removed inherited hatch and window actions that had no matching Skyranger part.
HOLD FIRE now stops both automatic and manual engagement and remains active until explicitly released. Designating a target does not cancel HOLD FIRE. Crew permissions, target assignment, authorization, firing and return to idle synchronize between stations. Radar labels are spaced with leader lines.
Includes the previous Skyranger, drone and flight fixes. Use FPVUR Base 1.3.28 or newer for the native crew-control fix.

UPDATE 1.3.27 (requires FPVUR Base 1.3.27) — urgent hotfix
Skyranger crew controls now activate their dedicated input context. Fixes the floating SKYRANGER 30 hull lettering: the markings follow the sloping armour surface, preventing the displaced shadow that looked like duplicated text.
Includes all Release77 vehicle and flight improvements.

UPDATE 1.3.26 (requires FPVUR Base 1.3.26)
New: drivable Skyranger 30 air-defence vehicle on a Boxer 8x8 chassis (Game Master), next to the existing static Skyranger. 39 t, not amphibious, 30 mm cannon (muzzle velocity 1,075 m/s, effective range about 3 km), SPEXER radar tracking drones out to about 9 km.
Crew stations: driver (instrument cluster with speed, rpm, gear, fuel, tyre-pressure and diff-lock lights, rear camera monitor), turret operator (AUTO, CONFIRM and MANUAL fire control, turret camera with AHEAD lead circle), commander (360-degree panoramic sight independent of the turret, designates the target under his sight to the gunner, picture-in-picture of the gunner sight) and an optional air-defence coordinator (selects a track on the radar console, assigns it to the gunner, holds fire, switches weapons free or tight). Live consoles inside the vehicle: radar C2 display with hostile tracks, turret camera, cluster and rear camera.
Flight realism (feedback from a professional FPV pilot): at zero throttle the 10-inch FPVs now fall with more acceleration (less vertical body drag, less artificial damping; terminal speed about 30 m/s instead of 24). Throttle now has Betaflight's min_check: the bottom 5% of stick travel reads as zero, so a throttle stick that does not quite reach its end stop no longer leaves residual thrust.
Performance log entries for drone flight and blackbox (see FPVUR Base -fpvurPerfLog).

UPDATE 1.3.25 (requires FPVUR Base 1.3.25)
Thermal channel added next to the day camera of the camera quads and their bomber versions, every heavy hexa and X8 octo (bombers, mine carriers, supply, thermite) and the NR-2: day camera by default, night-vision key for the thermal image.
New: night (thermal) versions of the 10-inch RPG FPV and of the armed fibre FPV with optical assist: day camera by default, night-vision key for the 640 x 512 thermal camera. Arsenal (US, USSR, FIA, same rank as the day version, higher supply cost) and Game Master.
New: Orlan-10 with thermal payload (Game Master). The Orlan-10 carries a day OR a thermal payload; the thermal version keeps its reconnaissance range at night. The standard Orlan-10 is unchanged.

UPDATE 1.3.24 (requires FPVUR Base 1.3.24)
New: NR-2 nano reconnaissance drone (215 mm, 240 g, guarded 3-inch props, day/thermal micro-gimbal, swappable 2S pack shared with the goggles) and its hard-case kit (drone and two packs). Arsenal (US, USSR, FIA) and Game Master.
New: Skyranger 30 air defence on a Boxer 8x8 (Game Master). Autonomous 360-degree radar watch, electro-optical tracking and 30 mm airburst bursts against non-friendly drones, loitering munitions and reconnaissance UAVs flying above 10 m in line of sight. Deployed system, not drivable. When destroyed it is replaced by a burning wreck.
Dedicated models instead of borrowed ones: wrecks of the FPV 10, camera quad, heavy hexa, X8 octo, STING and Lancet-3 (and the damaged Lancet); airborne relay payload; digital FPV video unit and antennas; supply drop container, now hanging from the supply hexa's centre clamp; thermite canister of the "dragon" hexa; transport cases of the Orlan-10, S-350 and ZALA 421 after a parachute landing; spare parts case.
Skyranger damage and NR-2 performance are gameplay settings, not manufacturer data.

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Mon, 02 Nov 2026 00:18:06 GMT
Last Modified
Mon, 02 Nov 2026 00:19:38 GMT

1.3.34

UPDATE 1.3.34 — Skyranger crew cooperation / work in progress
Separates the commander's engagement policy from the gunner's aiming, trigger and ammunition selection. Only the fire-control holder changes modes or resumes/authorizes firing. Ctrl+Home explicitly delegates or reclaims control; a gunner may claim relief when no active human commander is present. Any active crew member may order HOLD. Crew/ownership changes, even in the same seated body, restore HOLD and invalidate inherited rights or acknowledgments.
End designates a real sight target or terrain point. PgUp acknowledges that numbered cue only: it never authorizes fire or lifts HOLD. In MANUAL and the native sight, Ctrl+End explicitly accepts and slews toward the acknowledged cue through native turret control. It is bounded to eight seconds, remains separate from fire clearance, and can be cancelled by Ctrl+PgDn or manual intervention. Ctrl+Delete declines the cue. A new cue invalidates the former acknowledgment; target loss, mode/seat/ownership changes and exit stop incompatible slew. The commander sees shared status and a real gunner-sight PIP.
Commander Ctrl+Arrow keys send numbered MOVE/STOP/FACE/REVERSE instructions to the current driver. MOVE uses a visible ground point within 800m; instructions expire after 90 seconds or become obsolete when their issuer leaves or changes control. The driver sees bearing/distance and acknowledges with PgUp; a new driver must acknowledge again. REVERSE explicitly says to keep hull heading while travelling backwards. No automatic driving or mandatory stop for firing is introduced.
Retains the published seat/arm, three-second finite-belt selection, native 2–14x zoom and stopped-vehicle crouched-ramp fixes. Existing drone flight physics and CPU fixes are preserved; no new FPS gain is claimed.
The exact final candidate passed 782 native assertions and repeated samples: hosted crew roles, the 58-equipment fleet, a dedicated server with two clients and an actual fresh-client restart. Complete production and a genuine private 60-table production-margin calibration also passed without enabling delivered functional test code.
Skyranger remains a work in progress. Other bugs may remain; fixes and player reviews continue.
Physical keyboard/mouse controls, including Ctrl combinations and right-click sight entry/exit, remain NOT VALIDATED; player review is still required.
Known cosmetic limits: an aligned turn can read "TURN -0 deg"; the legacy console label ARMED may coexist with HUD HOLD FIRE. HUD HOLD expresses fire restraint; ARMED is not fire clearance.
Requires FPVUR Base 1.3.30 or newer. The other eight modules, galleries, contributor, licence and dependencies are preserved. This game adaptation is not a manufacturer operating manual, WAN/console certification or human handling acceptance.

UPDATE 1.3.33 — Skyranger fixes / work in progress
Corrects stretched gunner arms by replacing inherited animated hand targets with fixed console targets. The seated character and native entry/exit animations are retained.
Selecting an already available ammunition belt now takes 3 seconds, with visible countdown/progress and synchronized client/server completion. Repeated requests are rejected while busy, finite ammunition is preserved, and firing works after the change. This selects an available belt; it does not add external ammunition replenishment or claim a manufacturer-certified timing.
Native gunner zoom now covers 2–14x with the mouse wheel. The console image and commander's PIP stay consistent with the selected zoom; the first zoom step and restoration after reconnection are corrected.
The open rear ramp now permits real crouched entry and exit while the vehicle is stationary. The lowered aisle provides 1.45m of visible headroom, with solid platforms preserving the existing crew foot supports. The ramp still closes and physically blocks passage, including after a fresh client reconnect. Free passengers inside a moving vehicle are not qualified.
From the commander's sight, End designates a nearby track or a real terrain/object point. The gunner receives a cyan cue with designation number, range, bearing and off-screen direction; PgUp acknowledges that exact designation. Acknowledgment does not lift HOLD, authorize fire or automatically turn the gun. The commander sees the shared acknowledgment and PIP.
Qualified on the exact final package with 899 checks, including real post-selection firing, the 58-equipment fleet, dedicated commander/gunner cooperation and real crouched ramp walks before and after actual client-process restarts. Previous drone CPU fixes are preserved; no new FPS gain is claimed.
Skyranger remains a work in progress. Other bugs may remain; fixes and player handling reviews continue.
Network testing used separate processes on one development PC; no WAN/Xbox certification or human handling acceptance is implied. Requires FPVUR Base 1.3.29 or newer. Base and the other eight modules are unchanged.

UPDATE 1.3.32 — Skyranger development snapshot / known bugs
The current Skyranger development work is being shared while further repairs continue. Known Skyranger issues: stretched crew limbs in some seats, excessively long or stuck reloads, blocked walk-in access through the open rear ramp, missing gunner zoom controls, and unclear commander-to-gunner target designation. These reports are acknowledged and fixes are in progress. Other defects may remain.
Includes the common station-access, ammunition, native-impact, targeting and network work prepared after 1.3.31, alongside Base 1.3.29 and its recognition-panel update. Automated checks cover their stated technical scenarios; they do not certify the reported seat poses, reload duration, walk-in ramp access, zoom ergonomics or cooperation workflow as resolved.
The previous resting-drone CPU optimizations are preserved. No new universal FPS or manufacturer-accuracy claim is made. Use FPVUR Base 1.3.29 or newer.

UPDATE 1.3.31 — Additional CPU optimizations
Further reduces CPU work when many multicopters are placed on the ground. Reuses electrical calculations within the same synchronous physics step and avoids a duplicate terrain-protection check on unpiloted, disarmed drones when no input branch runs.
Flight tuning, physics update frequency, available thrust, mass, battery use, cooling and terrain-recovery protections are preserved. Current and battery-charge changes remain immediately visible; calculation reuse does not persist across steps.
Qualified on the exact package with 476 fleet checks, client and dedicated-server electrical/terrain tests, resting/arming/falling/external-impulse tests, fibre takeover and real client reconnection, and production loading of all ten modules.
An isolated A/B/A benchmark with 24 mixed drones showed about 8–11% less flight-simulation CPU time than 1.3.30 on the development PC. This is not an equivalent FPS increase or a universal performance guarantee.
Includes the previous 1.3.30 resting-drone improvements. The separate Skyranger overhaul and reserve-case capacity changes are still in development.

UPDATE 1.3.30 — Further ground-fleet performance improvement
Reduced the CPU work of disarmed multicopters resting on confirmed ground contact with stopped rotors. Their wind drag, native collisions, electronics, battery use and cooling remain active. Arming, external motion or loss of support returns the aircraft to the full flight calculation.
Flight-control tuning, hardware mass, available thrust and airborne handling parameters are unchanged. Applies to radio and fibre-optic multicopters.
Qualified with a mixed 24-drone ground benchmark, resting/arming/falling/external-impulse tests, 476 fleet checks, actual motor-driven fibre flight, and dedicated-server fibre takeover/reconnection tests. Results depend on hardware and scene; this update does not guarantee a particular frame rate.
The separate Skyranger overhaul and reserve-case capacity changes are not included.

UPDATE 1.3.29 — Urgent ground-fleet performance fix
Fixed progressively increasing CPU cost while multiple drones rest on the ground. Ground-support checks now use a fresh native trace query instead of reusing mutable query state. Applies to radio and fibre-optic multicopters. Flight forces, mass, thrust and control response are unchanged.
The mobile Skyranger starts in MANUAL mode and does not engage autonomously while unmanned. The fixed automated variant is unchanged. The separate Skyranger ammunition and ballistic overhaul is still in development and is not included.
Qualified with a mixed 24-drone ground benchmark, an 18-minute endurance run, actual motor-driven fibre flight, 476 fleet checks, and dedicated-server/two-client/reconnection tests. Benchmarks are hardware- and scenario-specific; no universal frame-rate guarantee.

UPDATE 1.3.28 (requires FPVUR Base 1.3.28) — Skyranger crew and interior overhaul
Rebuilt the four crew stations with dedicated interior materials, clearer driver glazing, detailed seats, consoles, fittings and cabin lighting. Corrected the commander's viewpoint, animated the steering wheel, aligned the headlights and moved the rear lights clear of the ramp.
Added a real rear opening and an animated loading ramp with collision. Native entry and exit are checked for all four seats; ramp state and collision also synchronize for players joining an ongoing session. Removed inherited hatch and window actions that had no matching Skyranger part.
HOLD FIRE now stops both automatic and manual engagement and remains active until explicitly released. Designating a target does not cancel HOLD FIRE. Crew permissions, target assignment, authorization, firing and return to idle synchronize between stations. Radar labels are spaced with leader lines.
Includes the previous Skyranger, drone and flight fixes. Use FPVUR Base 1.3.28 or newer for the native crew-control fix.

UPDATE 1.3.27 (requires FPVUR Base 1.3.27) — urgent hotfix
Skyranger crew controls now activate their dedicated input context. Fixes the floating SKYRANGER 30 hull lettering: the markings follow the sloping armour surface, preventing the displaced shadow that looked like duplicated text.
Includes all Release77 vehicle and flight improvements.

UPDATE 1.3.26 (requires FPVUR Base 1.3.26)
New: drivable Skyranger 30 air-defence vehicle on a Boxer 8x8 chassis (Game Master), next to the existing static Skyranger. 39 t, not amphibious, 30 mm cannon (muzzle velocity 1,075 m/s, effective range about 3 km), SPEXER radar tracking drones out to about 9 km.
Crew stations: driver (instrument cluster with speed, rpm, gear, fuel, tyre-pressure and diff-lock lights, rear camera monitor), turret operator (AUTO, CONFIRM and MANUAL fire control, turret camera with AHEAD lead circle), commander (360-degree panoramic sight independent of the turret, designates the target under his sight to the gunner, picture-in-picture of the gunner sight) and an optional air-defence coordinator (selects a track on the radar console, assigns it to the gunner, holds fire, switches weapons free or tight). Live consoles inside the vehicle: radar C2 display with hostile tracks, turret camera, cluster and rear camera.
Flight realism (feedback from a professional FPV pilot): at zero throttle the 10-inch FPVs now fall with more acceleration (less vertical body drag, less artificial damping; terminal speed about 30 m/s instead of 24). Throttle now has Betaflight's min_check: the bottom 5% of stick travel reads as zero, so a throttle stick that does not quite reach its end stop no longer leaves residual thrust.
Performance log entries for drone flight and blackbox (see FPVUR Base -fpvurPerfLog).

UPDATE 1.3.25 (requires FPVUR Base 1.3.25)
Thermal channel added next to the day camera of the camera quads and their bomber versions, every heavy hexa and X8 octo (bombers, mine carriers, supply, thermite) and the NR-2: day camera by default, night-vision key for the thermal image.
New: night (thermal) versions of the 10-inch RPG FPV and of the armed fibre FPV with optical assist: day camera by default, night-vision key for the 640 x 512 thermal camera. Arsenal (US, USSR, FIA, same rank as the day version, higher supply cost) and Game Master.
New: Orlan-10 with thermal payload (Game Master). The Orlan-10 carries a day OR a thermal payload; the thermal version keeps its reconnaissance range at night. The standard Orlan-10 is unchanged.

UPDATE 1.3.24 (requires FPVUR Base 1.3.24)
New: NR-2 nano reconnaissance drone (215 mm, 240 g, guarded 3-inch props, day/thermal micro-gimbal, swappable 2S pack shared with the goggles) and its hard-case kit (drone and two packs). Arsenal (US, USSR, FIA) and Game Master.
New: Skyranger 30 air defence on a Boxer 8x8 (Game Master). Autonomous 360-degree radar watch, electro-optical tracking and 30 mm airburst bursts against non-friendly drones, loitering munitions and reconnaissance UAVs flying above 10 m in line of sight. Deployed system, not drivable. When destroyed it is replaced by a burning wreck.
Dedicated models instead of borrowed ones: wrecks of the FPV 10, camera quad, heavy hexa, X8 octo, STING and Lancet-3 (and the damaged Lancet); airborne relay payload; digital FPV video unit and antennas; supply drop container, now hanging from the supply hexa's centre clamp; thermite canister of the "dragon" hexa; transport cases of the Orlan-10, S-350 and ZALA 421 after a parachute landing; spare parts case.
Skyranger damage and NR-2 performance are gameplay settings, not manufacturer data.

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sun, 01 Nov 2026 21:06:42 GMT
Last Modified
Sun, 01 Nov 2026 21:08:26 GMT

1.3.33

UPDATE 1.3.33 — Skyranger fixes / work in progress
Corrects stretched gunner arms by replacing inherited animated hand targets with fixed console targets. The seated character and native entry/exit animations are retained.
Selecting an already available ammunition belt now takes 3 seconds, with visible countdown/progress and synchronized client/server completion. Repeated requests are rejected while busy, finite ammunition is preserved, and firing works after the change. This selects an available belt; it does not add external ammunition replenishment or claim a manufacturer-certified timing.
Native gunner zoom now covers 2–14x with the mouse wheel. The console image and commander's PIP stay consistent with the selected zoom; the first zoom step and restoration after reconnection are corrected.
The open rear ramp now permits real crouched entry and exit while the vehicle is stationary. The lowered aisle provides 1.45m of visible headroom, with solid platforms preserving the existing crew foot supports. The ramp still closes and physically blocks passage, including after a fresh client reconnect. Free passengers inside a moving vehicle are not qualified.
From the commander's sight, End designates a nearby track or a real terrain/object point. The gunner receives a cyan cue with designation number, range, bearing and off-screen direction; PgUp acknowledges that exact designation. Acknowledgment does not lift HOLD, authorize fire or automatically turn the gun. The commander sees the shared acknowledgment and PIP.
Qualified on the exact final package with 899 checks, including real post-selection firing, the 58-equipment fleet, dedicated commander/gunner cooperation and real crouched ramp walks before and after actual client-process restarts. Previous drone CPU fixes are preserved; no new FPS gain is claimed.
Skyranger remains a work in progress. Other bugs may remain; fixes and player handling reviews continue.
Network testing used separate processes on one development PC; no WAN/Xbox certification or human handling acceptance is implied. Requires FPVUR Base 1.3.29 or newer. Base and the other eight modules are unchanged.

UPDATE 1.3.32 — Skyranger development snapshot / known bugs
The current Skyranger development work is being shared while further repairs continue. Known Skyranger issues: stretched crew limbs in some seats, excessively long or stuck reloads, blocked walk-in access through the open rear ramp, missing gunner zoom controls, and unclear commander-to-gunner target designation. These reports are acknowledged and fixes are in progress. Other defects may remain.
Includes the common station-access, ammunition, native-impact, targeting and network work prepared after 1.3.31, alongside Base 1.3.29 and its recognition-panel update. Automated checks cover their stated technical scenarios; they do not certify the reported seat poses, reload duration, walk-in ramp access, zoom ergonomics or cooperation workflow as resolved.
The previous resting-drone CPU optimizations are preserved. No new universal FPS or manufacturer-accuracy claim is made. Use FPVUR Base 1.3.29 or newer.

UPDATE 1.3.31 — Additional CPU optimizations
Further reduces CPU work when many multicopters are placed on the ground. Reuses electrical calculations within the same synchronous physics step and avoids a duplicate terrain-protection check on unpiloted, disarmed drones when no input branch runs.
Flight tuning, physics update frequency, available thrust, mass, battery use, cooling and terrain-recovery protections are preserved. Current and battery-charge changes remain immediately visible; calculation reuse does not persist across steps.
Qualified on the exact package with 476 fleet checks, client and dedicated-server electrical/terrain tests, resting/arming/falling/external-impulse tests, fibre takeover and real client reconnection, and production loading of all ten modules.
An isolated A/B/A benchmark with 24 mixed drones showed about 8–11% less flight-simulation CPU time than 1.3.30 on the development PC. This is not an equivalent FPS increase or a universal performance guarantee.
Includes the previous 1.3.30 resting-drone improvements. The separate Skyranger overhaul and reserve-case capacity changes are still in development.

UPDATE 1.3.30 — Further ground-fleet performance improvement
Reduced the CPU work of disarmed multicopters resting on confirmed ground contact with stopped rotors. Their wind drag, native collisions, electronics, battery use and cooling remain active. Arming, external motion or loss of support returns the aircraft to the full flight calculation.
Flight-control tuning, hardware mass, available thrust and airborne handling parameters are unchanged. Applies to radio and fibre-optic multicopters.
Qualified with a mixed 24-drone ground benchmark, resting/arming/falling/external-impulse tests, 476 fleet checks, actual motor-driven fibre flight, and dedicated-server fibre takeover/reconnection tests. Results depend on hardware and scene; this update does not guarantee a particular frame rate.
The separate Skyranger overhaul and reserve-case capacity changes are not included.

UPDATE 1.3.29 — Urgent ground-fleet performance fix
Fixed progressively increasing CPU cost while multiple drones rest on the ground. Ground-support checks now use a fresh native trace query instead of reusing mutable query state. Applies to radio and fibre-optic multicopters. Flight forces, mass, thrust and control response are unchanged.
The mobile Skyranger starts in MANUAL mode and does not engage autonomously while unmanned. The fixed automated variant is unchanged. The separate Skyranger ammunition and ballistic overhaul is still in development and is not included.
Qualified with a mixed 24-drone ground benchmark, an 18-minute endurance run, actual motor-driven fibre flight, 476 fleet checks, and dedicated-server/two-client/reconnection tests. Benchmarks are hardware- and scenario-specific; no universal frame-rate guarantee.

UPDATE 1.3.28 (requires FPVUR Base 1.3.28) — Skyranger crew and interior overhaul
Rebuilt the four crew stations with dedicated interior materials, clearer driver glazing, detailed seats, consoles, fittings and cabin lighting. Corrected the commander's viewpoint, animated the steering wheel, aligned the headlights and moved the rear lights clear of the ramp.
Added a real rear opening and an animated loading ramp with collision. Native entry and exit are checked for all four seats; ramp state and collision also synchronize for players joining an ongoing session. Removed inherited hatch and window actions that had no matching Skyranger part.
HOLD FIRE now stops both automatic and manual engagement and remains active until explicitly released. Designating a target does not cancel HOLD FIRE. Crew permissions, target assignment, authorization, firing and return to idle synchronize between stations. Radar labels are spaced with leader lines.
Includes the previous Skyranger, drone and flight fixes. Use FPVUR Base 1.3.28 or newer for the native crew-control fix.

UPDATE 1.3.27 (requires FPVUR Base 1.3.27) — urgent hotfix
Skyranger crew controls now activate their dedicated input context. Fixes the floating SKYRANGER 30 hull lettering: the markings follow the sloping armour surface, preventing the displaced shadow that looked like duplicated text.
Includes all Release77 vehicle and flight improvements.

UPDATE 1.3.26 (requires FPVUR Base 1.3.26)
New: drivable Skyranger 30 air-defence vehicle on a Boxer 8x8 chassis (Game Master), next to the existing static Skyranger. 39 t, not amphibious, 30 mm cannon (muzzle velocity 1,075 m/s, effective range about 3 km), SPEXER radar tracking drones out to about 9 km.
Crew stations: driver (instrument cluster with speed, rpm, gear, fuel, tyre-pressure and diff-lock lights, rear camera monitor), turret operator (AUTO, CONFIRM and MANUAL fire control, turret camera with AHEAD lead circle), commander (360-degree panoramic sight independent of the turret, designates the target under his sight to the gunner, picture-in-picture of the gunner sight) and an optional air-defence coordinator (selects a track on the radar console, assigns it to the gunner, holds fire, switches weapons free or tight). Live consoles inside the vehicle: radar C2 display with hostile tracks, turret camera, cluster and rear camera.
Flight realism (feedback from a professional FPV pilot): at zero throttle the 10-inch FPVs now fall with more acceleration (less vertical body drag, less artificial damping; terminal speed about 30 m/s instead of 24). Throttle now has Betaflight's min_check: the bottom 5% of stick travel reads as zero, so a throttle stick that does not quite reach its end stop no longer leaves residual thrust.
Performance log entries for drone flight and blackbox (see FPVUR Base -fpvurPerfLog).

UPDATE 1.3.25 (requires FPVUR Base 1.3.25)
Thermal channel added next to the day camera of the camera quads and their bomber versions, every heavy hexa and X8 octo (bombers, mine carriers, supply, thermite) and the NR-2: day camera by default, night-vision key for the thermal image.
New: night (thermal) versions of the 10-inch RPG FPV and of the armed fibre FPV with optical assist: day camera by default, night-vision key for the 640 x 512 thermal camera. Arsenal (US, USSR, FIA, same rank as the day version, higher supply cost) and Game Master.
New: Orlan-10 with thermal payload (Game Master). The Orlan-10 carries a day OR a thermal payload; the thermal version keeps its reconnaissance range at night. The standard Orlan-10 is unchanged.

UPDATE 1.3.24 (requires FPVUR Base 1.3.24)
New: NR-2 nano reconnaissance drone (215 mm, 240 g, guarded 3-inch props, day/thermal micro-gimbal, swappable 2S pack shared with the goggles) and its hard-case kit (drone and two packs). Arsenal (US, USSR, FIA) and Game Master.
New: Skyranger 30 air defence on a Boxer 8x8 (Game Master). Autonomous 360-degree radar watch, electro-optical tracking and 30 mm airburst bursts against non-friendly drones, loitering munitions and reconnaissance UAVs flying above 10 m in line of sight. Deployed system, not drivable. When destroyed it is replaced by a burning wreck.
Dedicated models instead of borrowed ones: wrecks of the FPV 10, camera quad, heavy hexa, X8 octo, STING and Lancet-3 (and the damaged Lancet); airborne relay payload; digital FPV video unit and antennas; supply drop container, now hanging from the supply hexa's centre clamp; thermite canister of the "dragon" hexa; transport cases of the Orlan-10, S-350 and ZALA 421 after a parachute landing; spare parts case.
Skyranger damage and NR-2 performance are gameplay settings, not manufacturer data.

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sun, 01 Nov 2026 18:14:22 GMT
Last Modified
Sun, 01 Nov 2026 18:15:53 GMT

1.3.32

UPDATE 1.3.32 — Skyranger development snapshot / known bugs
The current Skyranger development work is being shared while further repairs continue. Known Skyranger issues: stretched crew limbs in some seats, excessively long or stuck reloads, blocked walk-in access through the open rear ramp, missing gunner zoom controls, and unclear commander-to-gunner target designation. These reports are acknowledged and fixes are in progress. Other defects may remain.
Includes the common station-access, ammunition, native-impact, targeting and network work prepared after 1.3.31, alongside Base 1.3.29 and its recognition-panel update. Automated checks cover their stated technical scenarios; they do not certify the reported seat poses, reload duration, walk-in ramp access, zoom ergonomics or cooperation workflow as resolved.
The previous resting-drone CPU optimizations are preserved. No new universal FPS or manufacturer-accuracy claim is made. Use FPVUR Base 1.3.29 or newer.

UPDATE 1.3.31 — Additional CPU optimizations
Further reduces CPU work when many multicopters are placed on the ground. Reuses electrical calculations within the same synchronous physics step and avoids a duplicate terrain-protection check on unpiloted, disarmed drones when no input branch runs.
Flight tuning, physics update frequency, available thrust, mass, battery use, cooling and terrain-recovery protections are preserved. Current and battery-charge changes remain immediately visible; calculation reuse does not persist across steps.
Qualified on the exact package with 476 fleet checks, client and dedicated-server electrical/terrain tests, resting/arming/falling/external-impulse tests, fibre takeover and real client reconnection, and production loading of all ten modules.
An isolated A/B/A benchmark with 24 mixed drones showed about 8–11% less flight-simulation CPU time than 1.3.30 on the development PC. This is not an equivalent FPS increase or a universal performance guarantee.
Includes the previous 1.3.30 resting-drone improvements. The separate Skyranger overhaul and reserve-case capacity changes are still in development.

UPDATE 1.3.30 — Further ground-fleet performance improvement
Reduced the CPU work of disarmed multicopters resting on confirmed ground contact with stopped rotors. Their wind drag, native collisions, electronics, battery use and cooling remain active. Arming, external motion or loss of support returns the aircraft to the full flight calculation.
Flight-control tuning, hardware mass, available thrust and airborne handling parameters are unchanged. Applies to radio and fibre-optic multicopters.
Qualified with a mixed 24-drone ground benchmark, resting/arming/falling/external-impulse tests, 476 fleet checks, actual motor-driven fibre flight, and dedicated-server fibre takeover/reconnection tests. Results depend on hardware and scene; this update does not guarantee a particular frame rate.
The separate Skyranger overhaul and reserve-case capacity changes are not included.

UPDATE 1.3.29 — Urgent ground-fleet performance fix
Fixed progressively increasing CPU cost while multiple drones rest on the ground. Ground-support checks now use a fresh native trace query instead of reusing mutable query state. Applies to radio and fibre-optic multicopters. Flight forces, mass, thrust and control response are unchanged.
The mobile Skyranger starts in MANUAL mode and does not engage autonomously while unmanned. The fixed automated variant is unchanged. The separate Skyranger ammunition and ballistic overhaul is still in development and is not included.
Qualified with a mixed 24-drone ground benchmark, an 18-minute endurance run, actual motor-driven fibre flight, 476 fleet checks, and dedicated-server/two-client/reconnection tests. Benchmarks are hardware- and scenario-specific; no universal frame-rate guarantee.

UPDATE 1.3.28 (requires FPVUR Base 1.3.28) — Skyranger crew and interior overhaul
Rebuilt the four crew stations with dedicated interior materials, clearer driver glazing, detailed seats, consoles, fittings and cabin lighting. Corrected the commander's viewpoint, animated the steering wheel, aligned the headlights and moved the rear lights clear of the ramp.
Added a real rear opening and an animated loading ramp with collision. Native entry and exit are checked for all four seats; ramp state and collision also synchronize for players joining an ongoing session. Removed inherited hatch and window actions that had no matching Skyranger part.
HOLD FIRE now stops both automatic and manual engagement and remains active until explicitly released. Designating a target does not cancel HOLD FIRE. Crew permissions, target assignment, authorization, firing and return to idle synchronize between stations. Radar labels are spaced with leader lines.
Includes the previous Skyranger, drone and flight fixes. Use FPVUR Base 1.3.28 or newer for the native crew-control fix.

UPDATE 1.3.27 (requires FPVUR Base 1.3.27) — urgent hotfix
Skyranger crew controls now activate their dedicated input context. Fixes the floating SKYRANGER 30 hull lettering: the markings follow the sloping armour surface, preventing the displaced shadow that looked like duplicated text.
Includes all Release77 vehicle and flight improvements.

UPDATE 1.3.26 (requires FPVUR Base 1.3.26)
New: drivable Skyranger 30 air-defence vehicle on a Boxer 8x8 chassis (Game Master), next to the existing static Skyranger. 39 t, not amphibious, 30 mm cannon (muzzle velocity 1,075 m/s, effective range about 3 km), SPEXER radar tracking drones out to about 9 km.
Crew stations: driver (instrument cluster with speed, rpm, gear, fuel, tyre-pressure and diff-lock lights, rear camera monitor), turret operator (AUTO, CONFIRM and MANUAL fire control, turret camera with AHEAD lead circle), commander (360-degree panoramic sight independent of the turret, designates the target under his sight to the gunner, picture-in-picture of the gunner sight) and an optional air-defence coordinator (selects a track on the radar console, assigns it to the gunner, holds fire, switches weapons free or tight). Live consoles inside the vehicle: radar C2 display with hostile tracks, turret camera, cluster and rear camera.
Flight realism (feedback from a professional FPV pilot): at zero throttle the 10-inch FPVs now fall with more acceleration (less vertical body drag, less artificial damping; terminal speed about 30 m/s instead of 24). Throttle now has Betaflight's min_check: the bottom 5% of stick travel reads as zero, so a throttle stick that does not quite reach its end stop no longer leaves residual thrust.
Performance log entries for drone flight and blackbox (see FPVUR Base -fpvurPerfLog).

UPDATE 1.3.25 (requires FPVUR Base 1.3.25)
Thermal channel added next to the day camera of the camera quads and their bomber versions, every heavy hexa and X8 octo (bombers, mine carriers, supply, thermite) and the NR-2: day camera by default, night-vision key for the thermal image.
New: night (thermal) versions of the 10-inch RPG FPV and of the armed fibre FPV with optical assist: day camera by default, night-vision key for the 640 x 512 thermal camera. Arsenal (US, USSR, FIA, same rank as the day version, higher supply cost) and Game Master.
New: Orlan-10 with thermal payload (Game Master). The Orlan-10 carries a day OR a thermal payload; the thermal version keeps its reconnaissance range at night. The standard Orlan-10 is unchanged.

UPDATE 1.3.24 (requires FPVUR Base 1.3.24)
New: NR-2 nano reconnaissance drone (215 mm, 240 g, guarded 3-inch props, day/thermal micro-gimbal, swappable 2S pack shared with the goggles) and its hard-case kit (drone and two packs). Arsenal (US, USSR, FIA) and Game Master.
New: Skyranger 30 air defence on a Boxer 8x8 (Game Master). Autonomous 360-degree radar watch, electro-optical tracking and 30 mm airburst bursts against non-friendly drones, loitering munitions and reconnaissance UAVs flying above 10 m in line of sight. Deployed system, not drivable. When destroyed it is replaced by a burning wreck.
Dedicated models instead of borrowed ones: wrecks of the FPV 10, camera quad, heavy hexa, X8 octo, STING and Lancet-3 (and the damaged Lancet); airborne relay payload; digital FPV video unit and antennas; supply drop container, now hanging from the supply hexa's centre clamp; thermite canister of the "dragon" hexa; transport cases of the Orlan-10, S-350 and ZALA 421 after a parachute landing; spare parts case.
Skyranger damage and NR-2 performance are gameplay settings, not manufacturer data.

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sun, 01 Nov 2026 17:11:26 GMT
Last Modified
Sun, 01 Nov 2026 17:13:06 GMT

1.3.31

UPDATE 1.3.31 — Additional CPU optimizations
Further reduces CPU work when many multicopters are placed on the ground. Reuses electrical calculations within the same synchronous physics step and avoids a duplicate terrain-protection check on unpiloted, disarmed drones when no input branch runs.
Flight tuning, physics update frequency, available thrust, mass, battery use, cooling and terrain-recovery protections are preserved. Current and battery-charge changes remain immediately visible; calculation reuse does not persist across steps.
Qualified on the exact package with 476 fleet checks, client and dedicated-server electrical/terrain tests, resting/arming/falling/external-impulse tests, fibre takeover and real client reconnection, and production loading of all ten modules.
An isolated A/B/A benchmark with 24 mixed drones showed about 8–11% less flight-simulation CPU time than 1.3.30 on the development PC. This is not an equivalent FPS increase or a universal performance guarantee.
Includes the previous 1.3.30 resting-drone improvements. The separate Skyranger overhaul and reserve-case capacity changes are still in development.

UPDATE 1.3.30 — Further ground-fleet performance improvement
Reduced the CPU work of disarmed multicopters resting on confirmed ground contact with stopped rotors. Their wind drag, native collisions, electronics, battery use and cooling remain active. Arming, external motion or loss of support returns the aircraft to the full flight calculation.
Flight-control tuning, hardware mass, available thrust and airborne handling parameters are unchanged. Applies to radio and fibre-optic multicopters.
Qualified with a mixed 24-drone ground benchmark, resting/arming/falling/external-impulse tests, 476 fleet checks, actual motor-driven fibre flight, and dedicated-server fibre takeover/reconnection tests. Results depend on hardware and scene; this update does not guarantee a particular frame rate.
The separate Skyranger overhaul and reserve-case capacity changes are not included.

UPDATE 1.3.29 — Urgent ground-fleet performance fix
Fixed progressively increasing CPU cost while multiple drones rest on the ground. Ground-support checks now use a fresh native trace query instead of reusing mutable query state. Applies to radio and fibre-optic multicopters. Flight forces, mass, thrust and control response are unchanged.
The mobile Skyranger starts in MANUAL mode and does not engage autonomously while unmanned. The fixed automated variant is unchanged. The separate Skyranger ammunition and ballistic overhaul is still in development and is not included.
Qualified with a mixed 24-drone ground benchmark, an 18-minute endurance run, actual motor-driven fibre flight, 476 fleet checks, and dedicated-server/two-client/reconnection tests. Benchmarks are hardware- and scenario-specific; no universal frame-rate guarantee.

UPDATE 1.3.28 (requires FPVUR Base 1.3.28) — Skyranger crew and interior overhaul
Rebuilt the four crew stations with dedicated interior materials, clearer driver glazing, detailed seats, consoles, fittings and cabin lighting. Corrected the commander's viewpoint, animated the steering wheel, aligned the headlights and moved the rear lights clear of the ramp.
Added a real rear opening and an animated loading ramp with collision. Native entry and exit are checked for all four seats; ramp state and collision also synchronize for players joining an ongoing session. Removed inherited hatch and window actions that had no matching Skyranger part.
HOLD FIRE now stops both automatic and manual engagement and remains active until explicitly released. Designating a target does not cancel HOLD FIRE. Crew permissions, target assignment, authorization, firing and return to idle synchronize between stations. Radar labels are spaced with leader lines.
Includes the previous Skyranger, drone and flight fixes. Use FPVUR Base 1.3.28 or newer for the native crew-control fix.

UPDATE 1.3.27 (requires FPVUR Base 1.3.27) — urgent hotfix
Skyranger crew controls now activate their dedicated input context. Fixes the floating SKYRANGER 30 hull lettering: the markings follow the sloping armour surface, preventing the displaced shadow that looked like duplicated text.
Includes all Release77 vehicle and flight improvements.

UPDATE 1.3.26 (requires FPVUR Base 1.3.26)
New: drivable Skyranger 30 air-defence vehicle on a Boxer 8x8 chassis (Game Master), next to the existing static Skyranger. 39 t, not amphibious, 30 mm cannon (muzzle velocity 1,075 m/s, effective range about 3 km), SPEXER radar tracking drones out to about 9 km.
Crew stations: driver (instrument cluster with speed, rpm, gear, fuel, tyre-pressure and diff-lock lights, rear camera monitor), turret operator (AUTO, CONFIRM and MANUAL fire control, turret camera with AHEAD lead circle), commander (360-degree panoramic sight independent of the turret, designates the target under his sight to the gunner, picture-in-picture of the gunner sight) and an optional air-defence coordinator (selects a track on the radar console, assigns it to the gunner, holds fire, switches weapons free or tight). Live consoles inside the vehicle: radar C2 display with hostile tracks, turret camera, cluster and rear camera.
Flight realism (feedback from a professional FPV pilot): at zero throttle the 10-inch FPVs now fall with more acceleration (less vertical body drag, less artificial damping; terminal speed about 30 m/s instead of 24). Throttle now has Betaflight's min_check: the bottom 5% of stick travel reads as zero, so a throttle stick that does not quite reach its end stop no longer leaves residual thrust.
Performance log entries for drone flight and blackbox (see FPVUR Base -fpvurPerfLog).

UPDATE 1.3.25 (requires FPVUR Base 1.3.25)
Thermal channel added next to the day camera of the camera quads and their bomber versions, every heavy hexa and X8 octo (bombers, mine carriers, supply, thermite) and the NR-2: day camera by default, night-vision key for the thermal image.
New: night (thermal) versions of the 10-inch RPG FPV and of the armed fibre FPV with optical assist: day camera by default, night-vision key for the 640 x 512 thermal camera. Arsenal (US, USSR, FIA, same rank as the day version, higher supply cost) and Game Master.
New: Orlan-10 with thermal payload (Game Master). The Orlan-10 carries a day OR a thermal payload; the thermal version keeps its reconnaissance range at night. The standard Orlan-10 is unchanged.

UPDATE 1.3.24 (requires FPVUR Base 1.3.24)
New: NR-2 nano reconnaissance drone (215 mm, 240 g, guarded 3-inch props, day/thermal micro-gimbal, swappable 2S pack shared with the goggles) and its hard-case kit (drone and two packs). Arsenal (US, USSR, FIA) and Game Master.
New: Skyranger 30 air defence on a Boxer 8x8 (Game Master). Autonomous 360-degree radar watch, electro-optical tracking and 30 mm airburst bursts against non-friendly drones, loitering munitions and reconnaissance UAVs flying above 10 m in line of sight. Deployed system, not drivable. When destroyed it is replaced by a burning wreck.
Dedicated models instead of borrowed ones: wrecks of the FPV 10, camera quad, heavy hexa, X8 octo, STING and Lancet-3 (and the damaged Lancet); airborne relay payload; digital FPV video unit and antennas; supply drop container, now hanging from the supply hexa's centre clamp; thermite canister of the "dragon" hexa; transport cases of the Orlan-10, S-350 and ZALA 421 after a parachute landing; spare parts case.
Skyranger damage and NR-2 performance are gameplay settings, not manufacturer data.

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sun, 01 Nov 2026 12:55:59 GMT
Last Modified
Sun, 01 Nov 2026 12:57:24 GMT

1.3.30

UPDATE 1.3.30 — Further ground-fleet performance improvement
Reduced the CPU work of disarmed multicopters resting on confirmed ground contact with stopped rotors. Their wind drag, native collisions, electronics, battery use and cooling remain active. Arming, external motion or loss of support returns the aircraft to the full flight calculation.
Flight-control tuning, hardware mass, available thrust and airborne handling parameters are unchanged. Applies to radio and fibre-optic multicopters.
Qualified with a mixed 24-drone ground benchmark, resting/arming/falling/external-impulse tests, 476 fleet checks, actual motor-driven fibre flight, and dedicated-server fibre takeover/reconnection tests. Results depend on hardware and scene; this update does not guarantee a particular frame rate.
The separate Skyranger overhaul and reserve-case capacity changes are not included.

UPDATE 1.3.29 — Urgent ground-fleet performance fix
Fixed progressively increasing CPU cost while multiple drones rest on the ground. Ground-support checks now use a fresh native trace query instead of reusing mutable query state. Applies to radio and fibre-optic multicopters. Flight forces, mass, thrust and control response are unchanged.
The mobile Skyranger starts in MANUAL mode and does not engage autonomously while unmanned. The fixed automated variant is unchanged. The separate Skyranger ammunition and ballistic overhaul is still in development and is not included.
Qualified with a mixed 24-drone ground benchmark, an 18-minute endurance run, actual motor-driven fibre flight, 476 fleet checks, and dedicated-server/two-client/reconnection tests. Benchmarks are hardware- and scenario-specific; no universal frame-rate guarantee.

UPDATE 1.3.28 (requires FPVUR Base 1.3.28) — Skyranger crew and interior overhaul
Rebuilt the four crew stations with dedicated interior materials, clearer driver glazing, detailed seats, consoles, fittings and cabin lighting. Corrected the commander's viewpoint, animated the steering wheel, aligned the headlights and moved the rear lights clear of the ramp.
Added a real rear opening and an animated loading ramp with collision. Native entry and exit are checked for all four seats; ramp state and collision also synchronize for players joining an ongoing session. Removed inherited hatch and window actions that had no matching Skyranger part.
HOLD FIRE now stops both automatic and manual engagement and remains active until explicitly released. Designating a target does not cancel HOLD FIRE. Crew permissions, target assignment, authorization, firing and return to idle synchronize between stations. Radar labels are spaced with leader lines.
Includes the previous Skyranger, drone and flight fixes. Use FPVUR Base 1.3.28 or newer for the native crew-control fix.

UPDATE 1.3.27 (requires FPVUR Base 1.3.27) — urgent hotfix
Skyranger crew controls now activate their dedicated input context. Fixes the floating SKYRANGER 30 hull lettering: the markings follow the sloping armour surface, preventing the displaced shadow that looked like duplicated text.
Includes all Release77 vehicle and flight improvements.

UPDATE 1.3.26 (requires FPVUR Base 1.3.26)
New: drivable Skyranger 30 air-defence vehicle on a Boxer 8x8 chassis (Game Master), next to the existing static Skyranger. 39 t, not amphibious, 30 mm cannon (muzzle velocity 1,075 m/s, effective range about 3 km), SPEXER radar tracking drones out to about 9 km.
Crew stations: driver (instrument cluster with speed, rpm, gear, fuel, tyre-pressure and diff-lock lights, rear camera monitor), turret operator (AUTO, CONFIRM and MANUAL fire control, turret camera with AHEAD lead circle), commander (360-degree panoramic sight independent of the turret, designates the target under his sight to the gunner, picture-in-picture of the gunner sight) and an optional air-defence coordinator (selects a track on the radar console, assigns it to the gunner, holds fire, switches weapons free or tight). Live consoles inside the vehicle: radar C2 display with hostile tracks, turret camera, cluster and rear camera.
Flight realism (feedback from a professional FPV pilot): at zero throttle the 10-inch FPVs now fall with more acceleration (less vertical body drag, less artificial damping; terminal speed about 30 m/s instead of 24). Throttle now has Betaflight's min_check: the bottom 5% of stick travel reads as zero, so a throttle stick that does not quite reach its end stop no longer leaves residual thrust.
Performance log entries for drone flight and blackbox (see FPVUR Base -fpvurPerfLog).

UPDATE 1.3.25 (requires FPVUR Base 1.3.25)
Thermal channel added next to the day camera of the camera quads and their bomber versions, every heavy hexa and X8 octo (bombers, mine carriers, supply, thermite) and the NR-2: day camera by default, night-vision key for the thermal image.
New: night (thermal) versions of the 10-inch RPG FPV and of the armed fibre FPV with optical assist: day camera by default, night-vision key for the 640 x 512 thermal camera. Arsenal (US, USSR, FIA, same rank as the day version, higher supply cost) and Game Master.
New: Orlan-10 with thermal payload (Game Master). The Orlan-10 carries a day OR a thermal payload; the thermal version keeps its reconnaissance range at night. The standard Orlan-10 is unchanged.

UPDATE 1.3.24 (requires FPVUR Base 1.3.24)
New: NR-2 nano reconnaissance drone (215 mm, 240 g, guarded 3-inch props, day/thermal micro-gimbal, swappable 2S pack shared with the goggles) and its hard-case kit (drone and two packs). Arsenal (US, USSR, FIA) and Game Master.
New: Skyranger 30 air defence on a Boxer 8x8 (Game Master). Autonomous 360-degree radar watch, electro-optical tracking and 30 mm airburst bursts against non-friendly drones, loitering munitions and reconnaissance UAVs flying above 10 m in line of sight. Deployed system, not drivable. When destroyed it is replaced by a burning wreck.
Dedicated models instead of borrowed ones: wrecks of the FPV 10, camera quad, heavy hexa, X8 octo, STING and Lancet-3 (and the damaged Lancet); airborne relay payload; digital FPV video unit and antennas; supply drop container, now hanging from the supply hexa's centre clamp; thermite canister of the "dragon" hexa; transport cases of the Orlan-10, S-350 and ZALA 421 after a parachute landing; spare parts case.
Skyranger damage and NR-2 performance are gameplay settings, not manufacturer data.

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sun, 01 Nov 2026 11:46:58 GMT
Last Modified
Sun, 01 Nov 2026 11:48:21 GMT

1.3.29

UPDATE 1.3.29 — Urgent ground-fleet performance fix
Fixed progressively increasing CPU cost while multiple drones rest on the ground. Ground-support checks now use a fresh native trace query instead of reusing mutable query state. Applies to radio and fibre-optic multicopters. Flight forces, mass, thrust and control response are unchanged.
The mobile Skyranger starts in MANUAL mode and does not engage autonomously while unmanned. The fixed automated variant is unchanged. The separate Skyranger ammunition and ballistic overhaul is still in development and is not included.
Qualified with a mixed 24-drone ground benchmark, an 18-minute endurance run, actual motor-driven fibre flight, 476 fleet checks, and dedicated-server/two-client/reconnection tests. Benchmarks are hardware- and scenario-specific; no universal frame-rate guarantee.

UPDATE 1.3.28 (requires FPVUR Base 1.3.28) — Skyranger crew and interior overhaul
Rebuilt the four crew stations with dedicated interior materials, clearer driver glazing, detailed seats, consoles, fittings and cabin lighting. Corrected the commander's viewpoint, animated the steering wheel, aligned the headlights and moved the rear lights clear of the ramp.
Added a real rear opening and an animated loading ramp with collision. Native entry and exit are checked for all four seats; ramp state and collision also synchronize for players joining an ongoing session. Removed inherited hatch and window actions that had no matching Skyranger part.
HOLD FIRE now stops both automatic and manual engagement and remains active until explicitly released. Designating a target does not cancel HOLD FIRE. Crew permissions, target assignment, authorization, firing and return to idle synchronize between stations. Radar labels are spaced with leader lines.
Includes the previous Skyranger, drone and flight fixes. Use FPVUR Base 1.3.28 or newer for the native crew-control fix.

UPDATE 1.3.27 (requires FPVUR Base 1.3.27) — urgent hotfix
Skyranger crew controls now activate their dedicated input context. Fixes the floating SKYRANGER 30 hull lettering: the markings follow the sloping armour surface, preventing the displaced shadow that looked like duplicated text.
Includes all Release77 vehicle and flight improvements.

UPDATE 1.3.26 (requires FPVUR Base 1.3.26)
New: drivable Skyranger 30 air-defence vehicle on a Boxer 8x8 chassis (Game Master), next to the existing static Skyranger. 39 t, not amphibious, 30 mm cannon (muzzle velocity 1,075 m/s, effective range about 3 km), SPEXER radar tracking drones out to about 9 km.
Crew stations: driver (instrument cluster with speed, rpm, gear, fuel, tyre-pressure and diff-lock lights, rear camera monitor), turret operator (AUTO, CONFIRM and MANUAL fire control, turret camera with AHEAD lead circle), commander (360-degree panoramic sight independent of the turret, designates the target under his sight to the gunner, picture-in-picture of the gunner sight) and an optional air-defence coordinator (selects a track on the radar console, assigns it to the gunner, holds fire, switches weapons free or tight). Live consoles inside the vehicle: radar C2 display with hostile tracks, turret camera, cluster and rear camera.
Flight realism (feedback from a professional FPV pilot): at zero throttle the 10-inch FPVs now fall with more acceleration (less vertical body drag, less artificial damping; terminal speed about 30 m/s instead of 24). Throttle now has Betaflight's min_check: the bottom 5% of stick travel reads as zero, so a throttle stick that does not quite reach its end stop no longer leaves residual thrust.
Performance log entries for drone flight and blackbox (see FPVUR Base -fpvurPerfLog).

UPDATE 1.3.25 (requires FPVUR Base 1.3.25)
Thermal channel added next to the day camera of the camera quads and their bomber versions, every heavy hexa and X8 octo (bombers, mine carriers, supply, thermite) and the NR-2: day camera by default, night-vision key for the thermal image.
New: night (thermal) versions of the 10-inch RPG FPV and of the armed fibre FPV with optical assist: day camera by default, night-vision key for the 640 x 512 thermal camera. Arsenal (US, USSR, FIA, same rank as the day version, higher supply cost) and Game Master.
New: Orlan-10 with thermal payload (Game Master). The Orlan-10 carries a day OR a thermal payload; the thermal version keeps its reconnaissance range at night. The standard Orlan-10 is unchanged.

UPDATE 1.3.24 (requires FPVUR Base 1.3.24)
New: NR-2 nano reconnaissance drone (215 mm, 240 g, guarded 3-inch props, day/thermal micro-gimbal, swappable 2S pack shared with the goggles) and its hard-case kit (drone and two packs). Arsenal (US, USSR, FIA) and Game Master.
New: Skyranger 30 air defence on a Boxer 8x8 (Game Master). Autonomous 360-degree radar watch, electro-optical tracking and 30 mm airburst bursts against non-friendly drones, loitering munitions and reconnaissance UAVs flying above 10 m in line of sight. Deployed system, not drivable. When destroyed it is replaced by a burning wreck.
Dedicated models instead of borrowed ones: wrecks of the FPV 10, camera quad, heavy hexa, X8 octo, STING and Lancet-3 (and the damaged Lancet); airborne relay payload; digital FPV video unit and antennas; supply drop container, now hanging from the supply hexa's centre clamp; thermite canister of the "dragon" hexa; transport cases of the Orlan-10, S-350 and ZALA 421 after a parachute landing; spare parts case.
Skyranger damage and NR-2 performance are gameplay settings, not manufacturer data.

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sun, 01 Nov 2026 10:19:59 GMT
Last Modified
Sun, 01 Nov 2026 10:21:33 GMT

1.3.28

UPDATE 1.3.28 (requires FPVUR Base 1.3.28) — Skyranger crew and interior overhaul
Rebuilt the four crew stations with dedicated interior materials, clearer driver glazing, detailed seats, consoles, fittings and cabin lighting. Corrected the commander's viewpoint, animated the steering wheel, aligned the headlights and moved the rear lights clear of the ramp.
Added a real rear opening and an animated loading ramp with collision. Native entry and exit are checked for all four seats; ramp state and collision also synchronize for players joining an ongoing session. Removed inherited hatch and window actions that had no matching Skyranger part.
HOLD FIRE now stops both automatic and manual engagement and remains active until explicitly released. Designating a target does not cancel HOLD FIRE. Crew permissions, target assignment, authorization, firing and return to idle synchronize between stations. Radar labels are spaced with leader lines.
Includes the previous Skyranger, drone and flight fixes. Use FPVUR Base 1.3.28 or newer for the native crew-control fix.

UPDATE 1.3.27 (requires FPVUR Base 1.3.27) — urgent hotfix
Skyranger crew controls now activate their dedicated input context. Fixes the floating SKYRANGER 30 hull lettering: the markings follow the sloping armour surface, preventing the displaced shadow that looked like duplicated text.
Includes all Release77 vehicle and flight improvements.

UPDATE 1.3.26 (requires FPVUR Base 1.3.26)
New: drivable Skyranger 30 air-defence vehicle on a Boxer 8x8 chassis (Game Master), next to the existing static Skyranger. 39 t, not amphibious, 30 mm cannon (muzzle velocity 1,075 m/s, effective range about 3 km), SPEXER radar tracking drones out to about 9 km.
Crew stations: driver (instrument cluster with speed, rpm, gear, fuel, tyre-pressure and diff-lock lights, rear camera monitor), turret operator (AUTO, CONFIRM and MANUAL fire control, turret camera with AHEAD lead circle), commander (360-degree panoramic sight independent of the turret, designates the target under his sight to the gunner, picture-in-picture of the gunner sight) and an optional air-defence coordinator (selects a track on the radar console, assigns it to the gunner, holds fire, switches weapons free or tight). Live consoles inside the vehicle: radar C2 display with hostile tracks, turret camera, cluster and rear camera.
Flight realism (feedback from a professional FPV pilot): at zero throttle the 10-inch FPVs now fall with more acceleration (less vertical body drag, less artificial damping; terminal speed about 30 m/s instead of 24). Throttle now has Betaflight's min_check: the bottom 5% of stick travel reads as zero, so a throttle stick that does not quite reach its end stop no longer leaves residual thrust.
Performance log entries for drone flight and blackbox (see FPVUR Base -fpvurPerfLog).

UPDATE 1.3.25 (requires FPVUR Base 1.3.25)
Thermal channel added next to the day camera of the camera quads and their bomber versions, every heavy hexa and X8 octo (bombers, mine carriers, supply, thermite) and the NR-2: day camera by default, night-vision key for the thermal image.
New: night (thermal) versions of the 10-inch RPG FPV and of the armed fibre FPV with optical assist: day camera by default, night-vision key for the 640 x 512 thermal camera. Arsenal (US, USSR, FIA, same rank as the day version, higher supply cost) and Game Master.
New: Orlan-10 with thermal payload (Game Master). The Orlan-10 carries a day OR a thermal payload; the thermal version keeps its reconnaissance range at night. The standard Orlan-10 is unchanged.

UPDATE 1.3.24 (requires FPVUR Base 1.3.24)
New: NR-2 nano reconnaissance drone (215 mm, 240 g, guarded 3-inch props, day/thermal micro-gimbal, swappable 2S pack shared with the goggles) and its hard-case kit (drone and two packs). Arsenal (US, USSR, FIA) and Game Master.
New: Skyranger 30 air defence on a Boxer 8x8 (Game Master). Autonomous 360-degree radar watch, electro-optical tracking and 30 mm airburst bursts against non-friendly drones, loitering munitions and reconnaissance UAVs flying above 10 m in line of sight. Deployed system, not drivable. When destroyed it is replaced by a burning wreck.
Dedicated models instead of borrowed ones: wrecks of the FPV 10, camera quad, heavy hexa, X8 octo, STING and Lancet-3 (and the damaged Lancet); airborne relay payload; digital FPV video unit and antennas; supply drop container, now hanging from the supply hexa's centre clamp; thermite canister of the "dragon" hexa; transport cases of the Orlan-10, S-350 and ZALA 421 after a parachute landing; spare parts case.
Skyranger damage and NR-2 performance are gameplay settings, not manufacturer data.

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sun, 01 Nov 2026 07:20:30 GMT
Last Modified
Sun, 01 Nov 2026 07:21:57 GMT

1.3.27

UPDATE 1.3.27 (requires FPVUR Base 1.3.27) — urgent hotfix
Skyranger crew controls now activate their dedicated input context. Fixes the floating SKYRANGER 30 hull lettering: the markings follow the sloping armour surface, preventing the displaced shadow that looked like duplicated text.
Includes all Release77 vehicle and flight improvements.

UPDATE 1.3.26 (requires FPVUR Base 1.3.26)
New: drivable Skyranger 30 air-defence vehicle on a Boxer 8x8 chassis (Game Master), next to the existing static Skyranger. 39 t, not amphibious, 30 mm cannon (muzzle velocity 1,075 m/s, effective range about 3 km), SPEXER radar tracking drones out to about 9 km.
Crew stations: driver (instrument cluster with speed, rpm, gear, fuel, tyre-pressure and diff-lock lights, rear camera monitor), turret operator (AUTO, CONFIRM and MANUAL fire control, turret camera with AHEAD lead circle), commander (360-degree panoramic sight independent of the turret, designates the target under his sight to the gunner, picture-in-picture of the gunner sight) and an optional air-defence coordinator (selects a track on the radar console, assigns it to the gunner, holds fire, switches weapons free or tight). Live consoles inside the vehicle: radar C2 display with hostile tracks, turret camera, cluster and rear camera.
Flight realism (feedback from a professional FPV pilot): at zero throttle the 10-inch FPVs now fall with more acceleration (less vertical body drag, less artificial damping; terminal speed about 30 m/s instead of 24). Throttle now has Betaflight's min_check: the bottom 5% of stick travel reads as zero, so a throttle stick that does not quite reach its end stop no longer leaves residual thrust.
Performance log entries for drone flight and blackbox (see FPVUR Base -fpvurPerfLog).

UPDATE 1.3.25 (requires FPVUR Base 1.3.25)
Thermal channel added next to the day camera of the camera quads and their bomber versions, every heavy hexa and X8 octo (bombers, mine carriers, supply, thermite) and the NR-2: day camera by default, night-vision key for the thermal image.
New: night (thermal) versions of the 10-inch RPG FPV and of the armed fibre FPV with optical assist: day camera by default, night-vision key for the 640 x 512 thermal camera. Arsenal (US, USSR, FIA, same rank as the day version, higher supply cost) and Game Master.
New: Orlan-10 with thermal payload (Game Master). The Orlan-10 carries a day OR a thermal payload; the thermal version keeps its reconnaissance range at night. The standard Orlan-10 is unchanged.

UPDATE 1.3.24 (requires FPVUR Base 1.3.24)
New: NR-2 nano reconnaissance drone (215 mm, 240 g, guarded 3-inch props, day/thermal micro-gimbal, swappable 2S pack shared with the goggles) and its hard-case kit (drone and two packs). Arsenal (US, USSR, FIA) and Game Master.
New: Skyranger 30 air defence on a Boxer 8x8 (Game Master). Autonomous 360-degree radar watch, electro-optical tracking and 30 mm airburst bursts against non-friendly drones, loitering munitions and reconnaissance UAVs flying above 10 m in line of sight. Deployed system, not drivable. When destroyed it is replaced by a burning wreck.
Dedicated models instead of borrowed ones: wrecks of the FPV 10, camera quad, heavy hexa, X8 octo, STING and Lancet-3 (and the damaged Lancet); airborne relay payload; digital FPV video unit and antennas; supply drop container, now hanging from the supply hexa's centre clamp; thermite canister of the "dragon" hexa; transport cases of the Orlan-10, S-350 and ZALA 421 after a parachute landing; spare parts case.
Skyranger damage and NR-2 performance are gameplay settings, not manufacturer data.

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sat, 31 Oct 2026 23:01:03 GMT
Last Modified
Sat, 31 Oct 2026 23:02:20 GMT

1.3.26

UPDATE 1.3.26 (requires FPVUR Base 1.3.26)
New: drivable Skyranger 30 air-defence vehicle on a Boxer 8x8 chassis (Game Master), next to the existing static Skyranger. 39 t, not amphibious, 30 mm cannon (muzzle velocity 1,075 m/s, effective range about 3 km), SPEXER radar tracking drones out to about 9 km.
Crew stations: driver (instrument cluster with speed, rpm, gear, fuel, tyre-pressure and diff-lock lights, rear camera monitor), turret operator (AUTO, CONFIRM and MANUAL fire control, turret camera with AHEAD lead circle), commander (360-degree panoramic sight independent of the turret, designates the target under his sight to the gunner, picture-in-picture of the gunner sight) and an optional air-defence coordinator (selects a track on the radar console, assigns it to the gunner, holds fire, switches weapons free or tight). Live consoles inside the vehicle: radar C2 display with hostile tracks, turret camera, cluster and rear camera.
Flight realism (feedback from a professional FPV pilot): at zero throttle the 10-inch FPVs now fall with more acceleration (less vertical body drag, less artificial damping; terminal speed about 30 m/s instead of 24). Throttle now has Betaflight's min_check: the bottom 5% of stick travel reads as zero, so a throttle stick that does not quite reach its end stop no longer leaves residual thrust.
Performance log entries for drone flight and blackbox (see FPVUR Base -fpvurPerfLog).

UPDATE 1.3.25 (requires FPVUR Base 1.3.25)
Thermal channel added next to the day camera of the camera quads and their bomber versions, every heavy hexa and X8 octo (bombers, mine carriers, supply, thermite) and the NR-2: day camera by default, night-vision key for the thermal image.
New: night (thermal) versions of the 10-inch RPG FPV and of the armed fibre FPV with optical assist: day camera by default, night-vision key for the 640 x 512 thermal camera. Arsenal (US, USSR, FIA, same rank as the day version, higher supply cost) and Game Master.
New: Orlan-10 with thermal payload (Game Master). The Orlan-10 carries a day OR a thermal payload; the thermal version keeps its reconnaissance range at night. The standard Orlan-10 is unchanged.

UPDATE 1.3.24 (requires FPVUR Base 1.3.24)
New: NR-2 nano reconnaissance drone (215 mm, 240 g, guarded 3-inch props, day/thermal micro-gimbal, swappable 2S pack shared with the goggles) and its hard-case kit (drone and two packs). Arsenal (US, USSR, FIA) and Game Master.
New: Skyranger 30 air defence on a Boxer 8x8 (Game Master). Autonomous 360-degree radar watch, electro-optical tracking and 30 mm airburst bursts against non-friendly drones, loitering munitions and reconnaissance UAVs flying above 10 m in line of sight. Deployed system, not drivable. When destroyed it is replaced by a burning wreck.
Dedicated models instead of borrowed ones: wrecks of the FPV 10, camera quad, heavy hexa, X8 octo, STING and Lancet-3 (and the damaged Lancet); airborne relay payload; digital FPV video unit and antennas; supply drop container, now hanging from the supply hexa's centre clamp; thermite canister of the "dragon" hexa; transport cases of the Orlan-10, S-350 and ZALA 421 after a parachute landing; spare parts case.
Skyranger damage and NR-2 performance are gameplay settings, not manufacturer data.

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sat, 31 Oct 2026 21:52:15 GMT
Last Modified
Sat, 31 Oct 2026 21:53:38 GMT

1.3.25

UPDATE 1.3.25 (requires FPVUR Base 1.3.25)
Thermal channel added next to the day camera of the camera quads and their bomber versions, every heavy hexa and X8 octo (bombers, mine carriers, supply, thermite) and the NR-2: day camera by default, night-vision key for the thermal image.
New: night (thermal) versions of the 10-inch RPG FPV and of the armed fibre FPV with optical assist: day camera by default, night-vision key for the 640 x 512 thermal camera. Arsenal (US, USSR, FIA, same rank as the day version, higher supply cost) and Game Master.
New: Orlan-10 with thermal payload (Game Master). The Orlan-10 carries a day OR a thermal payload; the thermal version keeps its reconnaissance range at night. The standard Orlan-10 is unchanged.

UPDATE 1.3.24 (requires FPVUR Base 1.3.24)
New: NR-2 nano reconnaissance drone (215 mm, 240 g, guarded 3-inch props, day/thermal micro-gimbal, swappable 2S pack shared with the goggles) and its hard-case kit (drone and two packs). Arsenal (US, USSR, FIA) and Game Master.
New: Skyranger 30 air defence on a Boxer 8x8 (Game Master). Autonomous 360-degree radar watch, electro-optical tracking and 30 mm airburst bursts against non-friendly drones, loitering munitions and reconnaissance UAVs flying above 10 m in line of sight. Deployed system, not drivable. When destroyed it is replaced by a burning wreck.
Dedicated models instead of borrowed ones: wrecks of the FPV 10, camera quad, heavy hexa, X8 octo, STING and Lancet-3 (and the damaged Lancet); airborne relay payload; digital FPV video unit and antennas; supply drop container, now hanging from the supply hexa's centre clamp; thermite canister of the "dragon" hexa; transport cases of the Orlan-10, S-350 and ZALA 421 after a parachute landing; spare parts case.
Skyranger damage and NR-2 performance are gameplay settings, not manufacturer data.

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sat, 31 Oct 2026 09:20:52 GMT
Last Modified
Sat, 31 Oct 2026 09:22:08 GMT

1.3.24

UPDATE 1.3.24 (requires FPVUR Base 1.3.24)
New: NR-2 nano reconnaissance drone (215 mm, 240 g, guarded 3-inch props, day/thermal micro-gimbal, swappable 2S pack shared with the goggles) and its hard-case kit (drone and two packs). Arsenal (US, USSR, FIA) and Game Master.
New: Skyranger 30 air defence on a Boxer 8x8 (Game Master). Autonomous 360-degree radar watch, electro-optical tracking and 30 mm airburst bursts against non-friendly drones, loitering munitions and reconnaissance UAVs flying above 10 m in line of sight. Deployed system, not drivable. When destroyed it is replaced by a burning wreck.
Dedicated models instead of borrowed ones: wrecks of the FPV 10, camera quad, heavy hexa, X8 octo, STING and Lancet-3 (and the damaged Lancet); airborne relay payload; digital FPV video unit and antennas; supply drop container, now hanging from the supply hexa's centre clamp; thermite canister of the "dragon" hexa; transport cases of the Orlan-10, S-350 and ZALA 421 after a parachute landing; spare parts case.
Skyranger damage and NR-2 performance are gameplay settings, not manufacturer data.

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sat, 31 Oct 2026 07:43:46 GMT
Last Modified
Sat, 31 Oct 2026 07:45:12 GMT

1.3.23

UPDATE 1.3.23 (requires FPVUR Base 1.3.21)
Russian, German, Spanish and Polish: drone hints, fixed-wing launcher actions, UAV route panel, airborne relay, supply crate and loitering munition texts follow the game language.

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Fri, 30 Oct 2026 19:34:04 GMT
Last Modified
Fri, 30 Oct 2026 19:35:49 GMT

1.3.22

UPDATE 1.3.22 (requires FPVUR Base 1.3.20)
The armed fibre-optic FPV now carries a 6S3P 12600 mAh Li-ion pack (272 Wh instead of 181 Wh, +0.47 kg): about one third more flight time. Its spare is the new "6S3P 12600 mAh Li-ion pack" (arsenal and Game Master); the 6S 8400 mAh pack no longer fits this drone.

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Fri, 30 Oct 2026 17:29:05 GMT
Last Modified
Fri, 30 Oct 2026 17:30:52 GMT

1.3.21

UPDATE 1.3.21
Fix unintended yaw near full throttle on small FPV drones. Restore attitude correction priority near motor saturation while preventing yaw from adding unwanted collective thrust. Preserve pitch and roll recovery at low throttle. No global throttle cap or motor power rating change.

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Fri, 30 Oct 2026 10:10:48 GMT
Last Modified
Fri, 30 Oct 2026 10:12:03 GMT

1.3.20

UPDATE 1.3.20
Fix unintended thrust increase during yaw on FPV drones. Yaw authority now stays within the available thrust budget while pitch/roll recovery retains priority. Thanks to SkeazyyMKZ for the report.

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Fri, 30 Oct 2026 04:19:18 GMT
Last Modified
Fri, 30 Oct 2026 04:20:30 GMT

1.3.19

UPDATE 1.3.19 - requires FPVUR Base 1.3.17.
- Includes the 1.3.18 thermite fix.
- Nets can now be torn or burnt; larger flames.
- Heavy porters: navigation failsafe, return altitude and GNSS behaviour; corrected weight of the 10-inch drones; training propellers.
- Default control laws for porters (ANGLE, ALT HOLD, LOITER, RTL, ACRO) and analog video preferences synced with the server.
Known limits: net appearance, performance with many fires and multiplayer replication of replaced nets are not fully verified. Severe altitude loss at 160 kg is not fixed.

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Thu, 29 Oct 2026 21:21:20 GMT
Last Modified
Thu, 29 Oct 2026 21:22:36 GMT

1.3.18

UPDATE 1.3.18
Fix: game failed to compile on some installations (FPVUR_Thermite ForceKill_S). Burning trees now use the engine's native damage.

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Wed, 28 Oct 2026 19:57:03 GMT
Last Modified
Wed, 28 Oct 2026 19:58:32 GMT

1.3.17

UPDATE 1.3.17
New heavy hexacopter – thermite ("dragon"). Release pours molten thermite for about 25 s along the flight path: white-hot spark shower with light and sound, ground fires that burn about 30 s, vehicles set on fire (native vehicle fire), soldiers burned, FPVUR shelter and trench nets burned away, trees set ablaze then felled (native destruction) with limited spread to neighbouring trees. New Thermite canister to reload the drone (disarmed). OSD shows THERMITE READY / POURING / EMPTY. Added to the Game Master catalog and to the US, USSR and FIA arsenals. Lancet-3 now has an electric motor sound (same family as the ZALA 421), with Doppler on fly-by. Grass and buildings do not burn. All values are game estimates.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Tue, 27 Oct 2026 20:41:21 GMT
Last Modified
Tue, 27 Oct 2026 20:42:39 GMT

1.3.16

UPDATE 1.3.16
Terrain propeller clearance now follows the actual terrain profile to prevent false propeller strikes at startup. FPV bags show their actual model in inventory. Wooden launch blocks replace the old bricks under the same IDs; a new 3D-printed launch stand is available in Game Master. Shahed and Lancet placed on the ground wait for a route before taking off. The new UAV PLANS tool below TRENCHES creates Shahed, Lancet, Orlan and ZALA flight plans and waves. Existing waypoints can be selected, moved, inserted or deleted, with speed and height set per point.

No playable missions included. Existing gallery, contributor, license and donation link preserved.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Tue, 27 Oct 2026 14:58:34 GMT
Last Modified
Tue, 27 Oct 2026 14:59:55 GMT

1.3.15

UPDATE 1.3.15
Ground effect now follows actual rotor clearance above solid roofs and platforms as well as terrain. Trees, people and anti-drone nets are excluded. The existing aerodynamic gain law is unchanged; sampling is bounded and no artificial attitude shake is added.

No playable missions included. Existing gallery, contributor, license and donation link preserved.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 22:50:41 GMT
Last Modified
Mon, 26 Oct 2026 22:52:03 GMT

1.3.14

UPDATE 1.3.14
F8 (fixed-wing control), Right Ctrl (recon feed), the goggles view and arming now tell you what is missing (the R15 FPV radio in your hands, FPV goggles or an FPV station) instead of silently doing nothing. Thanks to kyles025 for the report. "No aircraft" now reminds you to load and launch one from a launcher first.

No playable missions included. Existing gallery preserved.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 16:49:19 GMT
Last Modified
Mon, 26 Oct 2026 16:50:43 GMT

1.3.13

UPDATE 1.3.13
Drop calculator fixed for mines: the OSD impact marker now accounts for the real drag of dropped mines (TM-62M, mine carrier, PMN-4, M15). It used to place them 12 to 55 m too far when the drone was moving; now within about 1.5 m. Thanks to SkeazyyMKZ for the report.

No playable missions included. Existing gallery preserved.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 09:57:13 GMT
Last Modified
Mon, 26 Oct 2026 09:58:24 GMT

1.3.10

UPDATE 1.3.10
Fixed flight mode (M / LB) not changing when any joystick device was plugged in (HOTAS, pedals, wheel, vJoy...). The radio SC switch now only takes over when one of the mod's radio presets (TX15 / EdgeTX) is active. Thanks to Professor Kruglov for the report.

No playable missions included. Existing gallery preserved.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sun, 25 Oct 2026 20:30:22 GMT
Last Modified
Sun, 25 Oct 2026 20:31:38 GMT

1.3.6

UPDATE 1.3.6
Restores the Workbench World Editor tool "Autonomous UAVs - mission planning". Its interface and UAV mission authoring/status messages are now in English. Playable missions remain separate.

No playable missions included. Existing gallery preserved.

FPV ULTRA REALISM - CUSTOM CONTENT LICENSE v1
Effective for releases first distributed under this license, beginning with 1.0.4.
Copyright (c) 2026 the author(s) of FPV Ultra Realism's original contributions.
Licensor/contact: the author/publisher of the official Workshop mod
https://reforger.armaplatform.com/workshop/46505655524D3031-FPVUltraRealism
Permission requests: contact that publisher through the official mod's Discord:
https://discord.gg/Q8tznyWSpX

1. SCOPE AND PRE-EXISTING RIGHTS
This license governs only copyright and similar rights that the Licensor owns
and is entitled to license in original contributions not already made available
under an irrevocable prior license. It does not claim ownership of third-party
content, Bohemia Interactive content, trademarks, public-domain material, ideas,
methods or facts, or rights that do not exist under applicable law.

Releases 1.0.3 and earlier were distributed under the Arma Public License (APL).
Rights previously granted under APL remain available for the material covered
by that grant, including when that material is present in a later release.
This license does not retroactively revoke, narrow or replace those rights.
New and separately protectable contributions not covered by a prior grant are
subject to this license. Merely including unchanged old material in 1.0.4 does
not make it exclusive. See THIRD-PARTY-NOTICES.txt for third-party notices.
Where an existing or third-party license grants rights, this license imposes
no additional restriction on the exercise of those rights.

2. PERMITTED USE
You may download, install and run the official mod in Arma Reforger for
noncommercial gameplay, including on non-monetized multiplayer servers.
Copies necessary for installing, running and privately backing up the official
mod are allowed. You may create missions and configuration-only compatibility
addons which reference the official mod as a dependency without copying its
protected files or incorporating its protected original content. You may share
links to the official Workshop listing and noncommercial gameplay screenshots
or videos with reasonable attribution to FPV Ultra Realism.
Normal Workshop download, installation, update, caching, hosting and distribution
by Bohemia Interactive and its authorized service providers are permitted.
This license must not be interpreted to obstruct the Workshop's functioning.

3. RIGHTS RESERVED FOR PROTECTED NEW CONTRIBUTIONS
Except as permitted above, by a pre-existing/third-party license, by mandatory
law or by the Licensor's separate written permission, you may not:
- extract, copy or reuse protected code, models, textures, animations, audio,
  user interfaces or other original assets in another mod or project;
- repack, mirror, redistribute, reupload or publish the protected content or
  a derivative/rebranded version on this Workshop or any other service;
- distribute modifications, ports or adaptations containing that content;
- remove authorship, attribution, copyright or license notices from protected
  content in a manner requiring the Licensor's permission;
- present another person's work as your own or imply official endorsement.
Running the official mod as a dependency is allowed; bundling its protected
files inside another mod is not. All rights not expressly granted are reserved.

4. NONCOMMERCIAL USE AND PRODUCT LIMITS
Commercial use of the Content is prohibited. Direct and indirect monetization
of the Content is prohibited, including sale, paid access, paywalled downloads,
paid game advantages and its operation as content on monetized servers.
Use of the Content outside Bohemia Interactive's own products is prohibited.
The permission granted by this license is limited to Arma Reforger. It does not
authorize converting or importing protected original content into other games.
No contrary permission is implied by the availability of a file or its format.

5. THIRD-PARTY RIGHTS, EXCEPTIONS AND PLATFORM TERMS
Bohemia Interactive material and other third-party material retain their own
copyright and license terms. Nothing here restricts those rights or prevents
compliance with those licenses. The applicable Arma Reforger EULA, Workbench
EULA and Workshop Terms of Use continue to apply; no rights necessary for the
authorized functioning of the Workshop are withdrawn.
This license does not restrict statutory exceptions, lawful independent
creation, or acts permitted without the Licensor's consent by mandatory law.
It does not revoke rights granted under APL in older releases.

Third-party attribution: Bohemia Interactive a.s., Arma Reforger Samples,
https://github.com/BohemiaInteractive/Arma-Reforger-Samples . Skeletons/memory
points and character references from VestSample.blend/Character_Template.fbx
were used for FPVUR armbands and goggles; skeleton/IK references from
SampleMod_NewWeapon were used for the R15 radio and original animation tracks.
FPVUR geometry, weighting, textures and tracks were authored around these
references. The original sample material remains under APL, with its as-is
warranty/liability terms: https://www.bohemia.net/en/licenses/arma-public-license .
Referenced base-game resources belong to Bohemia Interactive and its licensors.
EdgeTX, pygame and vgamepad/ViGEmBus retain their separate software licenses.

6. BREACH AND WARRANTY
Permission under this custom license ends on breach of its applicable terms;
this does not terminate independent third-party licenses or prior APL grants.
The mod is supplied as-is, without warranty to the extent permitted by law.
Nothing excludes liability that cannot lawfully be excluded. If a provision is
unenforceable, it is limited or severed to the extent necessary; the remainder
continues subject to mandatory law and the preceding rights-preservation rules.

French explanatory notice (the English clauses above define this license):
Utilisation gratuite dans Arma Reforger et missions utilisant le mod officiel
comme dependance autorisees. Pour les creations nouvelles protegees par cette
licence, reprise de fichiers, repack, republication et diffusion de versions
derivees interdits sans accord ecrit. Usage commercial et monetisation directe
ou indirecte interdits. Les droits APL deja accordes jusqu'a la 1.0.3 et les
droits des tiers restent valables. Cette licence n'est pas un verrou technique.


FPV Ultra Realism - third-party and prior-license notices

PRIOR FPVUR RELEASES
Versions through 1.0.3 were published under Arma Public License (APL).
Existing grants remain irrevocable according to that license's terms. The new
custom license does not prevent reuse of material already licensed under APL.
APL full terms: https://www.bohemia.net/en/licenses/arma-public-license

BOHEMIA INTERACTIVE - ARMA REFORGER SAMPLES
Copyright Bohemia Interactive a.s. Arma Public License (APL), noncommercial,
Arma-only, with attribution. Source:
https://github.com/BohemiaInteractive/Arma-Reforger-Samples
License: https://www.bohemia.net/en/licenses/arma-public-license
Material used includes skeletons/memory points from VestSample.blend and
character-template references for FPVUR armbands and goggles, and skeleton/IK
references from SampleMod_NewWeapon for the R15 pilot radio and animations.
Modifications: original FPVUR geometry, weighting, textures and animation tracks
were authored around these references. Original third-party material remains
under APL. Any independently protectable later contribution is licensed only
to the extent permitted by APL; the custom license cannot restrict APL rights.
APL material is supplied as-is under APL's warranty/liability provisions.

BASE GAME
Arma Reforger resources referenced by GUID/path belong to Bohemia Interactive
and its licensors and remain subject to the game's applicable terms. A reference
does not transfer ownership or create a right to redistribute the base game.

TOOLS AND EXTERNAL SOFTWARE
EdgeTX, pygame and vgamepad/ViGEmBus are independently licensed external tools.
They retain their respective licenses; no ownership or replacement license is
claimed. Installing or referring to a tool does not make FPVUR its owner.
Any separately supplied third-party file retains its original license and
notices, which prevail over the FPVUR custom license for that file.

Workshop Terms: https://reforger.armaplatform.com/workshop-terms
Game Version
1.8.0.13
Created
Sun, 25 Oct 2026 16:49:32 GMT
Last Modified
Sun, 25 Oct 2026 16:50:45 GMT

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