Conflict PvE - Chernarus RHS

by omegafatality
Conflict PvE - Chernarus RHS

Summary

> Conflict PvE - Chernarus (RHS): a co-op PvE Conflict scenario on Chernarus Minus. Land US-side with RHS gear at MOB Balota Airfield and push north through 35 Russian-held

Description

> points: Chernogorsk, Elektrozavodsk, Zelenogorsk, Green Mountain, Stary Sobor, Berezino, both airfields, Devil's
> Castle, Novomitravsk and more. Each is garrisoned by RHS MSV squads, reinforced while you capture it and
> counter-attacked after, and the enemy keeps attacking the points you hold and takes them back if you leave them. It
> scales with the ground it holds: the more points it keeps, the better its body armour and kit, and the likelier a
> capture attempt draws mortar fire or a Little Bird. Open map, no Linear mode. Hold all 35 points for 5 minutes to
> win.
> Requires: ConflictPVERemixedVanilla2.0, RHS: Status Quo, Chernarus Minus, WCS_Core, WCS_AH-6M, WCS_Arsenal, ACE Core.
>
> Credits: Chernarus Minus by Bonzi & Soap; PvE framework ConflictPVERemixedVanilla2.0 by Gramps; RHS: Status Quo by Red Hammer Studios.

License

Arma Public License (APL)