Whiskey High Value Target

by Whiskey.
Whiskey High Value Target

Summary

One HVT for the whole server: get 8 kills in a row and your area shows on everyone's map. Kill the HVT to go up 2 ranks. Server config, no scenario changes.

Description

WHISKEY HIGH VALUE TARGET

One player on the whole server is the High Value Target. Hunt him down for a promotion, or survive as long as you can.

HOW IT WORKS
- Get 8 enemy kills in a row without dying and you become the HVT.
- There is only ONE HVT for all factions. If others reach 8 kills while there is already an HVT, they wait in line in the order they got there. When the HVT dies, the first one in line who is still alive (streak not lost) becomes the next HVT.
- The HVT gets a short "YOU ARE THE HVT" message with a sound. Nobody else gets a message: they only see the zone on the map.

SERVER SETTINGS
The first start makes WhiskeyHVT/config.txt in the server profile folder.
One setting per line: Key = Value. Lines starting with # are notes.
Edit the file, then restart the server.
On / off settings accept: true / false (also 1 / 0, yes / no, on / off).

Enabled = true
  true = the HVT system runs, false = off.

KillsForHVT = 8
  Kills in a row (without dying) to become the HVT. Number, 1 or more.

CountPlayerKills = true
  Enemy players killed count for the streak. true / false.

CountAIKills = false
  Enemy AI killed count for the streak. true / false.
  (If both are false, nobody can become the HVT.)

FriendlyFireResetsStreak = true
  true = killing a team mate puts your streak back to 0.
  false = a team kill just does not count.

MinPlayers = 0
  Players online needed before there can be an HVT. 0 = no limit.

ZoneDiameterMeters = 150
  Size of the zone on the map in metres. 10 or more.

ZoneUpdateSeconds = 180
  Seconds between zone checks (180 = 3 minutes). 10 or more.

ZoneMoveOnlyWhenOutside = true
  true = the zone only moves when the HVT has left it.
  false = a new zone on him at every check.

ShowCountdown = true
  Show "NEXT UPDATE m:ss" under the zone. true / false.

RankReward = 2
  Ranks up for the player who kills the HVT. 0 = no reward.
  Counted from his rank, not his XP. Stops at the highest rank.

RewardTeamKill = false
  true = killing the HVT from your own faction also gives the reward.

HVTNoticeSeconds = 10
  Seconds the "YOU ARE THE HVT" message stays on the HVT's screen. 1 or more.

SoundHVT = {4819D5A581AF66BB}Sounds/UI/Samples/Editor/UI_E_Notification_Warning.wav
  Sound with that message: any .wav of the game or a mod
  ({GUID}path). Leave empty for no sound.

Log = true
  Write HVT events to the server log ([WHVT] lines). true / false.

Questions or bug reports: Discord whostofu

License

Arma Public License (APL)

Version
1.0.0
Game Version
1.9.0.37
Version size
17.74 KB
Downloads
5
Created
09.11.2026
Last Modified
09.11.2026
ID
B5D84EA8211D144E