Bifrost View Distance

by 4uburn

1.0.10

aiSimulationRangeCeiling fixed
Game Version
1.7.0.54
Created
Mon, 20 Jul 2026 21:53:41 GMT
Last Modified
Mon, 20 Jul 2026 21:53:44 GMT

1.0.9

Added Bi Directictional behaviour for the settings. 

I.e. if Fortification render range drops to 3000, all other settings will fall in line, if aircraft viewrange is increased past fortifications, it will automatically raise, instead of snapping back what was attempted to be adjusted

Reduced minimum slider range to be congruent with Vanilla viewdistance (500m)
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 21:33:44 GMT
Last Modified
Sat, 18 Jul 2026 21:33:49 GMT

1.0.8

Further Service Radii Pass
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 02:43:36 GMT
Last Modified
Sat, 18 Jul 2026 02:43:42 GMT

1.0.7

Made another pass at service radii visibility.
Game Version
1.7.0.54
Created
Sat, 18 Jul 2026 02:10:58 GMT
Last Modified
Sat, 18 Jul 2026 02:11:00 GMT

1.0.6

Bacon Loadouts Spawn system edge case that causes input regression that was previously thought to be fixed, now fixed again
Game Version
1.7.0.54
Created
Wed, 15 Jul 2026 20:01:25 GMT
Last Modified
Wed, 15 Jul 2026 20:01:27 GMT

1.0.5

Compositions (Static Objects) like emplacements are now being cached properly.

This should alleviate regular stutter/freezing, if not entirely fix it on BVDs end.
Game Version
1.7.0.54
Created
Wed, 15 Jul 2026 19:24:38 GMT
Last Modified
Wed, 15 Jul 2026 19:24:40 GMT

1.0.4

Service Radii will not render outside of GM anymore
Game Version
1.7.0.54
Created
Wed, 15 Jul 2026 15:02:31 GMT
Last Modified
Wed, 15 Jul 2026 15:02:34 GMT

1.0.3

Sequential trigger for Infantry overrides (possible stutter fix)
Game Version
1.7.0.54
Created
Tue, 14 Jul 2026 23:50:57 GMT
Last Modified
Tue, 14 Jul 2026 23:50:59 GMT

1.0.2

Frame_Caching to improve performance

Known Issue:

Infantry may remain an issue at engine level which can't be touched by a modder, don't go overboard on infantry render range essentially.
Game Version
1.7.0.54
Created
Tue, 14 Jul 2026 23:09:39 GMT
Last Modified
Tue, 14 Jul 2026 23:09:43 GMT

1.0.1

Console Compatibility attempt
Game Version
1.7.0.54
Created
Tue, 14 Jul 2026 20:42:54 GMT
Last Modified
Tue, 14 Jul 2026 20:42:55 GMT

1.0.0

Increased functionality of VD Sliders

Added some hierarchy rules to the VD sliders to ensure fair play
Game Version
1.7.0.54
Created
Tue, 14 Jul 2026 18:57:34 GMT
Last Modified
Tue, 14 Jul 2026 18:57:38 GMT

0.2.4

Fixed Ghost Inputs (No Hardness testing for JIP Multiplayer sessions yet, but a theoretical hardening is in place)

Added Sliders to the Video settings, though they have yet to actually affect the viewrange.
Game Version
1.7.0.54
Created
Tue, 14 Jul 2026 17:34:09 GMT
Last Modified
Tue, 14 Jul 2026 17:34:12 GMT

0.2.3

*
Game Version
1.7.0.54
Created
Tue, 14 Jul 2026 07:11:25 GMT
Last Modified
Tue, 14 Jul 2026 07:11:28 GMT

0.2.2

*
Game Version
1.7.0.54
Created
Tue, 14 Jul 2026 00:25:57 GMT
Last Modified
Tue, 14 Jul 2026 00:25:59 GMT

0.2.1

*
Game Version
1.7.0.54
Created
Tue, 14 Jul 2026 00:05:16 GMT
Last Modified
Tue, 14 Jul 2026 00:05:20 GMT

0.2.0

F9 Menu Testing
Game Version
1.7.0.54
Created
Mon, 13 Jul 2026 23:20:16 GMT
Last Modified
Mon, 13 Jul 2026 23:20:19 GMT

0.1.8

Finalized Simulation Overrides.

Revamped Ticks to accomodate for the new one.
Game Version
1.7.0.54
Created
Mon, 13 Jul 2026 18:37:56 GMT
Last Modified
Mon, 13 Jul 2026 18:37:58 GMT

0.1.7

Enabled Sim Overrides to Replicate properly.
Game Version
1.7.0.54
Created
Mon, 13 Jul 2026 18:03:10 GMT
Last Modified
Mon, 13 Jul 2026 18:03:12 GMT

0.1.6

Changed from PreventMaxLod to SetPermanent LOD as a potential fix for unsimulated infantry
Game Version
1.7.0.54
Created
Mon, 13 Jul 2026 17:02:28 GMT
Last Modified
Mon, 13 Jul 2026 17:02:29 GMT

0.1.5

Further improvments to simulation override
Game Version
1.7.0.54
Created
Mon, 13 Jul 2026 16:36:26 GMT
Last Modified
Mon, 13 Jul 2026 16:36:28 GMT

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