FF Supply Lines

by The Boi With No DLC

0.10.1

0.10.1 - Public beta: first upload of the 0.10 bridge. FF War Economy can send contract and workshop deliveries as supply convoys (used up on arrival, called back if the town or port is lost), and FF High Command divisions can escort routes for free (a paid escort is never replaced). New settings: consignmentsEnabled, consignmentResultsMax, externalEscorts. Without those mods nothing changes; saves load as they are. Small safety fix in the cost and flow arithmetic. Please send bugs and ideas: https://github.com/FatihHekim0glu/FF-Series-Feedback
0.9.6 - Public beta: a read-only bridge for the upcoming FF War Economy add-on (flows and deliveries per base); nothing changes without it.
0.9.5 - Public beta: FF Supply Lines is now Public on the Workshop. Clearer texts: the build menu describes the Supply Panel, a refused deposit shows how much money you have, the Flows drain warning says it does not count respawns, and the Request and Flows into this hub titles say fuel fee. The server start log says FF's live values come once the first player joins a dedicated server. Fixed a script error on the Send / Request page. Please send bugs and ideas: https://github.com/FatihHekim0glu/FF-Series-Feedback
0.9.4 - Workshop page text for 0.9.3 (no minimum distance, short deliveries). The mod is unchanged.
0.9.3 - Hubs, ports and gas stations trade at any distance; under 300 m of road a short delivery (1 minute, no fee or risk); buy as a flow from Flows into this hub; the panel says why a hub or source is not listed.
0.9.2 - New Workshop page: description, screenshots, tags. The mod is unchanged.
0.9.1 - Workshop page text. The mod is unchanged.
0.9.0 - Release candidate: every text is in a stringtable (ready for translation); prices checked against FF's own values.
0.5.1 - Save fix: after a crash, convoys and FF's storages roll back together.
0.5.0 - Buy supplies at ports and fuel at gas stations; fuel between hubs; convoy and ambush markers on the map.
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 12:57:19 GMT
Last Modified
Thu, 15 Oct 2026 12:57:24 GMT

0.9.6

0.9.6 - Public beta: a read-only bridge for the upcoming FF War Economy add-on (flows and deliveries per base); nothing changes without it. Please send bugs and ideas: https://github.com/FatihHekim0glu/FF-Series-Feedback
0.9.5 - Public beta: FF Supply Lines is now Public on the Workshop. Clearer texts: the build menu describes the Supply Panel, a refused deposit shows how much money you have, the Flows drain warning says it does not count respawns, and the Request and Flows into this hub titles say fuel fee. The server start log says FF's live values come once the first player joins a dedicated server. Fixed a script error on the Send / Request page. Please send bugs and ideas: https://github.com/FatihHekim0glu/FF-Series-Feedback
0.9.4 - Workshop page text for 0.9.3 (no minimum distance, short deliveries). The mod is unchanged.
0.9.3 - Hubs, ports and gas stations trade at any distance; under 300 m of road a short delivery (1 minute, no fee or risk); buy as a flow from Flows into this hub; the panel says why a hub or source is not listed.
0.9.2 - New Workshop page: description, screenshots, tags. The mod is unchanged.
0.9.1 - Workshop page text. The mod is unchanged.
0.9.0 - Release candidate: every text is in a stringtable (ready for translation); prices checked against FF's own values.
0.5.1 - Save fix: after a crash, convoys and FF's storages roll back together.
0.5.0 - Buy supplies at ports and fuel at gas stations; fuel between hubs; convoy and ambush markers on the map.
0.4.3 - Flows into a hub: ask another hub for a constant flow.
0.4.2 - Loads together with FF Mortar and MCW Arsenal on large mod lists.
0.4.1 - Requests, factory stocks and the reserve fixed after the second test run; ping-pong flow warning.
0.4.0 - Supply Panel (Overview, Send / Request, Flows, Log), requests, several flows per hub, min reserve, toasts.
0.3.0 - First test build: Supply Hub, virtual convoys, flows, ambush risk and escorts.
Game Version
1.8.0.13
Created
Mon, 12 Oct 2026 04:51:26 GMT
Last Modified
Mon, 12 Oct 2026 04:51:30 GMT

0.9.5

0.9.5 - Public beta: FF Supply Lines is now Public on the Workshop. Clearer texts: the build menu describes the Supply Panel, a refused deposit shows how much money you have, the Flows drain warning says it does not count respawns, and the Request and Flows into this hub titles say fuel fee. The server start log says FF's live values come once the first player joins a dedicated server. Fixed a script error on the Send / Request page. Please send bugs and ideas: https://github.com/FatihHekim0glu/FF-Series-Feedback
0.9.4 - Workshop page text for 0.9.3 (no minimum distance, short deliveries). The mod is unchanged.
0.9.3 - Hubs, ports and gas stations trade at any distance; under 300 m of road a short delivery (1 minute, no fee or risk); buy as a flow from Flows into this hub; the panel says why a hub or source is not listed.
0.9.2 - New Workshop page: description, screenshots, tags. The mod is unchanged.
0.9.1 - Workshop page text. The mod is unchanged.
0.9.0 - Release candidate: every text is in a stringtable (ready for translation); prices checked against FF's own values.
0.5.1 - Save fix: after a crash, convoys and FF's storages roll back together.
0.5.0 - Buy supplies at ports and fuel at gas stations; fuel between hubs; convoy and ambush markers on the map.
0.4.3 - Flows into a hub: ask another hub for a constant flow.
0.4.2 - Loads together with FF Mortar and MCW Arsenal on large mod lists.
0.4.1 - Requests, factory stocks and the reserve fixed after the second test run; ping-pong flow warning.
0.4.0 - Supply Panel (Overview, Send / Request, Flows, Log), requests, several flows per hub, min reserve, toasts.
0.3.0 - First test build: Supply Hub, virtual convoys, flows, ambush risk and escorts.
Game Version
1.8.0.13
Created
Mon, 12 Oct 2026 02:48:47 GMT
Last Modified
Mon, 12 Oct 2026 02:48:52 GMT

0.9.4

0.9.4 - Workshop page text for 0.9.3 (no minimum distance, short deliveries). The mod is unchanged.
0.9.3 - Hubs, ports and gas stations trade at any distance; under 300 m of road a short delivery (1 minute, no fee or risk); buy as a flow from Flows into this hub; the panel says why a hub or source is not listed.
0.9.2 - New Workshop page: description, screenshots, tags. The mod is unchanged.
0.9.1 - Workshop page text. The mod is unchanged.
0.9.0 - Release candidate: every text is in a stringtable (ready for translation); prices checked against FF's own values.
0.5.1 - Save fix: after a crash, convoys and FF's storages roll back together.
0.5.0 - Buy supplies at ports and fuel at gas stations; fuel between hubs; convoy and ambush markers on the map.
0.4.3 - Flows into a hub: ask another hub for a constant flow.
0.4.2 - Loads together with FF Mortar and MCW Arsenal on large mod lists.
0.4.1 - Requests, factory stocks and the reserve fixed after the second test run; ping-pong flow warning.
0.4.0 - Supply Panel (Overview, Send / Request, Flows, Log), requests, several flows per hub, min reserve, toasts.
0.3.0 - First test build: Supply Hub, virtual convoys, flows, ambush risk and escorts.
Game Version
1.8.0.13
Created
Sun, 11 Oct 2026 21:10:15 GMT
Last Modified
Sun, 11 Oct 2026 21:10:22 GMT

0.9.3

0.9.3 - Hubs, ports and gas stations trade at any distance; under 300 m of road a short delivery (1 minute, no fee or risk); buy as a flow from Flows into this hub; the panel says why a hub or source is not listed.
0.9.2 - New Workshop page: description, screenshots, tags. The mod is unchanged.
0.9.1 - Workshop page text. The mod is unchanged.
0.9.0 - Release candidate: every text is in a stringtable (ready for translation); prices checked against FF's own values.
0.5.1 - Save fix: after a crash, convoys and FF's storages roll back together.
0.5.0 - Buy supplies at ports and fuel at gas stations; fuel between hubs; convoy and ambush markers on the map.
0.4.3 - Flows into a hub: ask another hub for a constant flow.
0.4.2 - Loads together with FF Mortar and MCW Arsenal on large mod lists.
0.4.1 - Requests, factory stocks and the reserve fixed after the second test run; ping-pong flow warning.
0.4.0 - Supply Panel (Overview, Send / Request, Flows, Log), requests, several flows per hub, min reserve, toasts.
0.3.0 - First test build: Supply Hub, virtual convoys, flows, ambush risk and escorts.
Game Version
1.8.0.13
Created
Sun, 11 Oct 2026 20:41:35 GMT
Last Modified
Sun, 11 Oct 2026 20:41:47 GMT

0.9.2

0.9.2 - New Workshop page: description, screenshots, tags. The mod is unchanged.
0.9.1 - Workshop page text. The mod is unchanged.
0.9.0 - Release candidate: every text is in a stringtable (ready for translation); prices checked against FF's own values.
0.5.1 - Save fix: after a crash, convoys and FF's storages roll back together.
0.5.0 - Buy supplies at ports and fuel at gas stations; fuel between hubs; convoy and ambush markers on the map.
0.4.3 - Flows into a hub: ask another hub for a constant flow.
0.4.2 - Loads together with FF Mortar and MCW Arsenal on large mod lists.
0.4.1 - Requests, factory stocks and the reserve fixed after the second test run; ping-pong flow warning.
0.4.0 - Supply Panel (Overview, Send / Request, Flows, Log), requests, several flows per hub, min reserve, toasts.
0.3.0 - First test build: Supply Hub, virtual convoys, flows, ambush risk and escorts.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 18:51:34 GMT
Last Modified
Sat, 10 Oct 2026 18:51:39 GMT

0.9.1

0.9.1: Workshop page update: public summary, description and preview image. The mod is the same as 0.9.0.
0.9.0 (release candidate 1 of 1.0.0): all texts of the mod come from a stringtable (still English, the texts read exactly as before); balance pass against Freedom Fighters' own values, no default needed to change.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 16:13:34 GMT
Last Modified
Sat, 10 Oct 2026 16:13:36 GMT

0.9.0

0.9.0: release candidate 1 of 1.0.0 (built on 0.5.1).
- All texts of the mod now come from a stringtable. Nothing changes for players: the mod stays English, and the texts read exactly as before. Translations can be added later without code changes.
- Balance pass: flows, fuel fee, escort prices and port and gas-station prices were checked against Freedom Fighters' own values; no default needed to change.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 15:08:30 GMT
Last Modified
Sat, 10 Oct 2026 15:08:34 GMT

0.5.1

0.5.1: save fix.
- After a server crash or a killed server, the supply record and FF's storages now go back to the same point (FF's last autosave, every ~10 minutes), as FF's own data does. Before, the record could be a few minutes newer than FF's stocks: goods bought or taken in those minutes came back at their source while their convoy still drove, and goods delivered in those minutes were lost.
- A clean server stop saves everything, as before.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 14:20:29 GMT
Last Modified
Sat, 10 Oct 2026 14:20:36 GMT

0.5.0

0.5.0: buying at ports and gas stations, fuel between hubs, convoy map markers.
- New: friendly FF ports sell supplies and gas stations sell fuel. They are listed on the Send / Request page after the hubs ("(buy)", price, stock). Buy once (you pay FF's own port shop price plus the fuel fee in money), or add a flow purchase on the Flows page that the hub deposit pays every 15 to 90 minutes. Ports and gas stations always keep a reserve for players. If a purchase convoy turns back, the price of the goods that come back is refunded.
- New: fuel cargo. Switch the cargo to fuel to send 50 to 1000 L to another hub or request it; both bases need a fuel tank.
- New: map markers. Every convoy on the road shows on your faction's map with cargo, target and minutes left, and an ambush leaves an "Ambush" marker for 10 minutes. Five new settings (markerEnabled, markerUpdateSeconds, markerMaxConvoys, markerAmbushMinutes, markerIdentity).
- Saves from 0.4.x load unchanged.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 13:37:45 GMT
Last Modified
Sat, 10 Oct 2026 13:37:53 GMT

0.4.3

0.4.3: flows into a hub.
- New: the Flows page has two lists, "Flows from this hub" and "Flows into this hub". On the second one you pick another friendly hub, set the rate and escort and press Apply flow: that hub then sends the flow to you. It is the other hub's own flow, so both hubs show it and players at either end can switch it on or off or remove it.
- A flow set up at its destination is paid like a Request: the source sends the cargo and pays the fuel fee (out of the cargo when it cannot pay it on top), never going below the source's min reserve; the receiving hub's deposit pays the escort.
- Every flow change is logged at both hubs with the player's name. The ping-pong warning works in both lists.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 04:23:51 GMT
Last Modified
Sat, 10 Oct 2026 04:23:54 GMT

0.4.2

0.4.2: loads together with FF Mortar and MCW Arsenal.
- Fixed: a server with the FF+ mods + FF Mortar + MCW Arsenal - Freedom Fighters + FF Supply Lines (+ FF_Vehicles) failed to compile ("Too many instructions per function" on unrelated vanilla and FF lines, then "Can't compile Game script module"). All mods share one hidden script init function with a hard size cap, and the stack was a few instructions over it. FF Supply Lines now adds nothing to that function: its static tables and the ambush random generator are built on first use. No gameplay change.
- The server log no longer prints FF's default preset as "FF live values" at start; the real values follow the self-test line.
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 19:52:46 GMT
Last Modified
Fri, 09 Oct 2026 19:52:51 GMT

0.4.1

0.4.1: Test run 2 fixes. A Request's fuel fee is paid by the hub that sends (or taken out of the cargo), never by the empty hub that asks. Factory stock and room are read straight from FF. The supply-lines record is saved a few seconds after every change. One "keeps N" reserve number everywhere. Flows page: shorter rows, clearer income, a warning for flows that go back and forth. The status line clears and the "Open Supply Panel" hint hides while the panel is open.
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 01:22:27 GMT
Last Modified
Fri, 09 Oct 2026 01:22:31 GMT

0.4.0

0.4.0: everything in the Supply Panel. The radio has one action, Open Supply Panel, with Overview, Send / Request, Flows and Log pages. Send to any friendly hub or request supplies from one, minimum reserve per hub, up to 4 flows per hub, notifications in the top-right corner instead of hint popups, and a hub log of the last 20 events. Saved 0.3.0 flows carry over.
Game Version
1.8.0.13
Created
Thu, 08 Oct 2026 23:00:21 GMT
Last Modified
Thu, 08 Oct 2026 23:00:25 GMT

0.3.0

Game Version
1.8.0.13
Created
Thu, 08 Oct 2026 20:17:33 GMT
Last Modified
Thu, 08 Oct 2026 20:17:40 GMT

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