Kinetic SFX

by SlyZilla
Kinetic SFX

Summary

Combat that sounds like it's out there: echoes off hills and houses, rounds cracking past, heavy blasts, ears ringing after close hits. Adds to the game's own sounds; a slider for every effect.

Description

RECOMMENDED: in the game's Settings > Audio, turn Dynamic range up to 200 (the default is 100). It gives gunshots and explosions more room above the rest of the sound, and Kinetic SFX sounds best with it.

Kinetic SFX is part of the Kinetic family of mods. Kinetic VFX does the same for what you see: muzzle flashes, impacts, explosions, fires and suppression. The two are made to work together:
https://reforger.armaplatform.com/workshop/BE6FE9EF322FF6FB-KineticVFX

Kinetic SFX makes combat sound like it's really happening around you. Far gunfire rolls back off the hills, houses and tree lines, rounds crack past your head, explosions hit hard up close and rumble far off, and your hearing dulls after a close blast. It adds to the game's own sounds instead of replacing them and is built from the game's own recordings, so guns keep their sound and gun mods keep theirs. Every effect has its own slider, so you can tune it to your taste or turn it off.

GUNFIRE
- Echoes off the hills, buildings and tree lines around you, arriving late from where they bounced, at the speed of sound
- Far fights sound far away and come from their side; valleys ring on longest
- Automatic fire keeps its rhythm: a burst's echoes roll out after it instead of piling up
- Short-barrelled guns sound harsher up close
- A little more body under guns and blasts close to you: a punch, not a boom
- Autocannons and heavy machine guns next to you: more body and mechanism clatter, a metal clang when their rounds hit armour near you
- The game's mixer squashes gunshots and cracks a little less, so they keep their edge

NEAR MISSES
- A harder supersonic crack when rounds pass near you, a snap when they're very close, a whiz from slow rounds

EXPLOSIONS
- A heavier punch up close, debris raining down, a low rumble and echoes far off, all arriving at the speed of sound
- Hand grenades and mines included
- Everything else dips for a moment after a very close bang, so the bang stands out

YOUR EARS (only you hear these)
- Muffled hearing after a close blast, a hit, a round snapping past your head, and while badly hurt; radio and voice chat stay clear
- An ear ring after close blasts

SPACES AND WEATHER
- Inside buildings, shots, voices and steps sound boxed in; a gentle open-air reverb outside
- The added sounds are muffled through walls and inside closed vehicles exactly like the game's own
- Far echoes and rumble carry with the weather: shorter in rain and strong wind, a little further on a calm, dry night
- Footsteps, kit and gear rattle louder and more present

SETTINGS
- A "Kinetic SFX" tab in the game's Settings menu: a slider for every effect (0% = off, 100% = default, up to 150%), presets (Subtle, Default, Heavy, All off) and switches for the hurt muffle and wall muffling
- The /snd chat command (for example /snd echo 3, /snd test blast 40) and a settings file: Documents\My Games\ArmaReforger\profile\KineticSFX.txt

MULTIPLAYER
- Works in single player, in player-hosted games and on dedicated servers. As with every Reforger mod, a server has to load it for its players to have it.
- Each player's own game makes the sound, and each player keeps their own settings. Nothing runs on the server; no changes to damage, ballistics or the AI.

COMPATIBILITY
- Needs only the base game. It doesn't replace any gun's own sound: guns from other mods get the echoes, cracks and blasts too, as long as they use the game's standard muzzle setup (nearly all do).
- It replaces the game's master mixer to add its muffle and reverb controls. Another mod that also replaces the master mixer (some full sound overhauls do) clashes with it: the one loaded last wins.
- Optional add-on: Kinetic SFX - Vanilla Guns gives the base game's own guns more of their own voice:
  https://reforger.armaplatform.com/workshop/2EA7C1F7837DDECF-KineticSFX-VanillaGuns
- Works together with Kinetic VFX (link at the top).

Made for Arma Reforger 1.9.
Made with the help of Opus 5.5. If this is an issue for you, fair enough don't use the mod.

License

Arma Public License (APL)

Rating
100%
Version
1.0.1
Game Version
1.9.0.37
Version size
70.88 KB
Subscribers
1
Downloads
719
Created
06.11.2026
Last Modified
07.11.2026
ID
B076785601A267E3