LHDF Metabolism
by Boomstick Barry
1.0.11
## [1.0.11] ### Changed - Water to drink from is found through LHDF Core's look-at service instead of an own check, sharing one query with other mods' look-at targets (LHDF Loot Spawner's containers). Where the Drink and Fill canteens actions appear is unchanged. A tap or sink the line of sight hits outright always wins, also over a searchable kitchen counter it is set into; a container the player looks at wins over water that is only nearby. Needs the LHDF Core with the look-at service.
- Game Version
- 1.8.0.13
- Created
- Wed, 07 Oct 2026 05:11:03 GMT
- Last Modified
- Wed, 07 Oct 2026 05:11:06 GMT
1.0.10
## [1.0.10] ### Changed - The HUD icons (hunger, thirst, stamina, temperature, health) sit in a column on the right, under the voice range and earplug icons, instead of a row at the bottom left. They look and behave as before.
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 15:57:28 GMT
- Last Modified
- Mon, 05 Oct 2026 15:57:39 GMT
1.0.9
## [1.0.9] ### Changed - The stamina penalties are a stamina modifier of LHDF Core (1.0.19) instead of an own modded `SCR_CharacterStaminaComponent`. They apply after LHDF Server Tools' scales, in the same correction; the energy cap holds whatever Server Tools adds, and neither mod rescales the other's correction any more.
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 12:11:23 GMT
- Last Modified
- Mon, 05 Oct 2026 12:11:29 GMT
1.0.8
## [1.0.8] ### Changed - Drinking and filling canteens through the interaction menu only: the old "Hold [F]" prompt and the hold of the interaction key are gone. - A sink, tap, well or pump counts within 2 m on your own floor; before, 3 m in every direction, so sinks upstairs or downstairs counted too. ### Fixed - The water actions appeared with no water in sight, and the old prompt in random spots inside buildings: a sink or tap behind a wall, or on the floor above or below, counted. Water sources, rivers and ponds now count only when seen from the character's eyes, on the client and when the server checks the request. - The interaction point sits on the side of a sink or tap facing the player, and is smaller, so it no longer reaches through the wall a tap is mounted on.
- Game Version
- 1.8.0.13
- Created
- Sun, 04 Oct 2026 12:19:44 GMT
- Last Modified
- Sun, 04 Oct 2026 12:19:49 GMT
1.0.7
## [1.0.7] ### Changed - Canteens take less room: volume 250 instead of 1000, size 8 instead of 15 cm, weight 0.15 instead of 0.4 kg (US, Soviet and black Soviet canteen). Before, a few canteens filled a backpack. - The foods have small fixed inventory sizes: MRE volume 300 (10 cm), army crackers and dried meat 150 (8 cm), meat leg 500 (12 cm). Before, the size came from the model.
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 23:30:32 GMT
- Last Modified
- Fri, 02 Oct 2026 23:30:35 GMT
1.0.6
## [1.0.6]
### Changed
- Drinking and filling canteens at water are actions of the vanilla interaction menu now: look at a sink, tap, well, pump, river or pond and choose "Drink" (2 s) or, with a canteen, "Fill canteens" (3 s). Before, a text prompt asked to hold the interaction key, which did both at once. The actions say why they are not available ("Not thirsty", "Canteens are full", "Salt water"). The old prompt stays as a fallback until the menu has offered the actions once in a session.
- Natural water also counts where the player looks at it (within 3 m), not only at the feet or straight ahead.
### Fixed
- Players reported that canteens could not be filled at sinks. They were filled, but nothing said so: a thirsty player only read "You drink.". The hints now name the canteens filled ("2 canteens filled.") and, after drinking from a canteen, the sips it has left.- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 16:32:39 GMT
- Last Modified
- Fri, 02 Oct 2026 16:32:42 GMT
1.0.5
## [1.0.5] ### Added - The fill of carried canteens is part of the character LHDF Core stores, so a player who returns after a longer absence does not get full canteens back. - `spawnVariation` (default 20, live): a fresh character gets up to this much more than the spawn values, rolled for each of food, water and energy. ### Changed - A fresh character starts with food, water and energy between 80 and 100 each, never below 80 (`spawnFood`, `spawnWater`, `spawnEnergy` now default to 80 and are the lowest value; before, every fresh character had 75).
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 14:55:56 GMT
- Last Modified
- Fri, 02 Oct 2026 14:56:02 GMT
1.0.4
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 14:11:22 GMT
- Last Modified
- Fri, 02 Oct 2026 14:11:26 GMT
1.0.3
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 12:28:15 GMT
- Last Modified
- Fri, 02 Oct 2026 12:28:19 GMT
1.0.2
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 01:36:09 GMT
- Last Modified
- Fri, 02 Oct 2026 01:36:12 GMT
1.0.1
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 01:06:17 GMT
- Last Modified
- Fri, 02 Oct 2026 01:06:20 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 01:00:56 GMT
- Last Modified
- Fri, 02 Oct 2026 01:01:02 GMT
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