Abris Terrain - Desert

by Arnaud Jung
Abris Terrain - Desert

Summary

Six desert camouflage shelters. Place blueprints with the ACE entrenching tool, then build with the shovel. / Six abris sable constructibles a la pelle.

Description

ABRIS DE TERRAIN / DESERT SHELTERS

FRANCAIS
Six abris de camouflage sable, vides et de tailles differentes : dome bas pour deux personnes allongees, abri bas pour deux, ecran individuel, cabane pour quatre, grand abri ouvert pour six et petite tente individuelle.
Avec la pelle ACE en main : activez la pose, changez de variante, posez le blueprint puis construisez en trois cycles de pelle. R, V et clic gauche avec les commandes clavier par defaut. Les cinq variantes ACE restent disponibles.
Les abris suivent la pente du terrain sans ajouter de plateforme. Sur un terrain tres accidente, certains bords peuvent s'enfoncer. Les restrictions ACE de surface creusable et de portee restent applicables.
Dependance : ACE Trenches Dev et ses dependances. Installer sur le serveur et les clients. Anizay n'est pas requis. Les six abris sont aussi disponibles dans Game Master.

ENGLISH
Six empty sand-coloured camouflage shelters: two-person low dome, two-person low shelter, individual screen, four-person hut, six-person open canopy and a compact one-person tent.
Use the ACE entrenching tool: activate placement, cycle variants, place a blueprint and build with three shovel cycles. Default keyboard bindings: R, V and left click. The five ACE variants remain available.
Shelters follow terrain slopes without adding a platform. Rough terrain can bury edges; ACE diggable-surface and placement-range restrictions still apply.
Requires ACE Trenches Dev and its dependencies, installed on server and clients. Anizay is not required. All six shelters are also available in Game Master.

VALIDATION / LIMITS
Local PC tests: six completed shelters, ACE trench construction and shelter placement beside the retained trench. Dedicated-server replication, join-in-progress, consoles and physical controller operation have not been validated. Visual camouflage props, not a guarantee of ballistic protection. Four visual detail levels per model. No blocking fabric collision or ballistic protection is provided. Large-scale performance remains unmeasured.

CREDITS
User-supplied Meshy-generated models, resized, emptied and converted to Enfusion. Original integration for this addon. ACE and Bohemia resources are referenced dependencies and are not redistributed. No official military affiliation is claimed.

License

Original addon content: all rights reserved by the respective rights holders. Use in Arma Reforger through this Workshop release is permitted. No redistribution or relicensing of referenced ACE or Bohemia Interactive resources is granted. Models originated from user-supplied Meshy generations.

Version
1.0.0
Game Version
1.8.0.13
Version size
100.18 MB
Created
16.10.2026
Last Modified
16.10.2026
ID
AB12102600000001

Dependencies