LHDF Weather
by Boomstick Barry
1.0.3
## [1.0.3] ### Fixed - Lightning no longer strikes near a dead player; players who are down but alive can still be struck. A ramp interval set below 2 seconds or above 30 seconds in the settings or a scenario is now held to that range, so a value of 0 can no longer make the weather ramp every frame.
- Game Version
- 1.8.0.13
- Created
- Mon, 12 Oct 2026 11:33:44 GMT
- Last Modified
- Mon, 12 Oct 2026 11:33:49 GMT
1.0.2
## [1.0.2] ### Fixed - No crash on a fresh start without a save (Workbench play, a new or wiped server): the director clears the game's queued weather only when its plan comes from a save. On a fresh start the game's first queued states stay and last 0.167 h each, then the director's front follows.
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 21:58:42 GMT
- Last Modified
- Fri, 09 Oct 2026 21:58:48 GMT
1.0.1
## [1.0.1] ### Changed - Slider steps in the LHDF tab: `minClearHours` and `forecastHours` 0.5, `fogLiftHour` 0.05, `rampStep` 0.0005, `gustStrength` 0.01, `lightningMinMeters` 5 (they were a hundredth of the range, so the defaults 2 h and 0.01 could not be set again). - `lightningMinMeters` defaults to 125 m (was 150).
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 16:49:58 GMT
- Last Modified
- Thu, 08 Oct 2026 16:50:07 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Wed, 07 Oct 2026 20:22:30 GMT
- Last Modified
- Wed, 07 Oct 2026 20:22:35 GMT
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