Militia Operational Tasks
by Ognjen Ristic
1.0.24
Food and water (FM Metabolism2) now last one full in-game day from 100% to 0%. Requires FM Metabolism2.
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 00:01:35 GMT
- Last Modified
- Sat, 10 Oct 2026 00:01:41 GMT
1.0.23
Izbor glavne baze vracen na vanilla.
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 21:52:14 GMT
- Last Modified
- Fri, 09 Oct 2026 21:52:20 GMT
1.0.22
Radio veza i spawn po zauzetim bazama (Lipovik kao izvor signala).
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 21:43:43 GMT
- Last Modified
- Fri, 09 Oct 2026 21:43:47 GMT
1.0.21
PJM i izvidjacke patrole izmedju baza koje drzi JNA.
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 21:14:36 GMT
- Last Modified
- Fri, 09 Oct 2026 21:14:41 GMT
1.0.20
Spawn i radio veza vraceni na vanilla (uklonjena JNA spawn zastava).
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 20:48:32 GMT
- Last Modified
- Fri, 09 Oct 2026 20:48:35 GMT
1.0.19
Uklonjena JNA spawn zastava. JNA se spawnuje u glavnoj bazi (Kasarna Lipovik).
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 21:45:03 GMT
- Last Modified
- Thu, 08 Oct 2026 21:45:07 GMT
1.0.18
Novi Conflict save: glavna baza JNA je uvek Kasarna Lipovik (vojna baza Levie).
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 21:34:12 GMT
- Last Modified
- Thu, 08 Oct 2026 21:34:18 GMT
1.0.17
Loot u kucama (Dynamic Loot): samo civilna odeca i hrana (konzerva, hleb, pivo, kisela voda). Oruzje i vojna oprema se ne pojavljuju, osim tokom zadatka pretresa kuce.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 20:44:45 GMT
- Last Modified
- Thu, 08 Oct 2026 20:44:49 GMT
1.0.16
Nova tabla: Civili - mesto za sklanjanje (5 m). Civili dovedeni do nje nestaju. Pamti se posle restarta.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 20:02:32 GMT
- Last Modified
- Thu, 08 Oct 2026 20:02:39 GMT
1.0.15
Dodata Stanica - gumica (brise ostatke stanice) u Game Master listu.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 19:18:03 GMT
- Last Modified
- Thu, 08 Oct 2026 19:18:07 GMT
1.0.14
JNA spawn zastava za Game Master (spawn bez satora, ostaje posle restarta). JNA baze vise ne prave automatski sator.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 18:42:37 GMT
- Last Modified
- Thu, 08 Oct 2026 18:42:41 GMT
1.0.13
Stanica milicije dodata u Game Master listu.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 14:27:57 GMT
- Last Modified
- Thu, 08 Oct 2026 14:28:01 GMT
1.0.12
Marker za predaju (zadaci) sada se pojavljuje u Game Masteru.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 14:03:12 GMT
- Last Modified
- Thu, 08 Oct 2026 14:03:21 GMT
1.0.11
Radio Javorina: vesti na srpskom svakih 20-30 min i hitne vesti kad se zauzme ili izgubi baza i posle uspesne akcije milicije.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 13:44:42 GMT
- Last Modified
- Thu, 08 Oct 2026 13:44:45 GMT
1.0.10
Fix: Game Master object lists were broken by 1.0.9. The hand-over marker is now in the Compositions (static) list.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 12:59:41 GMT
- Last Modified
- Thu, 08 Oct 2026 12:59:44 GMT
1.0.9
New Game Master object 'Milicija - mesto predaje (zadaci)' (Structures > Civilian). Place it anywhere: police tasks of bases within 2.5 km hand over prisoners, seized weapons and vehicles within 20 m of it instead of the base centre.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 12:35:10 GMT
- Last Modified
- Thu, 08 Oct 2026 12:35:14 GMT
1.0.8
New police task: House search. A tip-off names a house near the base; illegal weapons are hidden in its furniture (Dynamic Loot containers when present, otherwise on the floor). Sometimes an armed suspect is inside. Find the weapons and bring them to the station.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 09:47:47 GMT
- Last Modified
- Thu, 08 Oct 2026 09:47:50 GMT
1.0.7
PvE enemy presence (replaces Constant Enemy Threat): enemy patrols spawn 600-1000 m from players and roam their area, roadside checkpoints with 2-4 soldiers around players; despawn when nobody is near. Nothing spawns near bases held by players.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 08:29:38 GMT
- Last Modified
- Thu, 08 Oct 2026 08:29:41 GMT
1.0.6
Traffic stops: a Milicija officer in a car with emergency lights, siren or hazard lights on pulls over the civilian car in front. Walk up and the driver gets out with hands up; search him and the car. 25% carry smuggled weapons - cuffing them gives XP.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 08:16:30 GMT
- Last Modified
- Thu, 08 Oct 2026 08:16:34 GMT
1.0.5
Conflict: neutral bases are now garrisoned by US soldiers instead of FIA (FIA and US set friendly). Save games stay compatible.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 07:33:11 GMT
- Last Modified
- Thu, 08 Oct 2026 07:33:16 GMT
1.0.4
1.0.4 - Radio message and hint when a task ends. Tied suspects: marker moves to the station and they are taken away after delivery. Enemy in tasks is the opposing army (US). Front line attacks: enemy squads spawn and attack only bases next to enemy territory.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 02:02:57 GMT
- Last Modified
- Thu, 08 Oct 2026 02:03:02 GMT
1.0.3
1.0.3 - Second fix for save/load with ACE Core on 1.8: valid scripted-state persistence group.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 01:42:54 GMT
- Last Modified
- Thu, 08 Oct 2026 01:42:58 GMT
1.0.2
1.0.2 - Player rank (XP) is stored on the server per account and restored in any scenario. Fixes save/load with ACE Core on 1.8 (missing persistence config for the ACE state).
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 01:35:15 GMT
- Last Modified
- Thu, 08 Oct 2026 01:35:18 GMT
1.0.1
1.0.1 - Added army (M77), scout (M68) and special forces (M87) task families. Added a patrol task with a possible ambush for all four branches.
- Game Version
- 1.8.0.13
- Created
- Thu, 08 Oct 2026 00:03:11 GMT
- Last Modified
- Thu, 08 Oct 2026 00:03:30 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Wed, 07 Oct 2026 22:26:42 GMT
- Last Modified
- Wed, 07 Oct 2026 22:26:46 GMT
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