Enforce Extended Reactive
by perun
1.1.20
reworked Tasks using inside async methods
- Game Version
- 1.8.0.13
- Created
- Sun, 20 Sep 2026 15:33:28 GMT
- Last Modified
- Sun, 20 Sep 2026 15:33:33 GMT
1.1.18
added conditional compilation
- Game Version
- 1.8.0.13
- Created
- Fri, 11 Sep 2026 06:09:03 GMT
- Last Modified
- Fri, 11 Sep 2026 06:09:05 GMT
1.1.17
Further build time optimizations
- Game Version
- 1.8.0.13
- Created
- Fri, 11 Sep 2026 03:36:50 GMT
- Last Modified
- Fri, 11 Sep 2026 03:36:53 GMT
1.1.16
shortened build times
- Game Version
- 1.8.0.13
- Created
- Thu, 10 Sep 2026 19:09:18 GMT
- Last Modified
- Thu, 10 Sep 2026 19:09:20 GMT
1.1.15
* feat: add native event handlers and explicit Action adapters Lower Action.EventHandler signatures and event fields to native invokers, and retain stored callbacks through generated NativeDelegateHost classes. Add explicit ToInvokable conversion, regression coverage, and the native invoker benchmark with results and commentary.
- Game Version
- 1.8.0.13
- Created
- Tue, 08 Sep 2026 19:40:38 GMT
- Last Modified
- Tue, 08 Sep 2026 19:40:41 GMT
1.1.14
* Added properties to interfaces
- Game Version
- 1.8.0.13
- Created
- Thu, 03 Sep 2026 18:25:25 GMT
- Last Modified
- Thu, 03 Sep 2026 18:25:28 GMT
1.1.13
* Fixed missing symbol file
- Game Version
- 1.8.0.13
- Created
- Thu, 03 Sep 2026 16:50:20 GMT
- Last Modified
- Thu, 03 Sep 2026 16:50:24 GMT
1.1.12
* Add observable operators and internal API visibility * Preserve template declaration layout for monomorphizations * Support fixed-array templates and inline output declarations * Add callable object syntax * Fix cross-source constrained templates
- Game Version
- 1.8.0.13
- Created
- Thu, 03 Sep 2026 16:05:28 GMT
- Last Modified
- Thu, 03 Sep 2026 16:05:30 GMT
1.1.11
- Game Version
- 1.8.0.10
- Created
- Wed, 02 Sep 2026 19:02:42 GMT
- Last Modified
- Wed, 02 Sep 2026 19:02:44 GMT
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