Inventory Damage

by Goldhook

1.0.2

1.1.0 - Shooting packs.
- A shot that clips a worn backpack but misses the body now counts: every shot is also tested as a line against the packs of nearby characters (before, only real hit events were seen, and a clip produces none).
- Backpacks lying on the ground can be shot off too.
- The backpack is destroyed together with its load.
- Only a fast round (100+ m/s) that gets through what it struck counts; the pack's hit box is tighter.
- Everything carried now goes off as ONE blast sized by its real TNT equivalent (M15 AT about 13.7 kg, TM-62M about 7.5 kg), at most three stacked charges. AP mines use their own warheads.
- Demo charges (M112, TSH-400g) are no longer covered: bullets do not set them off.
- "[IVD] ..." lines in the log when an explosive check runs.
Game Version
1.8.0.13
Created
Tue, 20 Oct 2026 23:04:19 GMT
Last Modified
Tue, 20 Oct 2026 23:04:22 GMT

1.0.1

Game Version
1.8.0.13
Created
Tue, 20 Oct 2026 03:42:03 GMT
Last Modified
Tue, 20 Oct 2026 03:42:08 GMT

1.0.0

Game Version
1.8.0.13
Created
Mon, 19 Oct 2026 22:09:53 GMT
Last Modified
Mon, 19 Oct 2026 22:09:58 GMT

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