ATG Everon PMC Dev
by Smudge202
Contributors
HargLz
0.0.7
ADDED - USMC response squads carry suppressed rifles and camo uniforms. From tier 3 they hunt players and chase exfils, and from tier 5 they lay ambushes and answer armour with a suppressed anti-tank team. - An identity selector and a hair selector at the MOB and at every FOB. - An armed vehicle pad at the MOB. CHANGED - USMC's faction colour is magenta. - New dependency: ATG Personal Camo Woodland.
- Game Version
- 1.8.0.13
- Created
- Mon, 12 Oct 2026 16:24:14 GMT
- Last Modified
- Mon, 12 Oct 2026 16:24:19 GMT
0.0.6
ADDED - ATG vehicles have a Which bay action. It needs ATG Scenario Dev 4.9.7 or later. CHANGED - Time runs at 4x by day and night from a random start, and the weather starts random and changes. FIXED - With ACE and WCS_Arsenal, epinephrine injects again with ACE Circulation's dose.
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 19:13:18 GMT
- Last Modified
- Fri, 09 Oct 2026 19:13:24 GMT
0.0.5
ADDED - An identity selector and a barber at the MOB and at the Morton Harbour FOB. - A dependency on WCS_JLTV. CHANGED - USMC garrison vehicles carry marine crews, and the JLTV with an M2 joins the garrison from tier 5. FIXED - The USMC officer, intel carrier and deserter wear woodland instead of arid.
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 12:54:42 GMT
- Last Modified
- Mon, 05 Oct 2026 12:54:50 GMT
0.0.4
FIXED - USMC Garrisons now wear the correct camo boonies
- Game Version
- 1.8.0.13
- Created
- Sun, 04 Oct 2026 22:25:02 GMT
- Last Modified
- Sun, 04 Oct 2026 22:25:06 GMT
0.0.3
ADDED - Players may take only ammunition from USMC bodies. - Loadouts save under ATG's loadout blacklist instead of WCS's, so launchers and suppressors can be saved. - Voice carries 5 m whispered, 35 m spoken and 70 m shouted. CHANGED - The USMC garrison comes in four stages. Tiers 1 and 2 field lightly equipped sentries and light fire teams; tiers 3 and 4 add grenadier and suppression teams; tiers 5 and 6 add fire, anti-tank and machine gun teams; tier 7 onwards fields the full USMC. - The HVT chain's target is a USMC officer, and its informant is a USMC deserter. - Defend's relief group is an ATG Haven woodland group. - The FOBs' safe zones protect ATG.
- Game Version
- 1.8.0.13
- Created
- Sun, 04 Oct 2026 22:15:52 GMT
- Last Modified
- Sun, 04 Oct 2026 22:15:56 GMT
0.0.2
ADDED - ACE medical settings: bleeding at half rate and capped at 12.5, resilience regenerating at 0.25 (0.15 on second chance), second chance on head hits and fall damage, medical kits healing 22.5 a use up to 90%, and a grey flash for pain. - With ACE, armed AI can be taken captive only from behind. - The ACE metal clanging gesture is hidden from the gesture wheel. CHANGED - Kill objectives target a USMC officer instead of a USSR one. - Deliver Intel's carrier is a USMC officer instead of a USSR one. - Destroy objectives target a Ural command truck instead of a generator. - Troops in contact sections are ATG Haven woodland groups instead of a US fire team. FIXED - Text chat is gated behind handsets, with ATG Signals, as it is on Anizay.
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 22:18:40 GMT
- Last Modified
- Sat, 03 Oct 2026 22:18:42 GMT
0.0.1
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 17:29:10 GMT
- Last Modified
- Sat, 03 Oct 2026 17:29:13 GMT
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