ATG Everon PMC Dev

by Smudge202

Contributors

HargLz

0.0.7

ADDED
- USMC response squads carry suppressed rifles and camo uniforms. From tier 3 they hunt players and chase exfils, and from tier 5 they lay ambushes and answer armour with a suppressed anti-tank team.
- An identity selector and a hair selector at the MOB and at every FOB.
- An armed vehicle pad at the MOB.

CHANGED
- USMC's faction colour is magenta.
- New dependency: ATG Personal Camo Woodland.
Game Version
1.8.0.13
Created
Mon, 12 Oct 2026 16:24:14 GMT
Last Modified
Mon, 12 Oct 2026 16:24:19 GMT

0.0.6

ADDED
- ATG vehicles have a Which bay action. It needs ATG Scenario Dev 4.9.7 or later.

CHANGED
- Time runs at 4x by day and night from a random start, and the weather starts random and changes.

FIXED
- With ACE and WCS_Arsenal, epinephrine injects again with ACE Circulation's dose.
Game Version
1.8.0.13
Created
Fri, 09 Oct 2026 19:13:18 GMT
Last Modified
Fri, 09 Oct 2026 19:13:24 GMT

0.0.5

ADDED
- An identity selector and a barber at the MOB and at the Morton Harbour FOB.
- A dependency on WCS_JLTV.

CHANGED
- USMC garrison vehicles carry marine crews, and the JLTV with an M2 joins the garrison from tier 5.

FIXED
- The USMC officer, intel carrier and deserter wear woodland instead of arid.
Game Version
1.8.0.13
Created
Mon, 05 Oct 2026 12:54:42 GMT
Last Modified
Mon, 05 Oct 2026 12:54:50 GMT

0.0.4

FIXED
- USMC Garrisons now wear the correct camo boonies
Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 22:25:02 GMT
Last Modified
Sun, 04 Oct 2026 22:25:06 GMT

0.0.3

ADDED
- Players may take only ammunition from USMC bodies.
- Loadouts save under ATG's loadout blacklist instead of WCS's, so launchers and suppressors can be saved.
- Voice carries 5 m whispered, 35 m spoken and 70 m shouted.

CHANGED
- The USMC garrison comes in four stages. Tiers 1 and 2 field lightly equipped sentries and light fire teams; tiers 3 and 4 add grenadier and suppression teams; tiers 5 and 6 add fire, anti-tank and machine gun teams; tier 7 onwards fields the full USMC.
- The HVT chain's target is a USMC officer, and its informant is a USMC deserter.
- Defend's relief group is an ATG Haven woodland group.
- The FOBs' safe zones protect ATG.
Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 22:15:52 GMT
Last Modified
Sun, 04 Oct 2026 22:15:56 GMT

0.0.2

ADDED
- ACE medical settings: bleeding at half rate and capped at 12.5, resilience regenerating at 0.25 (0.15 on second chance), second chance on head hits and fall damage, medical kits healing 22.5 a use up to 90%, and a grey flash for pain.
- With ACE, armed AI can be taken captive only from behind.
- The ACE metal clanging gesture is hidden from the gesture wheel.

CHANGED
- Kill objectives target a USMC officer instead of a USSR one.
- Deliver Intel's carrier is a USMC officer instead of a USSR one.
- Destroy objectives target a Ural command truck instead of a generator.
- Troops in contact sections are ATG Haven woodland groups instead of a US fire team.

FIXED
- Text chat is gated behind handsets, with ATG Signals, as it is on Anizay.
Game Version
1.8.0.13
Created
Sat, 03 Oct 2026 22:18:40 GMT
Last Modified
Sat, 03 Oct 2026 22:18:42 GMT

0.0.1

Game Version
1.8.0.13
Created
Sat, 03 Oct 2026 17:29:10 GMT
Last Modified
Sat, 03 Oct 2026 17:29:13 GMT

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