DDOS_Lobby

by Command DDOS

1.0.10

New (World Editor only, nothing changes in the game):
- Tool "DDOS: Marker": select one briefing marker and a board with all 91 icons and 13 colours hangs above it. Hover shows the Polish name, a click changes the marker as one Ctrl+Z step.
- A military marker gets a row of the five side colours; unit types stay in the Inspector.
Known limitations:
- The board is drawn for perspective views only, and icons of other entities can draw over it.
Update DDOS Lobby Core, DDOS Lobby and DDOS Scenario Framework together.
Game Version
1.8.0.13
Created
Sat, 31 Oct 2026 20:49:47 GMT
Last Modified
Sat, 31 Oct 2026 20:50:02 GMT

1.0.9

Fixes:
- Closing the game or the Workbench after using the Game Master supply chest panel no longer crashes (access violation in the panel's cleanup when the game was already unloaded).
Requires the matching version of all DDOS addons (server and every player); DDOS Lobby Core is unchanged (1.0.7).
Game Version
1.8.0.13
Created
Sun, 25 Oct 2026 06:07:12 GMT
Last Modified
Sun, 25 Oct 2026 06:07:18 GMT

1.0.8

Fixes:
- Clicking a task marker on the briefing map (and other fullscreen maps) no longer throws a script error (SCR_MapJournalUI.SetJournalVisibility). The lobby game mode now carries a journal component, so the vanilla journal registers its map toolbar entry.
New:
- The vanilla Journal button is shown on fullscreen maps; it shows the mission journal when the mission sets one, otherwise an empty "Briefing" panel.
Requires the matching version of all DDOS addons (server and every player); DDOS Lobby Core is unchanged (1.0.7).
Game Version
1.8.0.13
Created
Sun, 25 Oct 2026 06:01:00 GMT
Last Modified
Sun, 25 Oct 2026 06:01:06 GMT

1.0.7

Requires the matching version of ALL DDOS addons on the server and every player.
New:
- Full-screen equipment editor: budget bar with Undo / Clear / Apply, 3D character showing the draft, Worn column, container blocks, sources with search, categories and prices, drag and drop, hover 3D preview.
- Weapon attachments screen with a 3D weapon preview of the draft attachments, slot rows and "Show unfit" with reasons.
- Chests in the editor: side / squad / personal chips, reservations of other players, take from a chest every way you add an item; donate items ("..." menu) and transfer points to squad mates with a chat line.
- Game Master chest panel and "Add to chest" window (catalog, side white list, from selection), slot budget row.
- The lobby chat stays visible in the editor ("/" to type).
Fixes:
- Vest clip contents are ordinary rows; Enter no longer triggers lobby buttons in the editor.
Known limitations:
- White-list rows may show the item file name; a draft item in a named slot shows "?" (the slot may refuse it at apply time, the item then goes into the container).
Game Version
1.8.0.13
Created
Sat, 24 Oct 2026 23:25:06 GMT
Last Modified
Sat, 24 Oct 2026 23:25:22 GMT

1.0.6

New:
- Slot screen: slots under squad headers (name, taken / total), a "Game Master" box with a password.
- "Session settings" tab for staff (search, categories, locks with a reason); the "Mission" window reduced to actions.
- Observer "Camera" overlay (key O): depth of field, image filter, guide lines, FOV, speed, markers.
- "Framework" button on the GM bar and an icon in the F11 header; releasing a living slot with confirmation; a marker for the object the GM tool panel targets.
- Mission messages: a hint for the living, a message above the camera for the dead and observers, a chat line in the lobby menu and above the GM editor.
- Requires the new DDOS Lobby Core (join stream 10).
Fixes:
- Briefing map: voice rooms and a channel indicator, notes no longer cover the toolbar, a short hint for the T key.
- Observer camera without the vanilla depth of field; staff can preview sides in game too.
- GM password window with readable buttons; numeric setting fields send after a short delay.
Known limitations:
- The message above the GM editor can be partly covered by the voice panel header; the observer camera message has a fixed 5 s time.
Game Version
1.8.0.13
Created
Sun, 18 Oct 2026 19:47:16 GMT
Last Modified
Sun, 18 Oct 2026 19:47:22 GMT

1.0.5

Task 22: catalog right-click menu (3D preview, compatible mags / attachments), GM gear clipboard (Ctrl+C / Ctrl+V), Misja button on the GM toolbar, respawn a dead player as a clicked character, free GM respawns by default, Ekwipunek context entry, weapon attachments in the GM target tool, Narzedzia GM toolbar button, small fixes (Arland respawn 20 s, gear lists per container, webbing group, debrief back button)
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 18:10:15 GMT
Last Modified
Sat, 10 Oct 2026 18:10:24 GMT

1.0.4

Hotfix 1.0.4: equipment lists showed raw #STR_ keys (missing runtime string-table entries) - fixed.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 15:54:07 GMT
Last Modified
Sat, 10 Oct 2026 15:54:13 GMT

1.0.3

Update 2026-10-10: briefing screen (map, notes, markers, voice rooms), end-of-mission debriefing screen with voice and results, GM group respawn tool, slot modes (soldier choice, equipment editing with supply budget), GM tools (equipment, medical, vehicles incl. part damage / repair / fire / leak), GM editor access for scripted GMs, many UI fixes from the click session.
Game Version
1.8.0.13
Created
Sat, 10 Oct 2026 08:07:06 GMT
Last Modified
Sat, 10 Oct 2026 08:07:19 GMT

1.0.2

Fix round 9: spectator clean view can be left (H, cursor), H and M and vanilla map keys work on the spectator map
Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 14:19:07 GMT
Last Modified
Sun, 04 Oct 2026 14:19:14 GMT

1.0.1

Fix rounds 6-8: editor key under the spectator cursor, wider nick column, GM panels hidden in Armavision, respawn faction command
Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 13:32:48 GMT
Last Modified
Sun, 04 Oct 2026 13:32:54 GMT

1.0.0

Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 11:02:16 GMT
Last Modified
Sun, 04 Oct 2026 11:02:22 GMT

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