Dynamic Missions

by BluntMachete_mods

1.3.0

v1.3.0 - Medals and service record: after the debrief the SL awards MID / MM / DCM at the board; kills count for best soldier; Service record at the board. - Join/leave prompt to everyone on the op. - Enemy slow push within 300 m (garrisons hold). - Route encounters: road ambush, roaming patrol, enemy vehicle, and a chance of an ambush on the way home. - QRF: the section is already in contact, the enemy assaults when you are within 300 m, then you escort the survivors back to the MOB. - Escorts (QRF section, heli crew, POW) follow the SL and ride in his vehicle. - Supply Run: friendly outpost at the destination, unload 4 loads by hand at the drop point, expect a probe. - Real 1ATF operation names per mission type (Bribie, Townsville, Marsden, Coburg, Hammersley...); map markers show the op name. - Fixed road AOs for the 75CR 8x8 map. - SL can abort a mission (press twice, no pay). - Fixes: enemy attack waypoints now real search-and-destroy (QRF assault, probes, overnight patrol), board actions nesting.
Game Version
1.9.0.37
Created
Wed, 11 Nov 2026 06:57:46 GMT
Last Modified
Wed, 11 Nov 2026 06:57:50 GMT

1.2.0

1.2.0 - Intensity pass
- Crewed targets: the BTR, all 3 convoy vehicles and the weapons-pit MG tripods are manned and fight back.
- Patrols: guard groups walk their sites until they're alerted.
- Recon needs a real line of sight to the camp (hills block it).
- Compromised the moment a sentry spots you, not just at 80 m.
- The convoy drives off for its destination once it's hit, spots you or runs out of time. Stop it before it gets there.
- 50% chance a patrol bumps your harbour overnight (always if you were compromised).
- The HVT flees instead of standing and fighting.
- Enemies now come from the opposing HQ side (USSR/US), not FIA.
- Fixes: targets stay inside the search area, supply-dump trucks spawn on flat ground.
Game Version
1.9.0.37
Created
Tue, 10 Nov 2026 22:13:28 GMT
Last Modified
Tue, 10 Nov 2026 22:13:32 GMT

1.1.0

1.1.0
- NEW objective missions with search areas: Recon and Dawn Assault (recon, overnight harbour, dawn assault), Search and Destroy: Armour, Vehicle Capture, Kill HVT, Convoy Ambush, Destroy Weapons Pit, Destroy Supply Dump.
- Compromise: getting too close or firing first on recon cuts the pay and reinforces the camp.
- Map: offers only show while you're at the board; picked/running missions show to your whole side.
- Mission board moved to the radio desk in the HQ command post.
- Vehicles spawn on roads or flat ground, upright, with the handbrake on.
- Optional pay in tinnies/smokes/pennies through 75CR Economy (falls back to XP).
- Removed SRRP, LRRP, Hearts and Minds and Base Duties.
Game Version
1.9.0.37
Created
Tue, 10 Nov 2026 21:13:23 GMT
Last Modified
Tue, 10 Nov 2026 21:13:26 GMT

1.0.0

Game Version
1.9.0.37
Created
Mon, 09 Nov 2026 19:45:16 GMT
Last Modified
Mon, 09 Nov 2026 19:45:20 GMT

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