Dynamic Missions
by BluntMachete_mods
1.3.0
v1.3.0 - Medals and service record: after the debrief the SL awards MID / MM / DCM at the board; kills count for best soldier; Service record at the board. - Join/leave prompt to everyone on the op. - Enemy slow push within 300 m (garrisons hold). - Route encounters: road ambush, roaming patrol, enemy vehicle, and a chance of an ambush on the way home. - QRF: the section is already in contact, the enemy assaults when you are within 300 m, then you escort the survivors back to the MOB. - Escorts (QRF section, heli crew, POW) follow the SL and ride in his vehicle. - Supply Run: friendly outpost at the destination, unload 4 loads by hand at the drop point, expect a probe. - Real 1ATF operation names per mission type (Bribie, Townsville, Marsden, Coburg, Hammersley...); map markers show the op name. - Fixed road AOs for the 75CR 8x8 map. - SL can abort a mission (press twice, no pay). - Fixes: enemy attack waypoints now real search-and-destroy (QRF assault, probes, overnight patrol), board actions nesting.
- Game Version
- 1.9.0.37
- Created
- Wed, 11 Nov 2026 06:57:46 GMT
- Last Modified
- Wed, 11 Nov 2026 06:57:50 GMT
1.2.0
1.2.0 - Intensity pass - Crewed targets: the BTR, all 3 convoy vehicles and the weapons-pit MG tripods are manned and fight back. - Patrols: guard groups walk their sites until they're alerted. - Recon needs a real line of sight to the camp (hills block it). - Compromised the moment a sentry spots you, not just at 80 m. - The convoy drives off for its destination once it's hit, spots you or runs out of time. Stop it before it gets there. - 50% chance a patrol bumps your harbour overnight (always if you were compromised). - The HVT flees instead of standing and fighting. - Enemies now come from the opposing HQ side (USSR/US), not FIA. - Fixes: targets stay inside the search area, supply-dump trucks spawn on flat ground.
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 22:13:28 GMT
- Last Modified
- Tue, 10 Nov 2026 22:13:32 GMT
1.1.0
1.1.0 - NEW objective missions with search areas: Recon and Dawn Assault (recon, overnight harbour, dawn assault), Search and Destroy: Armour, Vehicle Capture, Kill HVT, Convoy Ambush, Destroy Weapons Pit, Destroy Supply Dump. - Compromise: getting too close or firing first on recon cuts the pay and reinforces the camp. - Map: offers only show while you're at the board; picked/running missions show to your whole side. - Mission board moved to the radio desk in the HQ command post. - Vehicles spawn on roads or flat ground, upright, with the handbrake on. - Optional pay in tinnies/smokes/pennies through 75CR Economy (falls back to XP). - Removed SRRP, LRRP, Hearts and Minds and Base Duties.
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 21:13:23 GMT
- Last Modified
- Tue, 10 Nov 2026 21:13:26 GMT
1.0.0
- Game Version
- 1.9.0.37
- Created
- Mon, 09 Nov 2026 19:45:16 GMT
- Last Modified
- Mon, 09 Nov 2026 19:45:20 GMT
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