SPEAR TAC AI
by B.Stone
0.6.3
1.9.0.37 update: recovery and firing-position retention, navigation context, cover and flank checks, bounded trench-cover preference, and aircraft aiming limits. Local core checks passed; hosted performance and full campaign balance remain unverified.
- Game Version
- 1.9.0.37
- Created
- Wed, 11 Nov 2026 16:01:24 GMT
- Last Modified
- Wed, 11 Nov 2026 16:01:27 GMT
0.6.2
- Game Version
- 1.9.0.37
- Created
- Wed, 11 Nov 2026 15:47:46 GMT
- Last Modified
- Wed, 11 Nov 2026 15:47:53 GMT
0.6.1
0.6.1: Adds the current SPEAR TAC AI improvements, including humanized vocal reactions and recent behavior fixes. This release is compiled for Reforger 1.9.0.37.
- Game Version
- 1.9.0.37
- Created
- Wed, 11 Nov 2026 14:59:23 GMT
- Last Modified
- Wed, 11 Nov 2026 14:59:30 GMT
0.6.0
0.6.0 experimental: cover recovery/position retention, corrected character navigation context, supported-flank readiness and covered destination preflight, fixed-map trench preference and bounded aircraft aiming hold. 126 exact-source core checks passed; full campaign combat acceptance remains pending. Covered flank, trench combat, autonomous aircraft engagement and hosted scale are not yet validated.
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 18:00:36 GMT
- Last Modified
- Sat, 31 Oct 2026 18:00:41 GMT
0.5.4
0.5.4: accuracy-only adjustment, reducing added aim error and its stress penalty. Native skill, weapon, range and visibility errors still apply. Cover behavior, reactions, observation, firing cadence, health and ammunition unchanged. 128 local engine checks passed including actual firing from cover and the 100-AI regression. Campaign balance requires player feedback.
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 21:48:47 GMT
- Last Modified
- Fri, 30 Oct 2026 21:48:51 GMT
0.5.3
0.5.3: faster recovery after sprinting to cover; native aiming and known-contact reacquisition; bounded nearby firing-position searches when cover blocks the sightline; retained suppression, reload and emergency safety; mild confidence tuning. 175 native checks passed including actual firing from cover and the 100-AI regression. Full campaign acceptance remains necessary.
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 16:27:43 GMT
- Last Modified
- Thu, 29 Oct 2026 16:27:47 GMT
0.5.2
0.5.2: proactive cover on known combat contact and enemy sound cues; ordinary investigations yield to protection; armed ground-vehicle holding and bounded withdrawals; native emergency and turret-rotation preservation; failed withdrawal cooldowns. 240 local checks passed across seven runs. Full campaign acceptance remains necessary.
- Game Version
- 1.8.0.13
- Created
- Wed, 28 Oct 2026 23:33:36 GMT
- Last Modified
- Wed, 28 Oct 2026 23:33:41 GMT
0.5.1
0.5.1: incoming fire prioritizes standing sprint to suitable cover; brief protected reassessment before native aiming and reacquisition; successful smoke throws prompt exposed squadmates to relocate; CQB exception; minimum cover heights; bounded retries and prone no-cover fallback. 128 native-engine checks passed including a 100-AI regression. Campaign terrain and smoke timing acceptance remain necessary.
- Game Version
- 1.8.0.13
- Created
- Wed, 28 Oct 2026 21:54:24 GMT
- Last Modified
- Wed, 28 Oct 2026 21:54:28 GMT
0.5.0
0.5.0: supported flanking; cover-first combat bounds and standing sprint; uncertain gunfire, vehicle and aircraft investigation; proximity-voice metadata; physical mission-intel search and return from dead and unconscious enemies, with wake-up cancellation. Validated with 362 native-engine checks across six runs. Live microphone acceptance and custom intel dropoff configuration remain necessary.
- Game Version
- 1.8.0.13
- Created
- Wed, 28 Oct 2026 13:51:40 GMT
- Last Modified
- Wed, 28 Oct 2026 13:51:44 GMT
0.3.0
- Game Version
- 1.8.0.13
- Created
- Wed, 28 Oct 2026 00:49:05 GMT
- Last Modified
- Wed, 28 Oct 2026 00:49:14 GMT
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