Summary
Server-side automatic cleanup system that removes abandoned entities after a configurable timeout to reduce unnecessary world clutter.
Description
Server Auto Wipe is a technical server-side cleanup and optimization mod for Arma Reforger.
The mod is designed to automatically remove abandoned or expired entities after a configurable amount of time, helping reduce unnecessary entity accumulation during long multiplayer server sessions.
CURRENT VERSION: 0.0.1
STATUS: TECHNICAL TEST BUILD
CORE FUNCTIONALITY
- Server-side cleanup processing.
- Configurable cleanup interval.
- Configurable default wipe timer.
- Default cleanup time of 1800 seconds / 30 minutes.
- Individual wipe timers per cleanup candidate.
- Multiple cleanup candidates can be processed safely at the same time.
- Safe entity deletion path.
- Multiplayer server-only execution.
- Debug logging for technical testing.
SUPPORTED CLEANUP CATEGORIES
- Corpses.
- Dropped weapons.
- Dropped materials.
- Abandoned vehicles.
- Destroyed vehicles.
- Generic trash and abandoned world entities.
PROTECTION RULES
The system is designed to avoid deleting protected or active entities.
The cleanup system should not remove:
- Living players.
- Player-controlled entities.
- Occupied vehicles.
- Equipped weapons.
- Objects stored inside inventories.
- Entities parented to protected entities.
- Entities marked as Never Wipe.
- MissionCritical entities.
MULTIPLAYER
Server Auto Wipe is designed primarily for multiplayer and dedicated server environments.
Cleanup logic is intended to run on the server.
Clients should not independently execute entity deletion or cleanup timers.
The server manages cleanup candidates and removes expired entities from the world.
CURRENT DEFAULT CONFIGURATION
Check Interval Seconds: 60
Default Wipe After Seconds: 1800
Force Server Only: Enabled
Debug: Recommended only during testing
TESTING STATUS
The cleanup manager successfully initializes in Workbench.
Cleanup candidates register correctly.
Individual cleanup timers have been validated.
Multiple candidates with different wipe timers have been tested.
Safe entity deletion has been validated.
Never Wipe protection has been tested.
MissionCritical protection has been tested.
Server-side multiplayer behavior is currently being prepared for controlled technical testing.
IMPORTANT
This is an early technical test version.
Use this mod on a separate test server or controlled environment before deploying it to a production server.
Automatic world-wide detection of corpses, dropped weapons, materials and abandoned vehicles is still under development.
Current builds may require entities to be registered as cleanup candidates.
Developed as part of an experimental Arma Reforger server optimization toolkit.
License
Arma Public License No Derivatives (APL-ND)