Summary
Add-on for Freedom Fighters: extra Kolguyev facilities, own-side AI no longer shoot a disguised player, salvage, gear gating, more recruits.
Description
An add-on for JohnnyKerner's Freedom Fighters. It contains no FF file: the world is a child scene of FF's Kolguyev, the mission inherits FF's own mission config, and every hook is a modded class or a call to FF's public surface.
SCENARIO
"Freedom Fighters - Kolguyev+": FF's Kolguyev with extra facilities. It shares FF's campaign saves, so an existing campaign carries over.
MAP
A second military base on the airfield, south of the four structures (grid 0289 0509).
DISGUISE FIX
In FF, going undercover sets your perceived faction to the occupiers' - which is what fools the enemy, and also what makes your own recruited fighters shoot you. A group fighting for your own faction now ignores a disguised player of that faction, for both sighting and gunshots. The enemy side is untouched, so cover still works, and once the disguise is blown FF's own behaviour applies again.
THREE OPTIONAL SYSTEMS, each on by default and switchable per server
- Gear unlocked by taking ground (-ffxNoGate)
- Battlefield salvage crates after a won battle (-ffxNoSalvage)
- More ambient recruits as the resistance takes ground (-ffxNoAmbient)
Freedom Fighters by JohnnyKerner. This add-on only extends it.
License
Arma Public License (APL)