Weather Control Mod
by Allen Krause
1.0.4
1.0.4 production release: removes the automatic 15-second test cycle, so enabling the addon no longer overrides scenario weather. Light and heavy rain API presets now apply distinct 35% and 100% intensities. Presets reset conflicting overrides, snow accumulation/melt timing is corrected, and the optional user action remains available for authored scenarios. Winterize Terrain remains an optional static-snow companion.
- Game Version
- 1.7.0.54
- Created
- Sat, 25 Jul 2026 05:53:26 GMT
- Last Modified
- Sat, 25 Jul 2026 05:53:32 GMT
1.0.3
1.0.3: Fixes the light- and heavy-rain demo stages to switch Everon into the Rainy weather state before applying 35% or 100% rain intensity. Adds verified normal-Everon Medal evidence for clear, rain, lightning/thunder, and fog; snow remains a separate no-lightning demonstration.
- Game Version
- 1.7.0.54
- Created
- Sat, 25 Jul 2026 05:06:54 GMT
- Last Modified
- Sat, 25 Jul 2026 05:06:57 GMT
1.0.2
1.0.2: Makes Winterize Terrain optional so clear, rain, thunder/lightning, and fog can be tested on normal Everon. Enable Winterize separately only for the snow-covered ground/tree demonstration. Weather-stage code is unchanged.
- Game Version
- 1.7.0.54
- Created
- Sat, 25 Jul 2026 01:07:07 GMT
- Last Modified
- Sat, 25 Jul 2026 01:07:10 GMT
1.0.1
1.0.1 - Expanded the automatic test cycle to 10 stages. - Added a dedicated thunderstorm stage with three replicated stock lightning strikes and thunder audio. - Retuned heavy rain, storm wind, and fog for clearer verification. - Added snow-start, 35%, 70%, 100%, and thaw telemetry stages. - Documented Winterize Terrain's static snow-material limitation.
- Game Version
- 1.7.0.54
- Created
- Sat, 25 Jul 2026 00:33:49 GMT
- Last Modified
- Sat, 25 Jul 2026 00:33:53 GMT
1.0.0
- Game Version
- 1.7.0.54
- Created
- Fri, 24 Jul 2026 23:45:44 GMT
- Last Modified
- Fri, 24 Jul 2026 23:45:47 GMT
Showing 1 to 5 of 5 results
Rows per page
Showing 1 to 5 of 5 results
Rows per page