DSK DPVE Everon Conflict Scena
by maslos
1.0.91
Restores the registered CTI MOB at Chotain before Vanilla initialization and leaves faction, HQ/main-base and radio ownership entirely to the normal CTI manager path. Keeps the single CTI RadioManager, seven vanilla relays and complete authored HQ visuals; no synthetic coverage or startup SetAsHQ.
- Game Version
- 1.7.0.54
- Created
- Wed, 29 Jul 2026 18:36:58 GMT
- Last Modified
- Wed, 29 Jul 2026 18:37:07 GMT
1.0.90
Uses the registered CTI US MOB at Chotain before Vanilla Campaign/radio init; CTI owns the sole RadioManager; B/K are empty tombstones; seven Vanilla relays and full HQ visuals retained.
- Game Version
- 1.7.0.54
- Created
- Wed, 29 Jul 2026 18:05:56 GMT
- Last Modified
- Wed, 29 Jul 2026 18:06:05 GMT
1.0.89
Restore the required vanilla RadioManager singleton; initialize the authored Chotain MOB through vanilla HQ and radio logic.
- Game Version
- 1.7.0.54
- Created
- Wed, 29 Jul 2026 17:40:59 GMT
- Last Modified
- Wed, 29 Jul 2026 17:41:08 GMT
1.0.88
Everon radio fix: exact runtime CTI MOB selection plus seven-relay vanilla radio backbone with HQ uplink, western HQ and south bridge coverage for Funkstation reconfiguration.
- Game Version
- 1.7.0.54
- Created
- Wed, 29 Jul 2026 15:47:18 GMT
- Last Modified
- Wed, 29 Jul 2026 15:47:27 GMT
1.0.87
Everon radio relay backbone cleanup: six-relay vanilla radio coverage with neutral HQ uplink naming and protected MOB cleanup guard.
- Game Version
- 1.7.0.54
- Created
- Wed, 29 Jul 2026 15:37:24 GMT
- Last Modified
- Wed, 29 Jul 2026 15:37:32 GMT
1.0.86
Everon radio fix: keeps K radio-manager tombstone, adds six-relay CTI/DSK MOB radio backbone, and pairs with Core 0.1.443 cleanup protection for vanilla radio reconfiguration.
- Game Version
- 1.7.0.54
- Created
- Wed, 29 Jul 2026 15:27:02 GMT
- Last Modified
- Wed, 29 Jul 2026 15:27:13 GMT
1.0.85
Everon radio fix: keeps K radio-manager tombstone, DPVE relay-radio backbone and 8000m MOB source for vanilla radio HUD and relay reconfiguration.
- Game Version
- 1.7.0.54
- Created
- Wed, 29 Jul 2026 15:10:46 GMT
- Last Modified
- Wed, 29 Jul 2026 15:10:54 GMT
1.0.84
Everon radio fix: adds dedicated RadioManager layer plus DPVE relay-radio backbone and 8000m MOB source for vanilla radio HUD and relay reconfiguration.
- Game Version
- 1.7.0.54
- Created
- Wed, 29 Jul 2026 15:05:20 GMT
- Last Modified
- Wed, 29 Jul 2026 15:05:30 GMT
1.0.83
Everon radio backbone: adds DPVE relay-radio layer and 8000m MOB source for vanilla relay reconfiguration.
- Game Version
- 1.7.0.54
- Created
- Wed, 29 Jul 2026 14:59:57 GMT
- Last Modified
- Wed, 29 Jul 2026 15:00:06 GMT
1.0.82
REVERT arsenal: removed DSK weapon catalogs + faction overrides that caused 'Unknown keyword m_bEnabled' segfault on load. Back to clean vanilla faction config (known-good 1.0.79 state). Group-creation fix temporarily removed (was bundled in the override); will re-add via a crash-safe path.
- Game Version
- 1.7.0.49
- Created
- Fri, 19 Jun 2026 15:38:04 GMT
- Last Modified
- Fri, 19 Jun 2026 15:38:13 GMT
1.0.81
Enable player squad/group creation: set m_bCreateOnlyPredefinedGroups=0 on the US/USSR faction overrides (scenario loads last = wins) so the in-game create-group option returns; bundled with the restored-weapons arsenal
- Game Version
- 1.7.0.49
- Created
- Fri, 19 Jun 2026 15:07:32 GMT
- Last Modified
- Fri, 19 Jun 2026 15:07:38 GMT
1.0.80
DSK restored-weapons arsenal: all Caps/RHS-USMC/GRS + RHS-USSR weapons available in US/USSR arsenal + Bacon via an additive DSK ITEM catalog appended to the faction configs; structurally avoids the shared-catalog recursion (own GUID, shared vanilla GUID referenced exactly once)
- Game Version
- 1.7.0.49
- Created
- Fri, 19 Jun 2026 14:20:25 GMT
- Last Modified
- Fri, 19 Jun 2026 14:20:34 GMT
1.0.79
Remove the static I_DSK supply depots (8x CampaignRemnantsSupplyDepot) that placed 'Vorraete' supply caches at/near enemy command tents. DPVE owns depot curation at runtime; matches the scenario's 'no static vanilla Campaign supply depots' design.
- Game Version
- 1.7.0.49
- Created
- Thu, 18 Jun 2026 22:05:58 GMT
- Last Modified
- Thu, 18 Jun 2026 22:06:03 GMT
1.0.78
Restore MOB spawn anchor so US players can deploy at the Chotain Coast HQ again; clean rebuild ensures the duplicate enemy command tents (legacy H_DSK base compositions) stay removed.
- Game Version
- 1.7.0.49
- Created
- Thu, 18 Jun 2026 12:51:44 GMT
- Last Modified
- Thu, 18 Jun 2026 12:51:50 GMT
1.0.77
Stop the mod from placing its own Eden base buildups: the H_DSK bases layer is emptied so the scenario uses the vanilla command posts/bases instead of duplicating them (removes the duplicate command-tent-with-arsenal at active points). DPVE assigns the FIA enemy faction to the vanilla bases at runtime. Keeps the custom ChotainCoast HQ (MOB + visuals + restored supplies) and fortifications.
- Game Version
- 1.7.0.49
- Created
- Thu, 18 Jun 2026 10:59:28 GMT
- Last Modified
- Thu, 18 Jun 2026 10:59:33 GMT
1.0.76
Restore HQ/base supplies that were wiped to 1: ChotainCoast MOB 3000/15000 and OPFOR anchor 600/700, so the protected-base refill keeps the HQ replenished. Bundles the custom-base content restore (HQ visuals, bases incl. Montfort Castle, CastleRuin, supply depots). HQ stays at the Chotain Coast custom base.
- Game Version
- 1.7.0.49
- Created
- Thu, 18 Jun 2026 08:54:08 GMT
- Last Modified
- Thu, 18 Jun 2026 08:54:12 GMT
1.0.75
Restore DSK custom HQ/base content that was lost from the world layers (custom HQ visuals, secondary bases incl. Montfort Castle, the CastleRuin, and supply depots). Recovered byte-exact from a verified-good backup; the MOB spawn anchor and manager tombstone are unchanged. Fixes the missing custom base reported in-game and in the World Editor.
- Game Version
- 1.7.0.49
- Created
- Thu, 18 Jun 2026 08:31:19 GMT
- Last Modified
- Thu, 18 Jun 2026 08:31:25 GMT
1.0.74
Restore DSK custom HQ/base at Chotain Coast. The authored Everon world layers (ChotainCoast MOB, bases, fortifications, custom HQ visuals) were missing from the previously published build; republished from the local world so the custom base and US MOB HQ spawn anchor are present in-game.
- Game Version
- 1.7.0.49
- Created
- Wed, 17 Jun 2026 23:07:47 GMT
- Last Modified
- Wed, 17 Jun 2026 23:07:53 GMT
1.0.73
Fix Reforger 1.7.0 scenario load crash: empty A_Managers tombstone replaces the stale serialized SCR_GameModeCampaign manager layer; whole world re-serialized under engine 1.7.0.
- Game Version
- 1.7.0.49
- Created
- Wed, 17 Jun 2026 09:48:04 GMT
- Last Modified
- Wed, 17 Jun 2026 09:48:08 GMT
1.0.72
Adds an empty active A_Managers.layer tombstone so stale Workshop/server caches overwrite the old crashing manager layer. Keeps CTI_Campaign_Eden parent startup, disabled legacy manager reference, restored DSK MOB/HQ and DPVE-owned PvE runtime.
- Game Version
- 1.7.0.49
- Created
- Tue, 16 Jun 2026 20:03:50 GMT
- Last Modified
- Tue, 16 Jun 2026 20:03:57 GMT
1.0.71
Everon relay radio supply-state fix: removed layer-authored SCR_CampaignSuppliesComponent from ownerless ConflictRelayRadio points to avoid vanilla Campaign CalculateSupplyRegenerationAmount null paths. Keeps CTI_Campaign_Eden parent, disabled legacy A_Managers layer, restored DSK MOB/HQ and DPVE-owned PvE runtime.
- Game Version
- 1.7.0.49
- Created
- Tue, 16 Jun 2026 19:36:41 GMT
- Last Modified
- Tue, 16 Jun 2026 19:36:47 GMT
1.0.70
Fresh Everon live-server package to force cache refresh on hosts that still load stale DPVE_Conflict_Everon_Layers/A_Managers.layer. Keeps CTI_Campaign_Eden parent, disabled legacy manager layer, restored DSK MOB/HQ and DPVE-owned PvE runtime.
- Game Version
- 1.7.0.49
- Created
- Tue, 16 Jun 2026 18:24:24 GMT
- Last Modified
- Tue, 16 Jun 2026 18:24:27 GMT
1.0.69
Everon 1.0.69: removes stale active A_Managers packaging path from the live scenario build and strips obsolete non-playable faction welcome-screen serialization from the DPVE faction manager reference to avoid current dedicated-server startup crashes.
- Game Version
- 1.7.0.49
- Created
- Tue, 16 Jun 2026 16:39:56 GMT
- Last Modified
- Tue, 16 Jun 2026 16:40:02 GMT
1.0.68
Everon: remove authored MOB-layer CampaignSpawnPointGroup children that reused prefab child IDs on dedicated servers, while keeping the protected US MOB/HQ anchor and prior CTI collision cleanup.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 13:08:50 GMT
- Last Modified
- Mon, 15 Jun 2026 13:08:55 GMT
1.0.67
Everon 1.0.67: prefix DPVE-authored base and relay entity names to remove CTI Campaign Eden parent variable collisions; keep duplicate manager layer disabled, static destructible prop cleanup, and Core 0.1.408 HQ spawn suppression.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 11:09:29 GMT
- Last Modified
- Mon, 15 Jun 2026 11:09:34 GMT
1.0.66
Everon 1.0.66: remove duplicate active A_Managers layer under CTI Campaign Eden parent, rely on CTI parent singletons, keep static destructible visual prop cleanup, and pair with Core 0.1.408 early HQ spawn suppression.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 11:00:44 GMT
- Last Modified
- Mon, 15 Jun 2026 11:00:49 GMT
1.0.65
Everon 1.0.65: restore the CTI Campaign Eden world parent so Campaign base-manager systems and the DSK MOB initialize correctly; keeps static destructible visual props cleanup and Core 0.1.407 prefab safety alignment.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 10:41:53 GMT
- Last Modified
- Mon, 15 Jun 2026 10:41:56 GMT
1.0.64
Everon 1.0.64: remove static destructible visual props from Everon layers that emit dedicated-server RplComponent/phase errors; keeps HQ command-tent/spawnpoint cleanup and Core 0.1.407 prefab safety alignment.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 10:29:38 GMT
- Last Modified
- Mon, 15 Jun 2026 10:29:42 GMT
1.0.63
Everon 1.0.63: remove remaining stale HQ visual resources and BigOilRig fuel-tank expansion, keep UTF-8 without BOM layer guard, and align with Core 0.1.407 safe mission prefab pools.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 10:18:23 GMT
- Last Modified
- Mon, 15 Jun 2026 10:18:27 GMT
1.0.62
Everon 1.0.62: repack cleaned HQ visual layers as UTF-8 without BOM so Enfusion loads subsequent MOB/base layers; keeps stale HQ resources, support-station compositions, and RelayRadio duplicate affiliation overrides removed.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 10:05:42 GMT
- Last Modified
- Mon, 15 Jun 2026 10:05:46 GMT