DSK DPVE Anizay Conflict Scena

by maslos

1.0.20

Anizay scenario maintenance release.

- Refresh scenario package against the current DPVE runtime and manager layers.
- Keep packaged metadata aligned with the current Workshop release set.
Game Version
1.7.0.49
Created
Thu, 11 Jun 2026 22:55:35 GMT
Last Modified
Thu, 11 Jun 2026 22:55:36 GMT

1.0.19

DPVE Anizay Scenario 1.0.19

- Adds the Conflict SystemsConfig to the mission header so the scenario is wired through Reforger's normal Conflict systems path.
- Keeps save support on the supported mission-header field m_eSaveTypes=7 and avoids legacy/invalid save keys.
- Intended to recover clean autosave behavior after stale live save files were manually removed during a running server session.
Game Version
1.6.0.119
Created
Tue, 26 May 2026 07:36:10 GMT
Last Modified
Tue, 26 May 2026 07:36:11 GMT

1.0.18

Remove obsolete mission-header save fields and stale SaveLoad setup from the Anizay DPVE scenario package. The scenario now ships only the supported m_eSaveTypes save flag, so dedicated servers no longer log unknown m_bIsSavingEnabled, m_sSaveFileName or SCR_SaveLoadComponent errors while loading DPVE_Conflict_Anizay.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 23:48:27 GMT
Last Modified
Mon, 25 May 2026 23:48:28 GMT

1.0.17

Fix Anizay scenario persistence by adding SaveLoad setup and stable save file name.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 21:29:16 GMT
Last Modified
Mon, 25 May 2026 21:29:19 GMT

1.0.16

DPVE Anizay Scenario 1.0.16

- Re-publish current Anizay scenario wrapper for live server resync.
- Confirms the scenario mission header remains persistence-enabled with save types enabled.
- Keeps the restored two-vanilla-HQ setup used by the live server spawn flow.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 20:55:08 GMT
Last Modified
Mon, 25 May 2026 20:55:09 GMT

1.0.15

Game Version
1.6.0.119
Created
Mon, 25 May 2026 18:45:27 GMT
Last Modified
Mon, 25 May 2026 18:45:30 GMT

1.0.14

Emergency rollback: restore vanilla Anizay HQ layer with both HQ candidates and legacy arsenal bunker.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 18:12:45 GMT
Last Modified
Mon, 25 May 2026 18:12:46 GMT

1.0.13

Fix Landay Airfield HQ selection so the hidden fallback MOB is no longer a vanilla HQ candidate.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 15:37:28 GMT
Last Modified
Mon, 25 May 2026 15:37:30 GMT

1.0.12

Landay MOB spawn anchor repair.

- Restore the second vanilla HQ candidate so Conflict has enough starting locations again.
- Make the Landay airfield MOB an explicit US-owned HQ-capable base.
- Give the Landay MOB the same HQ radio/building-provider structure used by proper Conflict MOBs so the spawn screen can unlock it instead of only showing it in DPVE snapshots.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 15:05:48 GMT
Last Modified
Mon, 25 May 2026 15:05:50 GMT

1.0.11

Restore Landay Airfield MOB as the valid US HQ.

- Keep the old far-edge USSR MOB from being selected as HQ.
- Explicitly mark the Landay Airfield MOB as US-affiliated, visible and HQ-capable.
- Preserve the fixed arsenal bunker prefab reference from 1.0.10.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 14:36:25 GMT
Last Modified
Mon, 25 May 2026 14:36:26 GMT

1.0.10

DSK DPVE Anizay Conflict Scenario 1.0.10

- Fix the authored HQ arsenal bunker layer to use the current base-game AmmoDump_E_02 prefab instead of the retired Anizay PvE LEGACY Arsenal prefab.
- Remove the old offshore USSR MOB from vanilla HQ candidate selection so the real US MOB remains the only HQ.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 14:19:51 GMT
Last Modified
Mon, 25 May 2026 14:19:55 GMT

1.0.9

DPVE AnizayScenario release 1.0.9.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 12:54:32 GMT
Last Modified
Mon, 25 May 2026 12:54:34 GMT

1.0.8

DPVE AnizayScenario release 1.0.8.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 12:37:34 GMT
Last Modified
Mon, 25 May 2026 12:37:36 GMT

1.0.7

Release current Anizay scenario wrapper without ConflictPVERemixedVanilla2.0, using DPVE-owned runtime supply depots and no legacy PvE director layers.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 12:15:17 GMT
Last Modified
Mon, 25 May 2026 12:15:19 GMT

1.0.6

Remove ConflictPVERemixedVanilla2.0 from the Anizay DPVE-only wrapper, remove legacy static supply-point layer, and use DPVE-owned runtime Anizay supply depots so DPVE remains the only PvE director.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 12:04:00 GMT
Last Modified
Mon, 25 May 2026 12:04:02 GMT

1.0.5

Restores ConflictPVERemixedVanilla2.0 compatibility and authored Campaign supply depot anchors while keeping legacy ambient patrol spawnpoints removed.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 10:57:41 GMT
Last Modified
Mon, 25 May 2026 10:57:43 GMT

1.0.4

Removes PvE Remixed dependency and static supply AI layer; DPVE now owns supply depots.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 10:28:39 GMT
Last Modified
Mon, 25 May 2026 10:28:41 GMT

1.0.3

DPVE Anizay scenario update: DPVE-only scenario packaging with current Core/Universal dependencies and live-server mission metadata alignment.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 23:17:10 GMT
Last Modified
Sun, 24 May 2026 23:17:12 GMT

1.0.2

Restore legacy Anizay supply depots and arsenal bunkers while keeping legacy patrol/QRF/checkpoint AI layers disabled. Require ConflictPVERemixedVanilla2.0 support dependency.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 18:48:01 GMT
Last Modified
Sun, 24 May 2026 18:48:02 GMT

1.0.1

Clamp Anizay Conflict seizing radii to 10m so base capture only works at the tent, matching DPVE linear capture rules.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 18:29:00 GMT
Last Modified
Sun, 24 May 2026 18:29:02 GMT

1.0.0

Game Version
1.6.0.119
Created
Sun, 24 May 2026 17:42:45 GMT
Last Modified
Sun, 24 May 2026 17:42:47 GMT

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