DSK DPVE Universal Profile

by maslos

0.1.57

DPVE Universal Profile 0.1.57

- Re-publish current universal profile package for live server resync.
- Keeps the current mission and template data state.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 20:54:50 GMT
Last Modified
Mon, 25 May 2026 20:54:52 GMT

0.1.56

DPVE Universal Profile 0.1.56

- Emergency live-server spawn fix: removed the hardcoded preferred startup MOB/HQ override so vanilla Campaign HQ spawn anchors can remain available.
- Keeps the linear base profile active without forcing Landay Airfield as the only startup HQ.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 17:51:58 GMT
Last Modified
Mon, 25 May 2026 17:52:00 GMT

0.1.55

Set the universal profile startup HQ preference to the intended Landay Airfield MOB anchor.

- Pins startup HQ selection to MOB_8389_6994 with name/position fallback.
- Works with the Core HQ repair so fresh starts and no-savegame sessions choose the intended MOB.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 17:18:44 GMT
Last Modified
Mon, 25 May 2026 17:18:46 GMT

0.1.54

Re-enable ambient DPVE convoys in the universal profile.

- Turn ambient convoys back on by default.
- Allow one active ambient convoy at a time.
- Keep existing one-hour spawn attempt interval, vehicle prefabs and cleanup settings.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 14:28:19 GMT
Last Modified
Mon, 25 May 2026 14:28:22 GMT

0.1.53

DPVE Universal release 0.1.53.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 13:52:20 GMT
Last Modified
Mon, 25 May 2026 13:52:24 GMT

0.1.52

DPVE Universal release 0.1.52.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 12:37:17 GMT
Last Modified
Mon, 25 May 2026 12:37:18 GMT

0.1.51

Release current Universal profile data for the DPVE-only Anizay stack and stable Conflict base connectivity with DPVE-owned supply handling.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 12:14:59 GMT
Last Modified
Mon, 25 May 2026 12:15:02 GMT

0.1.50

Disables Anizay runtime supply depot auto-seeding so the scenario uses the authored Campaign supply depot layer for stable Conflict base connectivity.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 10:57:12 GMT
Last Modified
Mon, 25 May 2026 10:57:16 GMT

0.1.49

Enables DPVE-owned Anizay supply depots and protected MOB supply refill defaults without depot guard AI.
Game Version
1.6.0.119
Created
Mon, 25 May 2026 10:28:05 GMT
Last Modified
Mon, 25 May 2026 10:28:07 GMT

0.1.48

DPVE Universal profile update: live configuration alignment for DPVE-only stack, stamina behavior, base/capture tuning, and current Workshop dependency pins.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 23:16:47 GMT
Last Modified
Sun, 24 May 2026 23:16:50 GMT

0.1.47

Raise Universal profile AI budgets for stronger linear base combat: global AI 140, mission AI 60, linear base defense budget 96.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 21:54:17 GMT
Last Modified
Sun, 24 May 2026 21:54:19 GMT

0.1.46

DPVE Universal release 0.1.46.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 19:15:51 GMT
Last Modified
Sun, 24 May 2026 19:15:53 GMT

0.1.45

DPVE Universal release 0.1.45.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 18:46:38 GMT
Last Modified
Sun, 24 May 2026 18:46:42 GMT

0.1.44

Default Universal profile to linear-base-only automatic PvE: no startup director, map-wide auto missions, ambient AI budget, QRF budget, or ambient convoys.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 18:27:52 GMT
Last Modified
Sun, 24 May 2026 18:27:54 GMT

0.1.43

Hotfix: use USSR replacement-compatible enemy prefabs with FIA runtime faction, keep vanilla capture tasks without DPVE duplicates, and run 60s/throttled linear-base maintenance.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 17:00:19 GMT
Last Modified
Sun, 24 May 2026 17:00:21 GMT

0.1.42

Hotfix: set universal live defaults to FIA base ownership, FIA defense and fallback units, 60s linear base tick, and throttled DPVE-only base maintenance.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 16:43:31 GMT
Last Modified
Sun, 24 May 2026 16:43:33 GMT

0.1.41

DPVE Universal release 0.1.41.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 16:08:48 GMT
Last Modified
Sun, 24 May 2026 16:08:50 GMT

0.1.40

Universal profile live tuning:
- Ambient convoys now default to Ural logistics/supply vehicles instead of BRDM/BTR pairs.
- Armed escort chance reduced; BRDM is only an escort and BTR is reserved for rare vehicle-transfer convoys.
- Keeps external PvE AI quarantine and protected base loose item cleanup enabled for live DPVE-only behavior on legacy PvE scenarios.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 15:04:45 GMT
Last Modified
Sun, 24 May 2026 15:04:47 GMT

0.1.39

0.1.39
- Enable DPVE linear-base external AI quarantine by default for live PvE scenario stacks.
- Enable protected MOB/HQ startup cleanup for loose weapon, magazine and item entities.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 14:46:58 GMT
Last Modified
Sun, 24 May 2026 14:47:00 GMT

0.1.38

DPVE Universal 0.1.38

- Re-enables ambient convoys in the low-AI universal profile so GM "Spawn jetzt" and runtime convoy spawning are available again.
- Keeps convoy pressure capped at one active convoy at a time.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 12:21:43 GMT
Last Modified
Sun, 24 May 2026 12:21:45 GMT

0.1.37

DPVE Universal Profile 0.1.37

- Emergency stability profile for mixed PvE/CRX/ACE server stacks.
- Reduces automatic DPVE pressure to one active mission at a time.
- Lowers DPVE AI budgets: global 90, mission 40, base defense 12, ambient 6 and QRF 6.
- Adds a 180 second automatic mission cooldown and slower 90 second director tick.
- Disables ambient DPVE convoys by default while isolating ACE/GM startup crashes.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 11:33:08 GMT
Last Modified
Sun, 24 May 2026 11:33:11 GMT

0.1.36

DPVE Universal Profile 0.1.36

- Enables m_bEnableFallbackOpforUnitSpawns so empty FIA group shells are filled with configured FIA characters.
- Restores mission, active-base, and convoy AI on PvE stacks where Group_FIA_* prefabs spawn as empty groups while keeping enemies on the dark-red FIA faction.
- Keeps the shipped fallback unit list on INDFOR/FIA character prefabs for rifleman, squad leader, crew, and platoon lead roles.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 10:58:12 GMT
Last Modified
Sun, 24 May 2026 10:58:15 GMT

0.1.35

Universal 0.1.35

- Set Universal linear base defense and ambient group defaults to FIA AmbientPatrols NotSpawned groups so missions and active bases spawn infantry again.
- Keep linear base enemy ownership on FIA/dark-red and enable the conflict frontline overlay for active-base map visibility.
- Preserve FIA vehicle defaults for convoys and runtime combat assets while avoiding vanilla USSR/light-red ownership on active objectives.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 10:48:37 GMT
Last Modified
Sun, 24 May 2026 10:48:39 GMT

0.1.34

Universal 0.1.34

- Aligned all active enemy ownership, mission AI, ambient AI and linear base defense defaults to the dark-red FIA-backed enemy faction.
- Removed vanilla USSR/OPFOR group prefab usage from active Universal spawn paths to avoid the light-red USSR faction appearing on the map.
- Tightened linear-base counterattack staging and waypointing so QRF/recapture groups attack the specific active base instead of drifting across the front.
- Clamped linear base capture/entity contribution radius to a base-local range so nearby groups do not contest unrelated bases.
- Switched ambient convoy vehicle defaults to FIA BRDM/BTR variants so convoys can crew and spawn under the dark-red enemy setup.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 10:30:23 GMT
Last Modified
Sun, 24 May 2026 10:30:28 GMT

0.1.33

Safety follow-up for heavy ACE/CRX/EOD live stacks.

- Keep Universal enemies on FIA/Soviet Army replacement path.
- Disable direct fallback character spawns by default so empty group recovery cannot create raw character medical init crashes.
- Continue using FIA group prefabs for linear defense and ambient defaults.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 09:58:47 GMT
Last Modified
Sun, 24 May 2026 09:58:49 GMT

0.1.32

DSK PvE compatibility hotfix.

- Use FIA consistently for the Universal enemy faction, fallback faction and AI group defaults so the server's PvE replacement mod can present them as Soviet Army.
- Reduce Universal AI budgets for live-server stability.
- Keep automatic ambient patrol generation disabled by default; linear base defense now activates by player proximity instead of at server startup.
- Update fallback enemy character prefabs to FIA units only.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 09:56:47 GMT
Last Modified
Sun, 24 May 2026 09:56:49 GMT

0.1.31

Live DSK profile hotfix:
- Slower mission director tick to reduce live server spawn pressure.
- Lower global, mission, ambient, QRF and linear base defense AI budgets.
- Disabled legacy enemy-faction AI-only playability mutation in the shipped profile.
- Keeps linear progression enabled with USSR replacement-compatible enemy defaults.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 09:02:01 GMT
Last Modified
Sun, 24 May 2026 09:02:03 GMT

0.1.30

Universal default fix: automatic mission director is enabled by default again for live DPVE stacks.
Game Version
1.6.0.119
Created
Sat, 16 May 2026 06:55:59 GMT
Last Modified
Sat, 16 May 2026 06:56:01 GMT

0.1.29

Universal defaults: ambient convoys now attempt roughly once per hour by default to avoid frequent roaming convoy spawns on live servers.
Game Version
1.6.0.119
Created
Sat, 16 May 2026 00:50:34 GMT
Last Modified
Sat, 16 May 2026 00:50:36 GMT

0.1.28

DPVE Universal 0.1.28

- Enables ambient convoy controls and defaults in the universal runtime profile.
- Adds default convoy vehicle prefabs for logistics, supply, armed escort, and armored transfer variants.
Game Version
1.6.0.119
Created
Sat, 16 May 2026 00:14:38 GMT
Last Modified
Sat, 16 May 2026 00:14:40 GMT

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