DSK DPVE Universal Profile

by maslos

0.1.40

Universal profile live tuning:
- Ambient convoys now default to Ural logistics/supply vehicles instead of BRDM/BTR pairs.
- Armed escort chance reduced; BRDM is only an escort and BTR is reserved for rare vehicle-transfer convoys.
- Keeps external PvE AI quarantine and protected base loose item cleanup enabled for live DPVE-only behavior on legacy PvE scenarios.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 15:04:45 GMT
Last Modified
Sun, 24 May 2026 15:04:47 GMT

0.1.39

0.1.39
- Enable DPVE linear-base external AI quarantine by default for live PvE scenario stacks.
- Enable protected MOB/HQ startup cleanup for loose weapon, magazine and item entities.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 14:46:58 GMT
Last Modified
Sun, 24 May 2026 14:47:00 GMT

0.1.38

DPVE Universal 0.1.38

- Re-enables ambient convoys in the low-AI universal profile so GM "Spawn jetzt" and runtime convoy spawning are available again.
- Keeps convoy pressure capped at one active convoy at a time.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 12:21:43 GMT
Last Modified
Sun, 24 May 2026 12:21:45 GMT

0.1.37

DPVE Universal Profile 0.1.37

- Emergency stability profile for mixed PvE/CRX/ACE server stacks.
- Reduces automatic DPVE pressure to one active mission at a time.
- Lowers DPVE AI budgets: global 90, mission 40, base defense 12, ambient 6 and QRF 6.
- Adds a 180 second automatic mission cooldown and slower 90 second director tick.
- Disables ambient DPVE convoys by default while isolating ACE/GM startup crashes.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 11:33:08 GMT
Last Modified
Sun, 24 May 2026 11:33:11 GMT

0.1.36

DPVE Universal Profile 0.1.36

- Enables m_bEnableFallbackOpforUnitSpawns so empty FIA group shells are filled with configured FIA characters.
- Restores mission, active-base, and convoy AI on PvE stacks where Group_FIA_* prefabs spawn as empty groups while keeping enemies on the dark-red FIA faction.
- Keeps the shipped fallback unit list on INDFOR/FIA character prefabs for rifleman, squad leader, crew, and platoon lead roles.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 10:58:12 GMT
Last Modified
Sun, 24 May 2026 10:58:15 GMT

0.1.35

Universal 0.1.35

- Set Universal linear base defense and ambient group defaults to FIA AmbientPatrols NotSpawned groups so missions and active bases spawn infantry again.
- Keep linear base enemy ownership on FIA/dark-red and enable the conflict frontline overlay for active-base map visibility.
- Preserve FIA vehicle defaults for convoys and runtime combat assets while avoiding vanilla USSR/light-red ownership on active objectives.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 10:48:37 GMT
Last Modified
Sun, 24 May 2026 10:48:39 GMT

0.1.34

Universal 0.1.34

- Aligned all active enemy ownership, mission AI, ambient AI and linear base defense defaults to the dark-red FIA-backed enemy faction.
- Removed vanilla USSR/OPFOR group prefab usage from active Universal spawn paths to avoid the light-red USSR faction appearing on the map.
- Tightened linear-base counterattack staging and waypointing so QRF/recapture groups attack the specific active base instead of drifting across the front.
- Clamped linear base capture/entity contribution radius to a base-local range so nearby groups do not contest unrelated bases.
- Switched ambient convoy vehicle defaults to FIA BRDM/BTR variants so convoys can crew and spawn under the dark-red enemy setup.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 10:30:23 GMT
Last Modified
Sun, 24 May 2026 10:30:28 GMT

0.1.33

Safety follow-up for heavy ACE/CRX/EOD live stacks.

- Keep Universal enemies on FIA/Soviet Army replacement path.
- Disable direct fallback character spawns by default so empty group recovery cannot create raw character medical init crashes.
- Continue using FIA group prefabs for linear defense and ambient defaults.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 09:58:47 GMT
Last Modified
Sun, 24 May 2026 09:58:49 GMT

0.1.32

DSK PvE compatibility hotfix.

- Use FIA consistently for the Universal enemy faction, fallback faction and AI group defaults so the server's PvE replacement mod can present them as Soviet Army.
- Reduce Universal AI budgets for live-server stability.
- Keep automatic ambient patrol generation disabled by default; linear base defense now activates by player proximity instead of at server startup.
- Update fallback enemy character prefabs to FIA units only.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 09:56:47 GMT
Last Modified
Sun, 24 May 2026 09:56:49 GMT

0.1.31

Live DSK profile hotfix:
- Slower mission director tick to reduce live server spawn pressure.
- Lower global, mission, ambient, QRF and linear base defense AI budgets.
- Disabled legacy enemy-faction AI-only playability mutation in the shipped profile.
- Keeps linear progression enabled with USSR replacement-compatible enemy defaults.
Game Version
1.6.0.119
Created
Sun, 24 May 2026 09:02:01 GMT
Last Modified
Sun, 24 May 2026 09:02:03 GMT

0.1.30

Universal default fix: automatic mission director is enabled by default again for live DPVE stacks.
Game Version
1.6.0.119
Created
Sat, 16 May 2026 06:55:59 GMT
Last Modified
Sat, 16 May 2026 06:56:01 GMT

0.1.29

Universal defaults: ambient convoys now attempt roughly once per hour by default to avoid frequent roaming convoy spawns on live servers.
Game Version
1.6.0.119
Created
Sat, 16 May 2026 00:50:34 GMT
Last Modified
Sat, 16 May 2026 00:50:36 GMT

0.1.28

DPVE Universal 0.1.28

- Enables ambient convoy controls and defaults in the universal runtime profile.
- Adds default convoy vehicle prefabs for logistics, supply, armed escort, and armored transfer variants.
Game Version
1.6.0.119
Created
Sat, 16 May 2026 00:14:38 GMT
Last Modified
Sat, 16 May 2026 00:14:40 GMT

0.1.27

Mission timer cleanup:
- Universal runtime profile now sets default mission expiry to 0.
- Active DPVE missions no longer disappear because a global mission timer elapsed while players are still working the objective.
Game Version
1.6.0.119
Created
Fri, 15 May 2026 22:26:02 GMT
Last Modified
Fri, 15 May 2026 22:26:06 GMT

0.1.26

DPVE Universal 0.1.26

- Keeps the mission director running for manual GM/admin marker tasks while leaving automatic mission fill disabled by default.
- Restores the old "Mark" workflow without bringing back automatic multi-point DPVE mission spawning at server start.
- Linear progression remains the default gameplay loop; manual DPVE missions can still be started deliberately from the UI.
Game Version
1.6.0.119
Created
Fri, 15 May 2026 20:36:08 GMT
Last Modified
Fri, 15 May 2026 20:36:11 GMT

0.1.25

DPVE Universal 0.1.25

- Makes the universal profile start in true linear-first mode: the automatic mission director no longer autostarts on server boot.
- Linear progression remains explicitly enabled by default with one active base, USSR enemy ownership and safe base-defense defaults.
- Normal DPVE missions remain available through GM/admin controls, but they no longer create extra AI points automatically at startup.
Game Version
1.6.0.119
Created
Fri, 15 May 2026 18:31:59 GMT
Last Modified
Fri, 15 May 2026 18:32:01 GMT

0.1.24

DPVE Universal 0.1.24

- Makes the universal profile linear-first by default: linear progression is explicitly enabled with USSR enemy ownership, base defense defaults and safe waypoint/group resources.
- Limits automatic DPVE mission fill to one active auto mission at a time so startup no longer fans out across several points.
- Disables generated ambient patrols by default in the universal profile to avoid extra unrelated AI spawns during linear progression.
- Disables direct heli attack spawns in the universal default profile until AI-pilotable helicopter support is available in the loaded mod stack.
Game Version
1.6.0.119
Created
Fri, 15 May 2026 18:30:31 GMT
Last Modified
Fri, 15 May 2026 18:30:34 GMT

0.1.23

Universal profile update:
- Keeps DPVE enemy defaults on FIA for the live replacement mod stack.
- Removes map-specific MEI fallback defaults from the universal profile.
- Bumps the profile alongside the core savegame layout restore fix.
Game Version
1.6.0.119
Created
Thu, 14 May 2026 20:32:30 GMT
Last Modified
Thu, 14 May 2026 20:32:32 GMT

0.1.22

DPVE Universal Profile 0.1.22

- Universal runtime defaults now use Middle East Insurgents (MEI) ambient patrol groups and MEI fallback enemy characters when the live stack includes the insurgent mod.
- LZ mission text now targets the LZ supply anchor instead of a live Mi-8.
Game Version
1.6.0.119
Created
Thu, 14 May 2026 17:34:39 GMT
Last Modified
Thu, 14 May 2026 17:34:41 GMT

0.1.21

DPVE Universal Profile 0.1.21
- Updates ambient patrol, fallback unit and catalog faction defaults to FIA-first so missions and linear bases use the same hostile side.
- Removes Universal profile overrides that forced old USSR fallback groups after Core had already selected FIA defaults.
- Keeps USSR and US as secondary catalog fallbacks for older composition packs when no FIA scene exists.
Game Version
1.6.0.119
Created
Thu, 14 May 2026 14:14:32 GMT
Last Modified
Thu, 14 May 2026 14:14:34 GMT

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