DSK DPVE Universal Profile
by maslos
0.1.40
Universal profile live tuning: - Ambient convoys now default to Ural logistics/supply vehicles instead of BRDM/BTR pairs. - Armed escort chance reduced; BRDM is only an escort and BTR is reserved for rare vehicle-transfer convoys. - Keeps external PvE AI quarantine and protected base loose item cleanup enabled for live DPVE-only behavior on legacy PvE scenarios.
- Game Version
- 1.6.0.119
- Created
- Sun, 24 May 2026 15:04:45 GMT
- Last Modified
- Sun, 24 May 2026 15:04:47 GMT
0.1.39
0.1.39 - Enable DPVE linear-base external AI quarantine by default for live PvE scenario stacks. - Enable protected MOB/HQ startup cleanup for loose weapon, magazine and item entities.
- Game Version
- 1.6.0.119
- Created
- Sun, 24 May 2026 14:46:58 GMT
- Last Modified
- Sun, 24 May 2026 14:47:00 GMT
0.1.38
DPVE Universal 0.1.38 - Re-enables ambient convoys in the low-AI universal profile so GM "Spawn jetzt" and runtime convoy spawning are available again. - Keeps convoy pressure capped at one active convoy at a time.
- Game Version
- 1.6.0.119
- Created
- Sun, 24 May 2026 12:21:43 GMT
- Last Modified
- Sun, 24 May 2026 12:21:45 GMT
0.1.37
DPVE Universal Profile 0.1.37 - Emergency stability profile for mixed PvE/CRX/ACE server stacks. - Reduces automatic DPVE pressure to one active mission at a time. - Lowers DPVE AI budgets: global 90, mission 40, base defense 12, ambient 6 and QRF 6. - Adds a 180 second automatic mission cooldown and slower 90 second director tick. - Disables ambient DPVE convoys by default while isolating ACE/GM startup crashes.
- Game Version
- 1.6.0.119
- Created
- Sun, 24 May 2026 11:33:08 GMT
- Last Modified
- Sun, 24 May 2026 11:33:11 GMT
0.1.36
DPVE Universal Profile 0.1.36 - Enables m_bEnableFallbackOpforUnitSpawns so empty FIA group shells are filled with configured FIA characters. - Restores mission, active-base, and convoy AI on PvE stacks where Group_FIA_* prefabs spawn as empty groups while keeping enemies on the dark-red FIA faction. - Keeps the shipped fallback unit list on INDFOR/FIA character prefabs for rifleman, squad leader, crew, and platoon lead roles.
- Game Version
- 1.6.0.119
- Created
- Sun, 24 May 2026 10:58:12 GMT
- Last Modified
- Sun, 24 May 2026 10:58:15 GMT
0.1.35
Universal 0.1.35 - Set Universal linear base defense and ambient group defaults to FIA AmbientPatrols NotSpawned groups so missions and active bases spawn infantry again. - Keep linear base enemy ownership on FIA/dark-red and enable the conflict frontline overlay for active-base map visibility. - Preserve FIA vehicle defaults for convoys and runtime combat assets while avoiding vanilla USSR/light-red ownership on active objectives.
- Game Version
- 1.6.0.119
- Created
- Sun, 24 May 2026 10:48:37 GMT
- Last Modified
- Sun, 24 May 2026 10:48:39 GMT
0.1.34
Universal 0.1.34 - Aligned all active enemy ownership, mission AI, ambient AI and linear base defense defaults to the dark-red FIA-backed enemy faction. - Removed vanilla USSR/OPFOR group prefab usage from active Universal spawn paths to avoid the light-red USSR faction appearing on the map. - Tightened linear-base counterattack staging and waypointing so QRF/recapture groups attack the specific active base instead of drifting across the front. - Clamped linear base capture/entity contribution radius to a base-local range so nearby groups do not contest unrelated bases. - Switched ambient convoy vehicle defaults to FIA BRDM/BTR variants so convoys can crew and spawn under the dark-red enemy setup.
- Game Version
- 1.6.0.119
- Created
- Sun, 24 May 2026 10:30:23 GMT
- Last Modified
- Sun, 24 May 2026 10:30:28 GMT
0.1.33
Safety follow-up for heavy ACE/CRX/EOD live stacks. - Keep Universal enemies on FIA/Soviet Army replacement path. - Disable direct fallback character spawns by default so empty group recovery cannot create raw character medical init crashes. - Continue using FIA group prefabs for linear defense and ambient defaults.
- Game Version
- 1.6.0.119
- Created
- Sun, 24 May 2026 09:58:47 GMT
- Last Modified
- Sun, 24 May 2026 09:58:49 GMT
0.1.32
DSK PvE compatibility hotfix. - Use FIA consistently for the Universal enemy faction, fallback faction and AI group defaults so the server's PvE replacement mod can present them as Soviet Army. - Reduce Universal AI budgets for live-server stability. - Keep automatic ambient patrol generation disabled by default; linear base defense now activates by player proximity instead of at server startup. - Update fallback enemy character prefabs to FIA units only.
- Game Version
- 1.6.0.119
- Created
- Sun, 24 May 2026 09:56:47 GMT
- Last Modified
- Sun, 24 May 2026 09:56:49 GMT
0.1.31
Live DSK profile hotfix: - Slower mission director tick to reduce live server spawn pressure. - Lower global, mission, ambient, QRF and linear base defense AI budgets. - Disabled legacy enemy-faction AI-only playability mutation in the shipped profile. - Keeps linear progression enabled with USSR replacement-compatible enemy defaults.
- Game Version
- 1.6.0.119
- Created
- Sun, 24 May 2026 09:02:01 GMT
- Last Modified
- Sun, 24 May 2026 09:02:03 GMT
0.1.30
Universal default fix: automatic mission director is enabled by default again for live DPVE stacks.
- Game Version
- 1.6.0.119
- Created
- Sat, 16 May 2026 06:55:59 GMT
- Last Modified
- Sat, 16 May 2026 06:56:01 GMT
0.1.29
Universal defaults: ambient convoys now attempt roughly once per hour by default to avoid frequent roaming convoy spawns on live servers.
- Game Version
- 1.6.0.119
- Created
- Sat, 16 May 2026 00:50:34 GMT
- Last Modified
- Sat, 16 May 2026 00:50:36 GMT
0.1.28
DPVE Universal 0.1.28 - Enables ambient convoy controls and defaults in the universal runtime profile. - Adds default convoy vehicle prefabs for logistics, supply, armed escort, and armored transfer variants.
- Game Version
- 1.6.0.119
- Created
- Sat, 16 May 2026 00:14:38 GMT
- Last Modified
- Sat, 16 May 2026 00:14:40 GMT
0.1.27
Mission timer cleanup: - Universal runtime profile now sets default mission expiry to 0. - Active DPVE missions no longer disappear because a global mission timer elapsed while players are still working the objective.
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 22:26:02 GMT
- Last Modified
- Fri, 15 May 2026 22:26:06 GMT
0.1.26
DPVE Universal 0.1.26 - Keeps the mission director running for manual GM/admin marker tasks while leaving automatic mission fill disabled by default. - Restores the old "Mark" workflow without bringing back automatic multi-point DPVE mission spawning at server start. - Linear progression remains the default gameplay loop; manual DPVE missions can still be started deliberately from the UI.
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 20:36:08 GMT
- Last Modified
- Fri, 15 May 2026 20:36:11 GMT
0.1.25
DPVE Universal 0.1.25 - Makes the universal profile start in true linear-first mode: the automatic mission director no longer autostarts on server boot. - Linear progression remains explicitly enabled by default with one active base, USSR enemy ownership and safe base-defense defaults. - Normal DPVE missions remain available through GM/admin controls, but they no longer create extra AI points automatically at startup.
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 18:31:59 GMT
- Last Modified
- Fri, 15 May 2026 18:32:01 GMT
0.1.24
DPVE Universal 0.1.24 - Makes the universal profile linear-first by default: linear progression is explicitly enabled with USSR enemy ownership, base defense defaults and safe waypoint/group resources. - Limits automatic DPVE mission fill to one active auto mission at a time so startup no longer fans out across several points. - Disables generated ambient patrols by default in the universal profile to avoid extra unrelated AI spawns during linear progression. - Disables direct heli attack spawns in the universal default profile until AI-pilotable helicopter support is available in the loaded mod stack.
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 18:30:31 GMT
- Last Modified
- Fri, 15 May 2026 18:30:34 GMT
0.1.23
Universal profile update: - Keeps DPVE enemy defaults on FIA for the live replacement mod stack. - Removes map-specific MEI fallback defaults from the universal profile. - Bumps the profile alongside the core savegame layout restore fix.
- Game Version
- 1.6.0.119
- Created
- Thu, 14 May 2026 20:32:30 GMT
- Last Modified
- Thu, 14 May 2026 20:32:32 GMT
0.1.22
DPVE Universal Profile 0.1.22 - Universal runtime defaults now use Middle East Insurgents (MEI) ambient patrol groups and MEI fallback enemy characters when the live stack includes the insurgent mod. - LZ mission text now targets the LZ supply anchor instead of a live Mi-8.
- Game Version
- 1.6.0.119
- Created
- Thu, 14 May 2026 17:34:39 GMT
- Last Modified
- Thu, 14 May 2026 17:34:41 GMT
0.1.21
DPVE Universal Profile 0.1.21 - Updates ambient patrol, fallback unit and catalog faction defaults to FIA-first so missions and linear bases use the same hostile side. - Removes Universal profile overrides that forced old USSR fallback groups after Core had already selected FIA defaults. - Keeps USSR and US as secondary catalog fallbacks for older composition packs when no FIA scene exists.
- Game Version
- 1.6.0.119
- Created
- Thu, 14 May 2026 14:14:32 GMT
- Last Modified
- Thu, 14 May 2026 14:14:34 GMT