SR-NPC Generation and Ambience

by sovannrathpraseth
SR-NPC Generation and Ambience

Summary

A configurable ambient NPC generation system for Arma Reforger. Populate settlements and military installations with persistent civilian and faction-based NPCs.

Description

SR-NPC Generation and Ambience aims to bring life to Arma Reforger's maps through a dynamic, performance-conscious NPC population system.
The mod allows Game Masters to configure NPC generation through dedicated scenario settings, controlling local and global population limits, vehicle availability and faction participation.
Key Features
Configurable NPC Population: Set local and global NPC generation limits through adjustable settings.
Performance Presets: Start with performance-focused defaults or customize population limits.
Settlement-Based Generation: Generate NPCs exclusively within recognized settlements, cities, villages and infrastructure.
Automatic Location Detection: Automatically identify suitable population zones, with support for GM-defined overrides.
Faction Assignment: Choose which available vanilla or modded factions can generate NPCs in individual settlements.
Civilian Population: Civilian NPC generation enabled by default.
Military Population: Assign military factions and their available group presets to settlements and military installations.
Persistent NPC Identities: Generated NPCs retain their identities and saved information when culled at a distance.
Ambient Movement: NPCs populate settlements and travel along roads.
Vehicle Transportation: NPCs can use temporary vehicles for journeys between settlements, with same-faction passenger groups.
Corpse Management: Killed NPCs remain as corpses while players are nearby. Once the area is no longer occupied, corpses are removed while their death records are retained.
Multiplayer Population Management: A shared, server-authoritative population system prevents independent clients from generating duplicate populations.
Design Philosophy
SR-NPC focuses exclusively on NPC generation, population management and environmental ambience.
It is designed as an independent building block that can integrate with future character, dialogue, faction and world-simulation systems without attempting to replace their functionality.
The goal: Make Arma Reforger's settlements feel populated and alive, while keeping control in the hands of the Game Master.

License

Arma Public License (APL)

Rating
100%
Version
1.0.0
Game Version
1.9.0.37
Version size
5.56 KB
Downloads
98
Created
11.11.2026
Last Modified
11.11.2026
ID
7A31C9E24B6D8F10