SAS_Faction_Select
by Mindisgurpee
Contributors
Matheuskiev
1.1.0
Version 1.1.0 — Major Architecture, Balance & UI Overhaul
[Added]
• Added native support for 4 concurrent playable factions, including Civilian (CIV) with dedicated UI texture assets.
• Added built-in team auto-balance system (configurable via enableAutoBalance, maxTeamImbalance, and balancedFactionKeys).
• Added visual locking: factions that cannot be joined due to player limits or imbalance fade to 35% opacity with clear status tags (FULL / LOCKED).
• Added real-time dynamic card unlocking whenever slots become available.
• Added deterministic faction ordering (US -> FIA -> CIV -> USSR) and respect for custom order in JSON.
[Changed]
• Reworked UI grid scaling: cards now resize dynamically based on the faction count (1-2 factions: 768px; 3 factions: 538px; 4+
factions: 390px) to prevent layout overflows.
• Improved faction discovery: natively honors mission header faction limits (m_iFactionLimit: 0 properly disables factions) and filters non-playable factions.
[Fixed & Optimized]
• Fixed memory leaks: implemented comprehensive cleanup in HandlerDeattached, unhooking all event invokers and removing callqueue timers on menu close.
• Eliminated client GC allocation overhead by caching and replicating config instances via RplProp.
• 100% Enforce Script compliance and null-safety improvements.- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 23:29:55 GMT
- Last Modified
- Tue, 06 Oct 2026 23:30:38 GMT
1.0.13
Add native response for WCS_CORE / TEAM BALANCE.
- Game Version
- 1.7.0.54
- Created
- Thu, 16 Jul 2026 01:37:20 GMT
- Last Modified
- Thu, 16 Jul 2026 01:37:37 GMT
1.0.12
Realtime update lock factions when it hits its limites or Adctional Team balancers Methods
- Game Version
- 1.7.0.54
- Created
- Thu, 16 Jul 2026 00:44:01 GMT
- Last Modified
- Thu, 16 Jul 2026 00:44:17 GMT
1.0.11
Update docs
- Game Version
- 1.7.0.54
- Created
- Thu, 09 Jul 2026 17:30:05 GMT
- Last Modified
- Thu, 09 Jul 2026 17:30:31 GMT
1.0.10
Fixing some garbage config writes in client side.
- Game Version
- 1.7.0.49
- Created
- Fri, 19 Jun 2026 04:58:44 GMT
- Last Modified
- Fri, 19 Jun 2026 04:58:52 GMT
1.0.9
Fixing Hudmanager thats was disabled in faction selection menu handler
- Game Version
- 1.7.0.49
- Created
- Thu, 11 Jun 2026 23:03:57 GMT
- Last Modified
- Thu, 11 Jun 2026 23:04:17 GMT
1.0.8
Update documentation
- Game Version
- 1.7.0.49
- Created
- Thu, 11 Jun 2026 22:51:44 GMT
- Last Modified
- Thu, 11 Jun 2026 22:53:44 GMT
1.0.7
fixing Localization things
- Game Version
- 1.7.0.41
- Created
- Wed, 03 Jun 2026 03:46:05 GMT
- Last Modified
- Wed, 03 Jun 2026 03:46:11 GMT
1.0.6
Update for Localization
- Game Version
- 1.7.0.41
- Created
- Wed, 03 Jun 2026 02:00:54 GMT
- Last Modified
- Wed, 03 Jun 2026 02:01:01 GMT
1.0.5
Update default images for CM servers
- Game Version
- 1.7.0.41
- Created
- Sat, 30 May 2026 16:55:54 GMT
- Last Modified
- Sat, 30 May 2026 16:56:04 GMT
1.0.4
update dimesion and faction dynamic for FIA
- Game Version
- 1.7.0.41
- Created
- Fri, 29 May 2026 21:13:31 GMT
- Last Modified
- Fri, 29 May 2026 21:14:08 GMT
1.0.3
update logs and rpls
- Game Version
- 1.7.0.41
- Created
- Fri, 29 May 2026 16:59:22 GMT
- Last Modified
- Fri, 29 May 2026 16:59:31 GMT
1.0.2
update fixing conf files
- Game Version
- 1.7.0.41
- Created
- Fri, 29 May 2026 16:30:57 GMT
- Last Modified
- Fri, 29 May 2026 16:31:04 GMT
1.0.1
Update FIA fac.
- Game Version
- 1.7.0.41
- Created
- Fri, 29 May 2026 15:44:35 GMT
- Last Modified
- Fri, 29 May 2026 15:44:43 GMT
1.0.0
- Game Version
- 1.7.0.41
- Created
- Fri, 29 May 2026 15:09:36 GMT
- Last Modified
- Fri, 29 May 2026 15:09:45 GMT
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