Skynet
by Arvinn
1.0.177
Only squad leaders and players with a backpack radio can talk to command; handhelds never count
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 06:44:36 GMT
- Last Modified
- Sun, 08 Nov 2026 06:44:42 GMT
1.0.176
Counter-attacks come in and fight: armour drives with its crew, helicopters land on dry ground or paratroopers drop, a sector panel shows who holds it and the enemy presence
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 06:25:08 GMT
- Last Modified
- Sun, 08 Nov 2026 06:25:13 GMT
1.0.175
A sector under attack warns the players, with the time left, and says when it falls
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 20:13:36 GMT
- Last Modified
- Sat, 07 Nov 2026 20:13:43 GMT
1.0.174
Every soldier away from players is a number; garrisons remember; nearest first at the limit; Mi-8s from a held airfield
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 10:01:02 GMT
- Last Modified
- Sat, 07 Nov 2026 10:01:07 GMT
1.0.173
A town under attack answers it; every awake team is on the general's board
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 06:11:57 GMT
- Last Modified
- Sat, 07 Nov 2026 06:12:02 GMT
1.0.172
Liberation runs with no director; enemy jets and paratroopers by alert; general uses reserves
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 05:34:44 GMT
- Last Modified
- Sat, 07 Nov 2026 05:34:55 GMT
1.0.171
Garrisons have jobs; director knows only what its soldiers see; leftover men go home; replacements take jobs
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 01:44:54 GMT
- Last Modified
- Sat, 07 Nov 2026 01:45:04 GMT
1.0.170
Client logs what the world's music manager holds
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 07:22:36 GMT
- Last Modified
- Fri, 06 Nov 2026 07:22:42 GMT
1.0.169
Campaign music is Arma 2 and Arrowhead throughout; capture and enemy-base cues in Liberation
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 06:44:26 GMT
- Last Modified
- Fri, 06 Nov 2026 06:44:33 GMT
1.0.168
Surrender only when the enemy is beaten; prisoners not civilians; carrier Mi-8 lifts clear of the deck
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 05:43:06 GMT
- Last Modified
- Fri, 06 Nov 2026 05:43:18 GMT
1.0.167
KP Liberation's prisoners (with ACE Captives), wounded civilians after a capture, IEDs in bitter towns; counter-attack trucks leave their base as one column
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 04:10:45 GMT
- Last Modified
- Wed, 04 Nov 2026 04:10:55 GMT
1.0.166
Counter-attacks travel for real (trucks from their base, Mi-8s from the Kiev); town supplies and enemy documents marked on the map; friendly teams off the water; mortar crews on their tubes; HQ corrects refused support
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 06:07:21 GMT
- Last Modified
- Tue, 03 Nov 2026 06:07:26 GMT
1.0.165
Fixes the dedicated server crash in 1.0.164: Kolguyev music manager override removed
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 23:12:37 GMT
- Last Modified
- Sun, 01 Nov 2026 23:12:42 GMT
1.0.164
Kolguyev campaign music manager as on Arland and Everon; music mute back to three steps; sling spin change undone
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 23:08:40 GMT
- Last Modified
- Sun, 01 Nov 2026 23:08:45 GMT
1.0.163
Kolguyev plays our music like Arland and Everon; slung loads turn as before
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 08:47:44 GMT
- Last Modified
- Sat, 31 Oct 2026 08:47:53 GMT
1.0.162
SLA shows every load around; the map's own music fully muted under ours
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 07:49:46 GMT
- Last Modified
- Sat, 31 Oct 2026 07:49:56 GMT
1.0.161
Loads dropped over the carrier land on its deck, not in its hull
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 07:41:29 GMT
- Last Modified
- Sat, 31 Oct 2026 07:41:38 GMT
1.0.160
SLA shows the FOB crate; short SLA messages; slung loads keep their heading
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 07:17:10 GMT
- Last Modified
- Sat, 31 Oct 2026 07:17:19 GMT
1.0.159
Convoy ambush starts at its start, not its destination; enemy losses kept exactly
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 05:45:06 GMT
- Last Modified
- Sat, 31 Oct 2026 05:45:15 GMT
1.0.158
Jerry cans and kits fall with physics when let go
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 05:01:24 GMT
- Last Modified
- Sat, 31 Oct 2026 05:01:35 GMT
1.0.157
FOB crate: a US military container on the carrier deck, slung only; starting supply, ammo and fuel pallets on the deck
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 04:27:02 GMT
- Last Modified
- Sat, 31 Oct 2026 04:27:12 GMT
1.0.156
Kolguyev ready for Liberation; enemy losses kept for teams still spawning
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 03:24:05 GMT
- Last Modified
- Sat, 31 Oct 2026 03:24:16 GMT
1.0.155
Sling: load rests on decks and roofs, not through them; falls smoothly when let go
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 00:28:24 GMT
- Last Modified
- Sat, 31 Oct 2026 00:28:31 GMT
1.0.154
Campaign: garrison no longer grows at each wake; teams still standing up keep their men; saved boxes without a parent load
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 10:56:45 GMT
- Last Modified
- Fri, 30 Oct 2026 10:56:49 GMT
1.0.153
Sling: load weight as reduced rotor lift, the same on pilot and server
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 08:33:13 GMT
- Last Modified
- Fri, 30 Oct 2026 08:33:18 GMT
1.0.152
Sling: no pushes on the helicopter, smooth drawn swing
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 08:17:40 GMT
- Last Modified
- Fri, 30 Oct 2026 08:17:49 GMT
1.0.151
Sling: same weight on pilot and server (no rubberbanding); pilot's game swings its own physics load
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 07:55:07 GMT
- Last Modified
- Fri, 30 Oct 2026 07:55:11 GMT
1.0.150
Sling load and cable drawn with the helicopter: no stutter
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 07:06:07 GMT
- Last Modified
- Fri, 30 Oct 2026 07:06:11 GMT
1.0.149
Sling assistant: Shift+B shows/hides it; moved up to mid-left
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 06:55:02 GMT
- Last Modified
- Fri, 30 Oct 2026 06:55:07 GMT
1.0.148
Sling load swung by each player's own game under the helicopter they see: no lag, no shaking
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 06:48:56 GMT
- Last Modified
- Fri, 30 Oct 2026 06:49:02 GMT

