Interior Prop Optimizer

by YzDemnz

1.0.6

Game Version
1.7.0.54
Created
Mon, 06 Jul 2026 21:15:31 GMT
Last Modified
Mon, 06 Jul 2026 21:15:41 GMT

1.0.5

Game Version
1.7.0.54
Created
Mon, 06 Jul 2026 05:02:05 GMT
Last Modified
Mon, 06 Jul 2026 05:02:09 GMT

1.0.4

Game Version
1.7.0.54
Created
Mon, 06 Jul 2026 03:46:41 GMT
Last Modified
Mon, 06 Jul 2026 03:46:47 GMT

1.0.3

InteriorPropOptimizer v1.0.3

- Added Visibility Aware Culling.
- Added camera frustum-based zone visibility checks.
- Added occlusion checks for nearby interior zones.
- Added automatic visibility probe points.
- Added optional manual visibility probes with IPO_VisibilityProbeComponent.
- Added configurable interior volumes for more accurate interior detection.
- Added VisibilityBoundsRadius for zone visibility evaluation.
- Added MaxZonesPerVisibilityCycle with round-robin processing.
- Improved client-side local culling safety for multiplayer.
- Distance culling now remains the primary optimization layer.
- Visibility culling only affects zones already active by distance.
- Frustum checks now run before occlusion traces to reduce script cost.
- Improved trace exclusions for the local player, zone entity, controlled props and probe entities.
- Reduced default prop activation distance from 80 m to 65 m.
- Deactivation distance remains at 130 m for stable hysteresis.
- Improved debug logging and added Verbose Visibility Debug.
- Reduced repeated visibility logs and unnecessary evaluations.
- Improved zone state handling to reduce visual conflicts and popping.
- Dedicated server camera visibility evaluation remains disabled.
- General stability and performance improvements.
Game Version
1.7.0.54
Created
Sat, 04 Jul 2026 22:13:53 GMT
Last Modified
Sat, 04 Jul 2026 22:13:57 GMT

1.0.2

Game Version
1.7.0.54
Created
Sat, 04 Jul 2026 19:50:39 GMT
Last Modified
Sat, 04 Jul 2026 19:50:43 GMT

1.0.1

Game Version
1.7.0.54
Created
Sat, 04 Jul 2026 19:33:05 GMT
Last Modified
Sat, 04 Jul 2026 19:33:10 GMT

1.0.0

Game Version
1.7.0.54
Created
Fri, 03 Jul 2026 03:46:08 GMT
Last Modified
Fri, 03 Jul 2026 03:46:13 GMT

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