Pistol Lethality - ACE Medical
by SyykoNT
1.1.1
Workshop description updated to match 1.1.0: chest and stomach bleeds only, the bonus is part of the hit so damage reports show it, knockout and pain unchanged. Same files as 1.1.0.
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 19:04:42 GMT
- Last Modified
- Mon, 26 Oct 2026 19:04:46 GMT
1.1.0
1.1.0 - The pistol bonus is now part of the hit itself instead of a separate health change one frame later. Kill feeds, damage logs and the COALITION spectator damage report now show the real damage of every pistol hit (a 9mm stomach hit used to show 32.8 while removing 42.6). - Knockout and pain still come from the original hit, so pistols don't knock people out any sooner than under plain ACE. - Hip hits no longer start a bleed by default. Rifle hip hits at range don't bleed either, and with hips on, a 9mm SMG burst out-bled a 5.45 or 5.56 burst. Server owners can switch hip bleeds back on per group (m_bWoundOnHips). - A chest hit on a downed player can now trigger ACE's collapsed lung roll, like a rifle hit. - ACE Medical Core Dev is now listed as a direct dependency. Kill counts are unchanged for every listed round.
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 15:59:52 GMT
- Last Modified
- Mon, 26 Oct 2026 15:59:55 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 04:33:51 GMT
- Last Modified
- Sun, 25 Oct 2026 04:33:54 GMT
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