Project Outbreak Gadgets
by Project Outbreak
1.1.2
1.1.2 - Fixed the petrol jerry can, spark igniter, road flare and tripflare showing placeholder text instead of their names, descriptions and pouring hints.
- Game Version
- 1.8.0.13
- Created
- Wed, 16 Sep 2026 20:25:46 GMT
- Last Modified
- Wed, 16 Sep 2026 20:26:01 GMT
1.1.1
1.1.1 - Fixed survival gear items missing from faction arsenals, loot and saved loadouts in 1.1.0.
- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 10:00:16 GMT
- Last Modified
- Mon, 14 Sep 2026 10:00:29 GMT
1.1.0
- Petrol, fence, lure, napalm and spear sounds now come from the item and pick up the room, instead of fighting door audio and cutting out in a fight. - The M48 spear throw now uses its own replicated animation attachment, so Tactical Animation Overhaul and other compatible human animation mods can keep control of living characters. The spear stays in hand through the wind-up, releases on the authored animation event and returns control to the active human animation graph after the follow-through. - Seventeen survival-gear items now appear after ordinary items in faction arsenals and can be used by faction loot systems. Dedicated Game Master boxes remain free. - The electric generator kit is smaller and lighter so it can be carried like a fuel can. - Fixed this add-on replacing a scenario's own faction setup and leaving the game with no valid player faction. It now preserves the existing faction list and adds its own faction alongside it. - Thrown spears now knock Nephilim down on every fourth hit while still dealing damage and embedding on every hit. - Unarmed Spearmen now keep pursuing a living target carrying their embedded spear, then recover it only after the target falls. - Spearmen now abandon a spear that falls through the terrain instead of repeatedly trying to walk beneath the world and stalling the fight. - Survival Gear keys can now be changed in Settings > Keybinds, under Project Outbreak: throw spear, use held gadget and lure trap mode. - On-screen hints now name the key you actually use, so they stay right after you change a key. - Fixed the first spear pickup hint telling controller players to aim and press X. It now shows the real throw button.
- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 06:25:14 GMT
- Last Modified
- Mon, 14 Sep 2026 06:25:23 GMT
1.0.8
- Reworked Faction System to enable more compatibility with more scenarios
- Game Version
- 1.8.0.13
- Created
- Mon, 07 Sep 2026 08:14:33 GMT
- Last Modified
- Mon, 07 Sep 2026 08:14:42 GMT
1.0.7
- Fixed living characters losing their faction on some custom scenarios, which could leave an empty item catalogue or a respawn out at sea. Survivor faction setup now leaves a scenario's own faction manager alone unless it already uses Survivors, and no longer forces a global target refresh.
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 17:59:46 GMT
- Last Modified
- Sun, 06 Sep 2026 18:00:06 GMT
1.0.6
1.0.6 - Added Survivor Spearmen as living Game Master units in a new Outbreak Survivors faction. Thrower, Stabber and Mix cards use their two M48 spears differently and appear in varied civilian clothing. - Added a blue electro-shock lure grenade. Its pulses draw Zombies to the shell and shock nearby Zombies without harming survivors or unrelated entities. - Electro-shock pulses erupt upward from the ground in a blue-white electrical volume with a short spark afterglow. Upright ordinary Zombies recoil on the first pulse and fall on the second. Ferals and Zombies already on the ground fall immediately and are never pulled upright. - The blue electro-shock and orange napalm lure grenades can now be placed as rechargeable proximity traps without changing their normal throw. Traps remember their charges, can be recovered into inventory, and never block a doorway. - Fixed a fault that could prevent wardrobe variants of Survivor Spearmen from being set up correctly.
- Game Version
- 1.8.0.13
- Created
- Fri, 04 Sep 2026 19:50:56 GMT
- Last Modified
- Fri, 04 Sep 2026 19:51:16 GMT
1.0.5
Hotfix 1.0.4: - Radios left around the world, radios in vehicles, and radios carried in your inventory no longer pull zombies towards them. Only a radio you place down as a lure does.
- Game Version
- 1.8.0.10
- Created
- Wed, 02 Sep 2026 11:15:02 GMT
- Last Modified
- Wed, 02 Sep 2026 11:15:09 GMT
1.0.4
Multiplayer Spear Fixes
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 21:18:10 GMT
- Last Modified
- Tue, 01 Sep 2026 21:18:22 GMT
1.0.3
Small hotfix. Controllers: throw the spear with one press of the round face button (B or Circle, depending on controller make). No trigger hold needed. The pickup hint now draws the real button for the active controller instead of naming a letter.
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 16:22:01 GMT
- Last Modified
- Tue, 01 Sep 2026 16:22:17 GMT
1.0.2
- Fixed lures, petrol tools, the field receiver, radio, gunshot trap, and defense supplies so they load and replicate reliably. - Hold a petrol can in the left hand, then press held-gadget use once to start pouring and again to stop. The held can, pour stream, and wet stains provide the visible feedback. Clear prompts explain trails, pools, spark ignition, road flares, and tripflares. - Electric generators now tolerate a larger rush before overloading. An overload is a short automatic pause and no longer looks like an empty generator while charge remains. The fence stops for good only when the generator runs out of charge. - Removed test-only spear animation code from the published add-on and reduced startup script load for large mod lists.
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 07:39:24 GMT
- Last Modified
- Tue, 01 Sep 2026 07:39:33 GMT
1.0.1
Hotfix 1.0.1 - Fixed a critical multiplayer issue that could disconnect players when equipping or spawning certain Gadgets.
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 18:52:17 GMT
- Last Modified
- Mon, 31 Aug 2026 18:52:32 GMT
1.0.0
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 18:27:33 GMT
- Last Modified
- Sun, 30 Aug 2026 18:27:42 GMT
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