Republic
by Azov
1.0.18
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 16:38:34 GMT
- Last Modified
- Tue, 10 Nov 2026 16:38:47 GMT
1.0.17
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 15:42:20 GMT
- Last Modified
- Tue, 10 Nov 2026 15:42:26 GMT
1.0.16
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 15:08:33 GMT
- Last Modified
- Tue, 10 Nov 2026 15:08:44 GMT
1.0.15
Исправлено перетаскивание карты Republic Pad в обычном игровом клиенте: удержание ЛКМ читается через штатное действие MouseLeft вместо диагностического состояния. Добавлены проверки production-чтения нажатия и отпускания. В ArmaReforgerSteam.exe пройдены 57 проверок, ручной drag подтверждён локально. Сохранения персонажа не меняются.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 19:07:18 GMT
- Last Modified
- Sun, 08 Nov 2026 19:07:23 GMT
1.0.14
Republic Pad: карту можно перетаскивать зажатой левой кнопкой мыши. Отпускание, выход за поле карты, потеря фокуса, колесо и закрытие планшета завершают захват. Кнопки сдвига сохранены. Пройдены 55 локальных проверок; ручное перетаскивание и остановка подтверждены локально. Сохранения персонажа не меняются.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 18:48:45 GMT
- Last Modified
- Sun, 08 Nov 2026 18:48:51 GMT
1.0.13
Republic Pad: добавлен маркер своего персонажа на карте — круг позиции и стрелка направления. Иконка уменьшена и адаптируется к масштабу карты с сохранением пропорций. Масштабирование карты сохраняет текущий центр. Локально пройдены 40 проверок; онлайн-приёмка карты и настроек продолжается.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 18:22:33 GMT
- Last Modified
- Sun, 08 Nov 2026 18:22:43 GMT
1.0.12
Fix failed resident loads: explicit unavailable state instead of endless loading or a blank enrollment card; previously committed identity remains read-only for its owner. Rejected disconnects no longer save an empty controller. Preserve the existing character, passport and item grant ledgers. Add native checkpoint integrity diagnostics; recovery is performed separately on the project server.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 17:37:58 GMT
- Last Modified
- Sun, 08 Nov 2026 17:38:06 GMT
1.0.11
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 15:13:12 GMT
- Last Modified
- Sun, 08 Nov 2026 15:13:17 GMT
1.0.10
Republic Pad: native Everon map with zoom, pan and centering. Four settings tabs: theme, display brightness, UI scale, menu transitions, notification filters/volume, mouse or focus navigation and favorite app. Separate account-bound preferences with validation, recovery and reset confirmation. Existing resident passport and inventory model preserved. Multiplayer acceptance remains in progress.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 15:00:51 GMT
- Last Modified
- Sun, 08 Nov 2026 15:00:57 GMT
1.0.9
Republic Pad: physical personal tablet with native quickslot and hold-R inspection, centered view, cursor and smooth exit. Resident passport follows the current holder. One device per character life; reconnect and loss do not regrant. Native item persistence and schema 3-to-4 migration preserve existing characters and documents. Map and settings remain prototype pages.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 12:09:31 GMT
- Last Modified
- Sun, 08 Nov 2026 12:09:36 GMT
1.0.8
RP-анкета в 3 шага, четыре ванильных лица с 3D-превью, виртуальный паспорт и карточка жителя. Первый спавн только Saint-Philippe 044106. Миграция прежнего персонажа без сброса тела и вещей. Внутренние отступы полей. Показ паспорта с согласием подготовлен; сетевая приёмка с тестерами впереди.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 06:59:36 GMT
- Last Modified
- Sun, 08 Nov 2026 06:59:40 GMT
1.0.7
1.0.7: opt-in server test supplies for medical acceptance. One requested vanilla item per account-bound operation; checkpoint confirmation and no automatic reissue on reconnect or interrupted requests. One M67 requested for the ongoing grenade injury test. Existing civilian inventory and starter ledger retained.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 19:14:02 GMT
- Last Modified
- Sat, 07 Nov 2026 19:14:17 GMT
1.0.6
1.0.6: 60-second native unconsciousness before death; rescue through completed vanilla medical effects; third-person view around your own body. Rescue deadline persists across checkpoints and reconnects. AccountRegistry v1 migration. Public/home/stash destination foundation; only Saint-Philippe stop active. Multiplayer rescue and server restart tests pending.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 18:48:04 GMT
- Last Modified
- Sat, 07 Nov 2026 18:48:09 GMT
1.0.5
Recovery and inventory test bundle: restore a missing native controller association from the committed RP registry only to the exact saved body; reject missing bodies and foreign or empty links. Added corpse-item transfer, corpse cleanup and repeated offline-owner checkpoint tests. Ground-item, backup/restore and checkpoint boundary probes included. No new starter grant on recovery. Multiplayer acceptance pending.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 15:05:45 GMT
- Last Modified
- Sat, 07 Nov 2026 15:05:48 GMT
1.0.4
Lifecycle test bundle: replacement bodies wait for their own checkpoint before ready; spawn and disconnect request an early checkpoint. Added death/life diagnostics, lost-watch and death/restart regressions, a lifecycle report without raw account IDs, and a backed-up restart test workflow. Starter watches remain one-time per RP character. Live bundled acceptance continues.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 11:03:50 GMT
- Last Modified
- Sat, 07 Nov 2026 11:03:54 GMT
1.0.3
Fix a null session reference after committing player disconnect. Checkpoint snapshots retain sessions until cleanup completes, then release them. Includes a committed-disconnect regression. Civilian login and reconnect were confirmed with a real player on 1.0.2; broader multiplayer and restart acceptance continues.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 10:07:20 GMT
- Last Modified
- Sat, 07 Nov 2026 10:07:26 GMT
1.0.2
Fix civilian prefab replication failure: Workbench-resaved owned prefabs now have persistent root entity IDs, matching across server and client. Added a repository guard against missing prefab IDs. Real player spawn and persistence acceptance remains in progress.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 09:52:22 GMT
- Last Modified
- Sat, 07 Nov 2026 09:52:27 GMT
1.0.1
Fix interrupted admission before a character exists: release the identity reservation without saving an empty controller. Ready status now applies only to sessions included in the completed checkpoint. Added spawn diagnostics and offline interruption/restart regression coverage. Live multiplayer acceptance remains in progress.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 09:37:58 GMT
- Last Modified
- Sat, 07 Nov 2026 09:38:03 GMT
1.0.0
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 08:39:38 GMT
- Last Modified
- Sat, 07 Nov 2026 08:39:44 GMT
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