Republic

by Azov

1.0.18

Game Version
1.9.0.37
Created
Tue, 10 Nov 2026 16:38:34 GMT
Last Modified
Tue, 10 Nov 2026 16:38:47 GMT

1.0.17

Game Version
1.9.0.37
Created
Tue, 10 Nov 2026 15:42:20 GMT
Last Modified
Tue, 10 Nov 2026 15:42:26 GMT

1.0.16

Game Version
1.9.0.37
Created
Tue, 10 Nov 2026 15:08:33 GMT
Last Modified
Tue, 10 Nov 2026 15:08:44 GMT

1.0.15

Исправлено перетаскивание карты Republic Pad в обычном игровом клиенте: удержание ЛКМ читается через штатное действие MouseLeft вместо диагностического состояния. Добавлены проверки production-чтения нажатия и отпускания. В ArmaReforgerSteam.exe пройдены 57 проверок, ручной drag подтверждён локально. Сохранения персонажа не меняются.
Game Version
1.9.0.37
Created
Sun, 08 Nov 2026 19:07:18 GMT
Last Modified
Sun, 08 Nov 2026 19:07:23 GMT

1.0.14

Republic Pad: карту можно перетаскивать зажатой левой кнопкой мыши. Отпускание, выход за поле карты, потеря фокуса, колесо и закрытие планшета завершают захват. Кнопки сдвига сохранены. Пройдены 55 локальных проверок; ручное перетаскивание и остановка подтверждены локально. Сохранения персонажа не меняются.
Game Version
1.9.0.37
Created
Sun, 08 Nov 2026 18:48:45 GMT
Last Modified
Sun, 08 Nov 2026 18:48:51 GMT

1.0.13

Republic Pad: добавлен маркер своего персонажа на карте — круг позиции и стрелка направления. Иконка уменьшена и адаптируется к масштабу карты с сохранением пропорций. Масштабирование карты сохраняет текущий центр. Локально пройдены 40 проверок; онлайн-приёмка карты и настроек продолжается.
Game Version
1.9.0.37
Created
Sun, 08 Nov 2026 18:22:33 GMT
Last Modified
Sun, 08 Nov 2026 18:22:43 GMT

1.0.12

Fix failed resident loads: explicit unavailable state instead of endless loading or a blank enrollment card; previously committed identity remains read-only for its owner. Rejected disconnects no longer save an empty controller. Preserve the existing character, passport and item grant ledgers. Add native checkpoint integrity diagnostics; recovery is performed separately on the project server.
Game Version
1.9.0.37
Created
Sun, 08 Nov 2026 17:37:58 GMT
Last Modified
Sun, 08 Nov 2026 17:38:06 GMT

1.0.11

Game Version
1.9.0.37
Created
Sun, 08 Nov 2026 15:13:12 GMT
Last Modified
Sun, 08 Nov 2026 15:13:17 GMT

1.0.10

Republic Pad: native Everon map with zoom, pan and centering. Four settings tabs: theme, display brightness, UI scale, menu transitions, notification filters/volume, mouse or focus navigation and favorite app. Separate account-bound preferences with validation, recovery and reset confirmation. Existing resident passport and inventory model preserved. Multiplayer acceptance remains in progress.
Game Version
1.9.0.37
Created
Sun, 08 Nov 2026 15:00:51 GMT
Last Modified
Sun, 08 Nov 2026 15:00:57 GMT

1.0.9

Republic Pad: physical personal tablet with native quickslot and hold-R inspection, centered view, cursor and smooth exit. Resident passport follows the current holder. One device per character life; reconnect and loss do not regrant. Native item persistence and schema 3-to-4 migration preserve existing characters and documents. Map and settings remain prototype pages.
Game Version
1.9.0.37
Created
Sun, 08 Nov 2026 12:09:31 GMT
Last Modified
Sun, 08 Nov 2026 12:09:36 GMT

1.0.8

RP-анкета в 3 шага, четыре ванильных лица с 3D-превью, виртуальный паспорт и карточка жителя. Первый спавн только Saint-Philippe 044106. Миграция прежнего персонажа без сброса тела и вещей. Внутренние отступы полей. Показ паспорта с согласием подготовлен; сетевая приёмка с тестерами впереди.
Game Version
1.9.0.37
Created
Sun, 08 Nov 2026 06:59:36 GMT
Last Modified
Sun, 08 Nov 2026 06:59:40 GMT

1.0.7

1.0.7: opt-in server test supplies for medical acceptance. One requested vanilla item per account-bound operation; checkpoint confirmation and no automatic reissue on reconnect or interrupted requests. One M67 requested for the ongoing grenade injury test. Existing civilian inventory and starter ledger retained.
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 19:14:02 GMT
Last Modified
Sat, 07 Nov 2026 19:14:17 GMT

1.0.6

1.0.6: 60-second native unconsciousness before death; rescue through completed vanilla medical effects; third-person view around your own body. Rescue deadline persists across checkpoints and reconnects. AccountRegistry v1 migration. Public/home/stash destination foundation; only Saint-Philippe stop active. Multiplayer rescue and server restart tests pending.
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 18:48:04 GMT
Last Modified
Sat, 07 Nov 2026 18:48:09 GMT

1.0.5

Recovery and inventory test bundle: restore a missing native controller association from the committed RP registry only to the exact saved body; reject missing bodies and foreign or empty links. Added corpse-item transfer, corpse cleanup and repeated offline-owner checkpoint tests. Ground-item, backup/restore and checkpoint boundary probes included. No new starter grant on recovery. Multiplayer acceptance pending.
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 15:05:45 GMT
Last Modified
Sat, 07 Nov 2026 15:05:48 GMT

1.0.4

Lifecycle test bundle: replacement bodies wait for their own checkpoint before ready; spawn and disconnect request an early checkpoint. Added death/life diagnostics, lost-watch and death/restart regressions, a lifecycle report without raw account IDs, and a backed-up restart test workflow. Starter watches remain one-time per RP character. Live bundled acceptance continues.
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 11:03:50 GMT
Last Modified
Sat, 07 Nov 2026 11:03:54 GMT

1.0.3

Fix a null session reference after committing player disconnect. Checkpoint snapshots retain sessions until cleanup completes, then release them. Includes a committed-disconnect regression. Civilian login and reconnect were confirmed with a real player on 1.0.2; broader multiplayer and restart acceptance continues.
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 10:07:20 GMT
Last Modified
Sat, 07 Nov 2026 10:07:26 GMT

1.0.2

Fix civilian prefab replication failure: Workbench-resaved owned prefabs now have persistent root entity IDs, matching across server and client. Added a repository guard against missing prefab IDs. Real player spawn and persistence acceptance remains in progress.
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 09:52:22 GMT
Last Modified
Sat, 07 Nov 2026 09:52:27 GMT

1.0.1

Fix interrupted admission before a character exists: release the identity reservation without saving an empty controller. Ready status now applies only to sessions included in the completed checkpoint. Added spawn diagnostics and offline interruption/restart regression coverage. Live multiplayer acceptance remains in progress.
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 09:37:58 GMT
Last Modified
Sat, 07 Nov 2026 09:38:03 GMT

1.0.0

Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 08:39:38 GMT
Last Modified
Sat, 07 Nov 2026 08:39:44 GMT

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