Ghost Entities

by MoustacheMedic
Ghost Entities

Summary

Ghost Entities

Description

Ghost Entities adds 7 ghosts to the game.

Features include:

- 7 GM placeable ghosts that can detect, chase and instantly kill any players they touch. They can also phase through any solid objects and chase vertically.

- When they are spawned they play a ambient sound. When they detect a player they play a higher pitched hunting sound. Upon killing a player they play a death / transformation sound.

-Upon killing a player the player is instantly transformed into a skeleton depending on the position they were killed in.
*3 Standing skeleton models for standing player deaths
*1 for crouched (for now)
*1 for prone (for now)

-Players killed in vehicles are replaced by a rag dolled skeleton model that can be removed from it's seat

-They are currently unable to be killed. However shining a flashlight on a ghost will freeze it in place and make it enter a flickering state. Flashlight freezing can be blocked by any kind of solid object so be careful. 

-They also do not currently despawn so they will need to be deleted by a GM (or just leave it to endlessly terrorize players that enteer that area)

NOTE: THIS HAS NOT BEEN TESTED IN MULTIPLAYER YET.

License

Arma Public License (APL)

Version
1.0.0
Game Version
1.8.0.13
Version size
510.81 MB
Downloads
1
Created
05.11.2026
Last Modified
05.11.2026
ID
6AC7217500494DAB