Summary
Call in an F-15C for a low, loud show of force: terrain-hugging pass, sonic boom, flares and an afterburner climb. Enemy AI panic and break contact. Place a SOF map marker. Base game only.
Description
F-15 SHOW OF FORCE - "Eagle 1-1"
Call in an F-15C for a low, loud show of force. No bombs, no guns - just noise, flares and a lot of nerve.
HOW TO CALL IT
Place a map marker named SOF (or SHOW OF FORCE / F15 / F-15).
Optional direction: SOF N, SOF NE, SOF 270 ...
No direction = the jet flies from the player who placed the marker toward the mark.
WHAT HAPPENS
- You hear it coming ~24 seconds out
- It screams over the mark at ~55 m and 485 knots, terrain-following
- Sonic boom overhead, 16 flares punched out, afterburner pull-up and a victory roll
- Enemy AI within 300 m panic: most groups break contact and run ~250 m away, then return to their orders after 75 s
- Players and civilians are never affected
- Radio calls from Eagle 1-1, including how many enemy groups broke and ran
SERVER SETTINGS ($profile:F15_ShowOfForce.json)
cooldownSec, radius, closeRadius, breakChanceClose, breakChanceFar, fleeDistance, scatterSec, passHeight, aileronRoll, callsign, defaultFriendlyFaction
- Base game only, no dependencies
- Works alongside our A-10, AC-130 and C-130/C-17 mods (shared airspace - they won't overlap)
CREDITS
F-15C model: "F 15 C Eagle" by usmanzia1684 (CGTrader)
Jet sound: "F15 Eagle flyover" by klangfabrik (Freesound, CC0)
Flare sound: "06647 flare deploy" by Robinhood76 (Freesound, CC BY-NC 4.0)
Preview photo: U.S. Air Force photo 160708-F-MY676-349 (public domain)
License
Arma Public License Share Alike (APL-SA)