BUSHWAR Vampire Fb9

by Ridenour_usmc
BUSHWAR Vampire Fb9

Summary

Rhodesian de Havilland Vampire FB.9. A flyable jet fighter-bomber with 4 × 20 mm cannon, R.P. rockets, bombs and drop tanks, a working cockpit, and damage that matters.

Description

Vampire FB.9, Rhodesian Air Force

A flyable Vampire FB.9 for Arma Reforger, built from scratch to match the real aircraft: twin-boom airframe, pod cockpit, Goblin turbojet and hand-built gear.

Variants

Clean airframe with 4 × 20 mm cannon
Bomb loads: 250 lb, 500 lb and 1000 lb
CAS and CAS60 rocket loads (R.P. rockets under the wings)
CAS with drop tanks
Ferry
Weapons

Hold V (D-pad left on pad) to cycle through every weapon system: cannon, rockets (salvo or pairs) and bombs. You get a click and an on-screen “Weapons: ...” message, and the vanilla weapon HUD shows the selection.
Left mouse (RT) fires the selected group.
The gun-button safety (I) and the master switch work, as in the cockpit.
Delete jettisons tanks and bombs.
Cockpit and systems

Working canopy, gear, flaps, dive brakes, trim and gunsight dimmer
Cockpit levers and switches can be used by looking at them
On-screen pilot hints that show your own current keybinds
All Vampire controls are listed under Settings > Controls > “BUSHWAR Vampire FB.9” and can be rebound
Damage

Wings are separate damage zones. Losing a wing badly hurts control and the hull, but the aircraft isn’t wrecked outright.
Repair each wing with the “Repair: left/right wing” action using a repair kit or at a repair station. Fires on the wing are put out first.

Requirements

Project Flight Controls (PFC) and JFC (flight model)

License

Arma Public License No Derivatives (APL-ND)

Version
1.0.0
Game Version
1.9.0.37
Version size
297.33 MB
Created
08.11.2026
Last Modified
08.11.2026
ID
6ABD3D51896F4D3E

Dependencies