Frontline PVP - THE LINE

by trippi7
Frontline PVP - THE LINE

Summary

Two dynamic PvP front lines shaped directly by players and AI across the battlefield.

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Description

Frontline PVP - THE LINE replaces traditional sector influence with two persistent, deformable front lines: one for US and one for USSR.
Players and AI push their faction’s line through their physical movement across the battlefield. Instead of capturing a sector through a progress bar, a faction must completely surround it with its advancing front line.
When opposing forces meet, local numerical superiority determines which faction pushes the front. Equal forces create a temporary stalemate.
Features:
Two independent dynamic front lines
US and USSR lines originate from their respective HQ sectors
Each player sees only their own faction’s black front line
Game Masters see both lines, colored blue and red
Infantry and ground vehicles can push the front
Helicopter and aircraft occupants cannot move the line
Remote insertions cannot instantly extend the frontline
Lateral movement can widen existing advances
Local numerical superiority determines frontline movement
Players and AI contribute equally to territorial pressure
Sectors change ownership when fully enclosed by a faction’s line
FIA defenses and Frontline PVP victory rules remain active
Persistent frontline state across server restarts
Dedicated JSON configuration
Dedicated Game Master settings tab
Compatible with Frontline PVP AI Squads
Configuration options include:
Addon Enabled
Line Push Radius
Update Interval
Requirements:
Frontline PVP
Frontline PVP AI Squads is optional but fully supported
This addon must be loaded alongside Frontline PVP.

License

Arma Public License (APL)

Version
1.0.16
Game Version
1.8.0.13
Version size
36.35 KB
Downloads
8
Created
29.10.2026
Last Modified
03.11.2026
ID
6ABAB89C49AEB476

Dependencies